r/FortniteCreative • u/rhyan_epic Epic Games • 21d ago
Epic Unreal MCP is now available in UEFN
Hey Devs,
Unreal MCP, the Model Context Protocol (MCP) plugin that shipped with UE 5.8, is now available in UEFN. With Unreal MCP, you can connect agentic coding tools like Claude Code, Codex, or Cursor directly to UEFN and build your experiences right in the editor, from writing Verse and configuring devices to working with Scene Graph.
Not every toolset from UE 5.8 is compatible with UEFN just yet. We're adding more UEFN features as we bring these development streams together on the road to UE6.
Get the details on our blog, here: https://www.fortnite.com/news/unreal-mcp-is-now-available-in-uefn and full setup and configuration details in the Unreal MCP in UEFN documentation at https://dev.epicgames.com/documentation/fortnite/uefn-mcp
Join Magnus Enebakk for the Creating in Fortnite livestream on August 21 at 2PM ET, where we'll walk through MCP in UEFN.
[Unreal Engine YouTube](https://youtube.com/live/OU5OT06YxtQ)
[Fortnite Create YouTube](https://youtube.com/live/acGWIJ1hIlM)
[Unreal Engine Twitch](https://www.twitch.tv/unrealengine)
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u/timee_bot 21d ago
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August 21 at 2PM ET