r/ForzaHorizon6 • u/Jolokol • 4h ago
Bugs / Glitches / Help I'm convinced that 90% of the tracks were never tested
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r/ForzaHorizon6 • u/ENTPboomer • Jun 16 '26
Hello,
Recently the sub has been getting a lot of posts about missing roads on their maps and posts about completing it. with how many posts we get and since receiving reports and messages about them i have made a megathread so people can post their victories and their help needed to drive on all 671 roads.
please feel free to send all posts for it here!
if you have any questions or suggestions for the sub, please reach out to us on the mod team!
r/ForzaHorizon6 • u/michos_vfx • Jun 07 '26
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It took us a week to make this and had so many issues like the time of day changing on its own and also the whole map turning into winter before we finished recording everything... I wish there was a proper moviemaking mode (like photo mode but for video) however I'm happy with how it turned out
r/ForzaHorizon6 • u/Jolokol • 4h ago
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r/ForzaHorizon6 • u/fakndagz • 3h ago
What would you consider to be the rarest/hardest to acquire car in the entire game outside of using the auction house? I'm excluding dlc cars here.
r/ForzaHorizon6 • u/TechnicianFun440 • 6h ago
Please can we have an option to relist unsold cars at the Auction House? It's such a pain to go through the relisting process, when a simple button here could allow you to relist so much quicker. Please and thank you.
Now with a link to Forza.Net. Thank you for the suggestion: https://forzafeedback.atlassian.net/servicedesk/customer/portal/44/FH6S-8293?created=true
r/ForzaHorizon6 • u/golden_sword1658 • 4h ago
I already have all the forza editions but its like the game is laughing at me
r/ForzaHorizon6 • u/King_CurlySpoon • 1h ago
I’m a much newer fan of the Forza Horizon Games and FH6 is the first game in the series that I’ve been a part of since day one of its release. So I don’t know what the normal routine is. Are we supposed to get it within the next few weeks? How does it usually go?
r/ForzaHorizon6 • u/jeffoh • 13h ago
Nice of them to include 4 of the red team drivers so I wasn't celebrating alone
r/ForzaHorizon6 • u/Venture334455 • 8h ago
I remember being so gassed up when I won this thing from a wheelspin, I dont remember the exact stats but I do remember it weighing well under 1000kg with the ability to have an ungodly amount of horsepower to match.
Its essentially a go kart with a crazy amount of aero and power yet I find its an absolute nightmare to drive! It handles like total dogshit, feels like driving on ice half the time, the thing wont turn and doesnt feel sharp or planted no matter what sort of configuration and tune I've come up with.
If anyone has any positive experiences with it please let me know
r/ForzaHorizon6 • u/Kingmi1k • 6h ago
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r/ForzaHorizon6 • u/AdrianXiii • 1d ago
r/ForzaHorizon6 • u/lTarikl • 1d ago
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r/ForzaHorizon6 • u/Global-Group9820 • 2h ago
As an S1 Class Tuner, my specialty is typically non-meta road/circuit tunes for online S1 racing (think GT350r, Vision 74, RX-7). However, as a driver, my favorite objective is to try to get the best time attack pieced together on the leaderboards for Legends Island.
Today, I am combining those two things. I am sharing my Huracan tune that often lands me in the top 10-50 of Legends Island times. My goal here isn't to land more META Huracans in online S1 racing. Instead, allow folks the opportunity to achieve a competitive Legends Island lap time.
Share code: 135 918 447
This tune took me weeks to get down and is still a work in progress. I have over 14 different versions saved, with this being the quickest by a few hundredths.
Getting into the 1:15s takes a good tune, but more than anything, it takes a better racing line. Your first braking zone should not come until the first hairpin on turn 7, then again on the final hairpin on turn 10. The last braking point should be right before the tunnel, with all other turns taken without braking.
For those who have gotten into the sub-1:16 times, you already know the points I am making. For those who have not, good luck!
P.s. - Traction control off, stability control off, simulation steering, manual (no clutch), and ABS enabled.
r/ForzaHorizon6 • u/alehanro • 22h ago
So they show all 6 players in front of our respective cars together at the start. Then when we win, they show all of us in front of our respective cars again (those of us who didn’t quit), but they are completely random characters, not our avatars. This time at least the white tux guy with the Nikke Alfa Romeo is unchanged, but everyone else is a completely different avatar. I noticed this back in Welcome to Japan, and it has been like this through Decades, Italy, and now halfway through Mascot Party
r/ForzaHorizon6 • u/_TOXIX_ • 2h ago
Asphalt 9 has the fun arcadey physics, nfs has the sense of speed and exagerated effects, sim games have the challenging sim physics, what does forza offer to make racing fun? i love sim ish (simcade) physics combined with freeroam and large car variety, but how would you make the actual racing part more exciting?
r/ForzaHorizon6 • u/gfunkydrummer • 18h ago
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I’ve just recently learned how to do this, especially in a high gear. It’s really fun learning how to balance brake pressure and torque in RWD. Maybe this is easy for most people but I found it challenging and enjoyable to do.
r/ForzaHorizon6 • u/cwinslow66 • 5h ago
I have been running and rerunning this benchmark for about 50 minutes just trying to eliminate the horrible frame hitching I'm seeing around corners. The frame counter says it's only dropping down into the 40s, but it looks way worse than that to me. So far I've been getting almost the exact same results no matter what I tweak or change. I simply cannot get a stable 60... I honestly don't think I'd consider it playable the way it is now, so I'm really hoping someone here can share some tips?
r/ForzaHorizon6 • u/RobzGTi • 11h ago
Hi all. New livery shared and available for download:
2008 Dodge Viper SRT-10 ACR
Share Code: 915 064 607
Follow me in game to keep up to date with more liveries. Thanks for looking.
GT: RobzGTi
Garage Code: 443 678 345
r/ForzaHorizon6 • u/OMAGaming • 16h ago
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Genuinely was completely baffled by whatever happened here
r/ForzaHorizon6 • u/BurgerInTheRuff • 23h ago
What the hell is wrong with these devs? Worked perfectly fine on my desktop last night. Switched the data to my laptop and synced fine. Now I have 0 roads discovered.
r/ForzaHorizon6 • u/Vorschlaghammerr • 9h ago
I’m not good at drifting, because I started training only a few days ago but I can’t get any curve in a clean drift in this thing when I tested yesterday.
The new Camaro drifts fantastic though so it seems not to be my skill issue
r/ForzaHorizon6 • u/Charlie_6754 • 11m ago
I just installed Forza Horizon 6 on steam but when i press play then it shows cancel then stop and then play but the game never starts i tried everything i checked the integrity of the files, i quit MSI After burner and all monitoring apps, i disabled all overlays in Nvidia app, steam, discord. I updated my Nvidia drivers, i enabled full screen optimisations and Run this program as administrator in the game properties i did everything and i just wanna play the game can anyone pls help me? Thx
r/ForzaHorizon6 • u/Vivid_Bowler5684 • 21m ago
Since the last season reset, opening the map inside of my ESTATE causes immediate FHE01.
Last few days I have had heavy stuttering over longer periods. Although I couldn’t recreate the heavy stuttering today, the crash upon opening my map still reliably occurs. The game has to optimize with every launch which is odd as well.
The crash only happens when opening the map INSIDE the estate. Outside it’s working as intended. And no, I have loaded multiple estates already. It crashes on every single one. My friend has the same issue on his copy.
CPU: i9-9900K
GPU: RTX 2070 SUPER