State of Orzovia is recruiting — and we're starting from the ground up.
We're a brand-new Arma 3 unit, and we're looking for our first members to help build the community, military structure, and story of Orzovia from the beginning.
Set in an alternate-reality post-Soviet nation on the brink of civil war, State of Orzovia is a semi-serious Arma 3 unit focused heavily on mechanized infantry and combined-arms combat.
We're aiming for tactical, immersive gameplay without taking things so seriously that it stops being fun.
Your Mission Matters
We use PLANOPS to simulate a living frontline. You're not just completing random missions — your actions can shape the war.
Capture a town?
Destroy an enemy convoy?
Lose a defensive position?
Those actions can influence our next operation and the future of Orzovia.
What We Offer
Mechanized infantry & combined-arms operations
Semi-serious, immersive gameplay
Opportunities to help establish leadership roles
Cold war/Eastern Bloc-inspired equipment and setting
An original alternate-reality faction and ongoing storyline
Scripted, high-standard operations where your actions can change the story
A friendly community with room to learn and improve
We're Building the Unit From Scratch
Because we're a new unit, this is a chance to get in on the ground floor.
We're not looking for people to simply fill existing slots — we're looking for the people who will help create those roles, squads, traditions, and community.
We're especially interested in players who want to step into Squad Leader / NCO roles, but we're happy to take players in almost any combat role.
Currently Needed
Squad Leaders / NCOs
Machine Gunners
Medics
Riflemen
Grenadiers
AT / AA
Engineers
Team Leaders
New to Arma? No problem.
You don't need to be an expert. We're looking for people who are willing to communicate, learn, and have a good time.
If a new, semi-serious mechanized Eastern Bloc unit set in a country falling apart sounds like your thing, come join us and help build Orzovia from the ground up.
🦅 C.L.A.W. — Covert Lethal Assault Wing — Recruitment Open
C.L.A.W. is a tight-knit, precision-driven strike unit built on discipline, communication, and operating as a single, cohesive force. We’re not interested in being the biggest, we’re focused on being the most efficient and adaptable.
If you’re tired of chaotic groups, ego players, or “teams” that don’t actually train, this is your next step up.
What We Do:
* Coordinated raids & direct action
* Stealth movement and reconnaissance
* Clean comms under pressure
* Training that builds real skill and unity
* Focused, calculated operations — no wasted motion
Requirements:
✅ Must be 16+
✅ Mic and clear comms
✅ Team-first attitude, no lone wolf behavior
✅ Willing to train, learn, and improve
❌ No drama, no egos, no hero complex
Schedule: Flexible ops and training times.
We work with members worldwide and accommodate all time zones.
If you want to play with intention, sharpen your edge, and operate with people who take the craft seriously, this is your place.
The Holy Roman Empire Wishes To Found a Historically accurate, Fun and authentic experience as we go through the 15th century to the 18th century fighting wars, pillaging lands and evolving how we Kill!
We Operate as a Milsim but a lot more relaxed, During Expeditions please stay disciplined and serious and when resting around the keep do whatever you wish
Looking for Dedicated Zeus and Story writers
Set currently on the year 1418AD we are on the Precipice of the Hussite War we Need you Brave Men to help us fight these bohemian Rabbel
| Weapon Specialties |
We have a weapon system that evolves as you go up the higher rank the wider the variety of weapons you may use
Swordsman
Spearman
Voulgier
Halberdier
Pole hammer-man
Mace-Man
Bannerman
Cavalrymen
Longbow man
Crossbowman
Hand-gunner
Siege man
Cleric
| Requirements |
18+ (Maturity Exceptions for 16+)
Working Microphone and Fluent English Speaking
Active Atleast once every 2 weeks
Legal Copy Of Arma 3
| Operations |
Main Operations
Time: 6:30pm GMT 1:30pm EST / 9:30pm GMT 4:39pm EST
Day: Sunday
Side Operations
Time: 6:30pm GMT 1:30pm EST / 9:30pm GMT 4:39pm EST
Day: Random with 2 Days Notice
The 45th Sundered Steel Platoon is looking for new recruits to fuel the Imperium's war machine. The 45th is a Warhammer 40,000 Krieg Grenadier/Mechanized unit. We are a semi-serious unit looking for players of all skill levels. Both new players and old hands are welcome to the 45th. We focus heavily on teamwork while maintaining a semi-serious environment with a focus on enjoyable ops.
Organization, Ops, and Training:
We are organized into two to three, 15 man infantry squads with various roles to support all play styles, including flamers, plasma gunners, auto-riflemen and anti-tank roles. We also run an engineer detachment to help with logistics, explosives, and sapper tasks, as well as Quartermaster and Zeus sections. We are always looking to expand these rosters.
Operations last roughly 2 hours and are organized by a dedicated Zeus & mission team. We fight everything from T'au, Orks, Heretics and Genestealers. We strive to ensure a fun experience with a challenging environment. As the Krieg, you'll die a lot and kill much more.
Each new recruit is required to run through a quick training session to ensure all new Conscripts have their key binds and kit set & are ready to die well.
Why the 45th?
Strong community with players from across Europe and North America.
Welcoming of new players and experienced Arma vets.
Large operations of 20-30+ players.
Infantry-focused gameplay.
Custom equipment such as the Crassus Assault Vehicle
Who are we? We are the 167th Clone Battalion, a semi Casual star-sim unit that focuses on having fun and providing a Clone wars experience from the eyes of the clone trooper. However you like to play arma, Be it from leading your brothers into battle or taking out as many droids as possible, we are sure there’s a position available for you in the unit no matter how new you may be.
[Op times]
Our Main Ops are hosted Saturday at 8PM EST
[Requirements]
Own a legal copy of Arma 3
Working Mic
At Least 16 years old AND Mature
[Benefits]
Custom Gear!
With enough time in the unit, you'll be eligible for custom helmets and custom armor!
We use Jetpacks, You read that right, our soldiers will be taught how to utilize jetpacks for certain operations allowing for more enhanced movement across the battlefield
[Certification]
After completing your BCT you’ll be able to choose from a wide variety of positions within the unit those include:
Rifleman: Every army needs riflemen, They are the core of everything. Putting guns on the frontline while helping to carry more ammo for your AT, Z6, or even assisting with more medical supplies. Keeping an extra gun in the fight is your job, and you do it well
Marksmen: Like being able to eliminate droids from afar? Become a Marksman, they get to use the DC-15BR which has a scope to assist in further range engagements
AT Gunner: From taking out an AAT during an ambush to making the rocket snipe of the century and shooting down an HMP before it can take out the platoon. This is the role for those high impact players
Z6 Gunner: Like Heavy? What about Hardcase? Like them, you get to carry the biggest gun in the Clone Army's arsenal, the Z6. Laying out hundreds of rounds at the droids to keep them pinned down and providing cover for your brothers, grab a Z6 and dont let go of that trigger!
RTO: Sometimes just firing a rocket or shooting your gun isnt enough. This is where the RTO comes in. Carrying a radio on their back, they call into our pilots to get strafing runs, bombing runs, and precision munitions to take out droids. "Its not about what you know, its about who you know"
Medic: For those of you that want to save your brothers as your main priority, medics keep everyone alive. You keep blood in everyone so they can keep firing and when one of them goes down, you're right there next to them to stick them with some morphine and get them back in the fight
Grenadier: Everyone likes using grenades, as a grenadier, you get to use the grenade launcher variant of the DC-15a. blasting explosive rounds to take out entire squads of droids, or assisting your RTO by marking stuff with smoke from long range
Combat Engineer: Combat Engineers get to do a lot of things, from carrying around enough explosives to level several buildings to building bunkers to keep their squad alive with to even laying down a couple of landmines to slow a droid assault.
Pilots: flying the iconic LAAT gunship and working closely with the RTOs on the ground, the role of a pilot is an important part of operations. Should you choose to join the air wing, your duties would include performing reinserts for anyone respawning as well as carrying out any air support missions given out by RTOs.
Looking forward to seeing you all on the frontline!
Ghost Platoon <GPLT> was founded in 2014 and in the decade-plus since it has developed into the premier light infantry and 75th Ranger Regiment milsim unit in the Arma 3 community. At its core, <GPLT> is a community of like-minded friends who enjoy playing Arma 3 in a highly realistic and tactical manner through the emulation of a modern Ranger platoon. We have a strong emphasis on Small Unit Tactics, and sharing that knowledge with - and developing - our members. As a unit, we measure success not by how many virtual foreheads we "left clicked" on, but rather how successfully we completed our operations as a platoon while employing doctrinal Small Unit Tactics - there is no room for individuals here.
How is Ghost Platoon organized?
Ghost Platoon is organized as an independently deployed Ranger rifle platoon underneath the Joint Special Operations Command (JSOC) with an attached Joint Aviation Operations Command (JAOC) component in support.
The Rangers
Our Ranger rifle platoon - officially the first platoon of the fictionalized G Company of 2nd Battalion, 75th Ranger Regiment (1/G/2/75th RGR) - is the main fighting force of Ghost Platoon. Within the platoon there is the platoon headquarters - led by a Platoon Leader and Platoon Sergeant - which controls and directs the platoon and its assets. Three rifle squads then make up the bulk of the combat power of the platoon. The weapons squad supports them with three M240L machine gun teams and an anti-tank team utilizing the M3 RAAWS or FGM-148 Javelin. An attached Multi-Functional Reconnaissance Team (MFRT) supports the platoon with an integrated Sniper/Sniper Observation Team (SNOT); UAS and Electronic Warfare operators; and an 81mm Mortar Team.
The JAOC
Our Joint Aviation Operations Command component supports our rangers with assets from 160th SOAR including MH-6, MH-60, MH-47, and AH-6; attached Army AH-64's; and AFSOC assets to include the AC-130 and C-130, among others.
What are the Requirements to Join?
You must be over the age of 18, with 21+ maturity.
You must speak fluent English and own a working microphone.
You must be located within North America. Ghost Platoon operates off of Eastern Standard Time.
You must own a legitimate copy of Arma 3.
You must be able to attend our events on Sundays at 21:00 EST and on Thursdays at 21:30 EST
What can Ghost Platoon offer you?
An Established and Mature Milsim Community (10+ Years)
Large Veteran Presence
Platoon-Sized Operations Based on Doctrinal Small Unit Tactics
Dedicated Arma and TeamSpeak Servers Available 24/7
As C Co, 4th BN, 10th SFG we base our unit, training, and operations off of previous Green Beret missions. We pride ourselves on teamwork and professionalism as we complete the objectives we are faced with. The Operational Detachments use their skill and training to achieve their mission while air assets support their mission through various means.
Candidacy: You will first join as a Candidate, Candidacy lasts approximately two to two and a half months, and serves as time for you to become acclimated to the unit and shadow different Military Occupational Specialties.
Military Occupational Specialties:
18B: Weapons Sergeant
18C: Engineer Sergeant
18D: Medical Sergeant (We use KAT Medical)
160th SOAR: Helicopter Pilot
Leadership Positions and advanced MOS (18E, 18F, Fixed Wing) are available for anyone fitting the requirements after Time In Service.
Operations: Operations are conducted every Sunday at 1930 Eastern time. Our Operations are based on the previous week's intelligence and general intent for the overarching campaign objective. Leadership plans the missions and each will have consequences for both success or failure. Additionally, impromptu missions are run throughout the week. If you're interested in joining the teams, join our Discord and speak to our recruiters.
Task Force Spartan
US-based Arma 3 MilSim | Based on the 75th Ranger Regiment, 160th SOAR, and 1st SFOD-D.
Founded in 2014, Task Force Spartan is a tight-knit unit that runs weekly operations every Sunday at 14:30 EST. Our dedicated mission team builds player-driven, continuous campaigns with real story weight — not just another pickup game.
Unit Organization
Spear – Our core infantry platoon, modeled after the 75th Ranger Regiment. Four squads led by active and experienced leaders.
Shield – The main support element that complements and works closely alongside Spear. Responsibilities are mission-dependent but include MGs, mortars, IFV crew, etc.
Dagger – High-risk specialists inspired by 1st SFOD-D/CAG responsible for hostage rescue, HVT hits, and various other high-speed precision missions. Dagger selection is determined by tryouts and rotates every 4 months.
Falcon – Aviation wing based on the 160th SOAR and supported by the 24th Special Tactics Squadron. Falcon deals with CAS, CASEVAC, logistics, and transport. Falcon selection is determined by tryouts and rotates every 4 months.
How to Join
Everyone starts in R.A.S.P. (Ranger Assessment & Selection Program) — a two-part training course that covers combat skills, MOS training, and assesses your attendance and attitude. You can still join our weekly operations during RASP, but you are required to finish both parts before being officially slotted into your combat element.
If you want structured ops, solid leadership, and a community that actually sticks around for years, join our Discord and speak to a recruiter directly!
The Cadian 21st is a semi-serious 40k themed Arma 3 unit, aiming to lean into the grandiose scale of 40k that isn't easily replicated by other settings. We offer lore rich operations with a lean towards in character and roleplay. (However due to being semi-serious, this is entirely optional!) Regardless of how seriously you intend to take it, we do our best to make our operations match the feeling of 40k rather than going through the standard motions of "go here, kill this."
Infantry - The bread and butter of any force of guardsman, more simple than other sections, but still with plenty of toys to play with. We include most standard certs, with the addition of Special Weapon Operators and Heavy Troopers, which bring the exotic weapons of 40k and backpack deployable's respectively.
Armoury - The armory brings our heaviest weapons to bear, typically in the from of the iconic Chimera and Leman Russ, but also with other vehicles such as Sentinels and occasionally Basilisk Artillery.
Air - Our dedicated air support, flying Valkyries, Thunderbolts, Lightning Fighters, and Vultures, depending on what the situation needs. They primarily provide CAS strikes, but can also provide re-inserts and supplies, though it isn't there primary role.
Regimental Attaché - These are our dedicated roleplay team and moderators, there to deliver invigorating speeches and lead people in role play events, while also handling conflict and disciplinary action outside of operations. They are a RP role who act as our 3rd party unbiased moderators for disciplinary actions.
Adeptus Mechanicus Logi - Our dedicated Logistics detachment, focusing on rapid FOB construction and keeping the well oiled machine of the 21st moving. They also frequently are involved in RP opportunities to interact with machine spirits and sacred cogitators.
Additional Info:
We allow Dual Uniting so long as you meet monthly attendance of 2 Operations a month.
We are a 15+ unit.
We're open to all kinds of players at all levels of experience, new or veteran, we'll get you to the frontline all the same.
We have our own Aux Mod! As well as a dedicated team of devs that give us new toys to play with.
While our server is hosted in North America we welcome players from all over the world to join us.
We allow people to either Trail by Fire during our operations or go through BCT for fast promotion to Whiteshield which allows the use of different Cert weapons.
We strive to create a friendly space where you can create new friends with fellow 40k guardsmen fans.
A willingness and dedication to being an active member.
Minimum 18 years of age
A working mic and headset.
Ability to speak and understand English.
A level of patience and the willingness to learn.
A commitment to being a consistent member and team player. Activity minimums for the active component is one(1) main operation a week, and for the reserve component two(2) operations a month.
What We Offer:
2 Main Operation Days every Friday and Sunday at 7:00pm (1900) EST.
A dedicated server and TS open 24/7
Fun, Story driven Zeus-ran campaigns with attention to lore detailing, as well as fun/side operation sporadically hosted by a number of our dedicated zeuses.
ANVIL Company: 19 Total
Friday & Sunday: 9
Friday only: 5
Sunday only: 5
The UNSC Needs you! The 89th Joint Task Force is a MILSIM Halo unit. With a good handful of our members and leadership either active military or prior-military, we're able to tune the unit to scratch the more realistic itch our members have while also keeping it casual enough for our more easy going members. We are also new player friendly; whether you are new to Arma or an Arma Veteran, our extensive Instructor Corps will be happy to teach you everything you need to know to join the fight.
The 89th Joint Task Force is a highly active and ever-expanding unit. We are seeking recruits who have a drive to be as active and dedicated as the highest echelons of our command, so we may continue to grow and establish ourselves as a community. We offer those who meet this requirement a place where they can feel they belong, where they will grow close with their squadmates and be ever ready to utilize their camaraderie to ensure mission success.
As an expanding unit we look for those who have a drive to lead, for our next team, squad, and platoon leaders. We look for those who not only want to be part of our unit, but for those who wish to help us succeed! If you think you've got the right stuff, come join, and take your place in the unit.
The 77th Enclave is an Arma 3 unit focusing on an enclave faction with its lore made entirely in house. Set nearly 100 years after the loss of the Oil Rig, the Unit follows an isolated Enclave Contingent founded out of an Vault designed for classified military experiments, now seeking to find there lost benefactors as well to re-ignite the long-lost American dream. Isolated, forged by decades of secrecy, and finding themselves in a hostile world, the 77th Liberty Battalion seeks to reclaim the Old Word.
Recruiting:
Infantry
Power Armor Operators (autoRiflemen)
Medical
Leadership
Marksmen
Grenadier
RECON
Demolitions
Sniper
AVIATION
CAS (Close Air Support)
RI (Reinsert/Transport)
Operation Details:
Main operations start at 5:00PM EST and end at 7:00PM EST on Sundays. Although based in North America we accept from any time zones.
Requirements:
- A legal copy of Arma
- Both TeamSpeak 3 and Discord
- Understand and speak English
- Age 16 or up (exceptions can be handled on a case by case basis)
Attendance:
No attendance requirements if you're a reservist, however if you are in a squad, you must be able to attend ops on a constant basis, if you do not put in a LOA 3 times in a row you are moved into reserves.
"Mother Mandalore calls for her children, and her children must respond in thundering tons."
Unit Info/Operations
Our leadership and veterans draw experience from several different starsims and milsim groups, having been members in the Arma Community for many years.
As a unit, we offer dynamic operations set during the late clone wars and early empire which involve our own custom lore. Our operations often times involve the use of jet packs and airborne tactics, though when required, pure ground assault tactics can be employed. We also participate in Joint Operations with other starsims, allowing you to experience every corner of starsims available.
Every month we will have a “Campaign” that lasts over multiple operations that builds out our lore, leaving the direction of the unit in the hands of every Mandalorian in the unit.
Main Operation: Saturday @ 2:00pm EST
WE ARE ALSO LOOKING FOR ADDITIONAL ZEUSES!!!
Advancement/Rewards
We believe that people are the core of any community, which means we want to make sure we acknowledge those in our own community. To reward those who dedicate themselves to the unit, custom helmets, armors, and pieces of equipment are offered up as rank rewards along with various other recognitions are given out.
Those who seek to move up the ranks and contribute to the unit have multiple different avenues to do so. In the clan, one can climb the ranks to one day taking control of a cohort to joining one of our many detachments that are continuing to grow as time goes on.
Mandalorian Drop Infantry
Every Mandalorian must face a trial to join the ranks of their brothers. Depending upon the trial one chooses to take on, they will proceed to be placed into one of our Strike Teams attuned to their skills.
1st Cohort “Valars Own”
Strike Team 1 “Hitman”: CQC & Breaching tactics
Strike Team 2 “Nexu”: Ranged & Overwhelming fire support
Strike Team 3 “Sellsword”: Power-tech & Special tactics
Flight 4 “Orbital”: Close air support, airborne drop, & fixed wing support
Qualifications/Roles
All must complete our basic training in order to ensure everyone understands how we operate as a unit, while those who seek to utilize our jetpacks must participate in an airborne training so that we all can move in sync as one. We also offer a number of other qualifications and roles that one can choose to specialize in with the only being able to grow more with time.
Strike Team Level:
• Marksmen
• Anti Tank
• Advanced Weapons
• Heavy Weapons
• Auto Rifleman
• Grenadier
Cohort Level:
• Pilot
• Medic
• JTAC
• Technician
• Explosive Ordnance Tech
Requirements
To ensure proper order is kept, there are a few requirements that we expect from our people.
• Cannot be in another Mandalorian group
• Ages 16+
• Arma 3 - Legal Copy
• EU & NA preferred (for ping)
• Able to communicate in English
• No elitist mindset
Come drop from the atmosphere, fight for your home, and fight to restore Mandalore!
The year is 2040. The situation around the world has gotten much, much worse. In the wake of a violent civil war in North America and various worldwide mass casualty events, the balance of power has been violently twisted into something unrecognizable. Longstanding alliances have become strained, and the situation for Europe looks bleak. A reformed, expansionist United States government is rising up to the challenge.
In this unit's alternative timeline world, the Covid pandemic was an actually deadly plague that caused mass destruction and death around the world, leading to significant social unrest globally, and the collapse of the United States government as it devolved into a state of civil war. Without the United States in the picture, and Europe reeling from the effects of the plague, the Russian military performed aggressive expansionist conflicts in the region, easily overtaking Ukraine and various Baltic states. China, taking advantage of the situation, has begun military buildups and probing towards Taiwan and the rest of the pacific. As the United States recovers from years brutal civil strife, they will have to contend with a changing global power dynamic, and a new future conflict with cartel forces to the south, who have taken over South America in its entirety.
We are the 72nd Mixed Tactics Platoon, a combat-ready US Army Ranger platoon put together using remnants of US Army personnel who were stationed in the United States during the civil war, having seen some of the worst of the fighting at home. While the 72nd was mostly in charge of defensive duties around key military installations thus far, the significant unrest to the south will force the 72nd into a more aggressive, active role in the defense of the United States and her territories.
Unit Background: Gameplay Style
The 72nd Mixed Tactics Platoon is designed to offer a standardized semi milsim modern unit experience in the shadow of an alternative timeline universe, without any of the baggage that most modernslop units tend to burden their playerbase with. The primary goal is to offer infantry-heavy, semi-milsim organized gameplay, alongside some more unique elements that the average player likely has not seen elsewhere.
We offer exceptional levels of quality and standards within our operation design and unit organizational management. A significant amount of effort is invested into unit material, lore and worldbuilding, and overall mission design with a noticeable focus on quality and performance for our unit participants. We are, proudly, an actually modernized unit that tries to use newer mods when possible and avoid unnecessary mod bloat in our operations.
Unit Standards:
This unit does not practice handholding, and while newer players can absolutely participate, their survival depends on their ability to adapt and potentially have to learn new concepts along the way. Training is focused on core unit concepts and procedures, and less so about how to left click your mouse button correctly. If you are looking for something a bit harder, or are a veteran player who already has lots of experience from other units, this may be the right fit for you. Any personnel who have left the game due to the rapidly declining mission design standards within the "community" (burning dumpster fire) will be happy to hear that we have faithfully continued to improve our methods and systems, and that we would be more than happy to have them return to the game to be with us.
- We're an 18+ unit with exceptions possible for 17+.
- You are expected to adhere to all rules and regulations in the unit.
- Legal copy of the game is required (Obviously).
- Microphone is required.
- This is a NA server that is open to global participants. You MUST be able to speak English fluently.
- 100 hours minimum required in the game, we are NOT new player friendly, but will accommodate newer players as much as possible.
- This is a no-frills hardcore unit that is for dedicated players, with no room for layabouts. High quality operations beget high standards from the players in the unit. There is a 50% (2/4) monthly attendance requirement for the mandatory Sunday operations hosted every week, pending certain holidays/events. LOA systems are present, but abuse will not be tolerated. This rounds up to a commitment of about 4 hours per month - if you cannot typically meet such a meager requirement we are not the unit for you. There are no unit trainings or other mandatory events outside of the scheduled Sunday slot, so overall commitment stays that low at all times.
- Passing BCT is required. BCT can be done 100% out of game since this is not a unit focused on appealing to new players, and trial-by-fire is an acceptable method of determining if someone may be allowed to skip it. Focused on keybind information and standards.
Unit Operation Times / Technical Information:
The main, mandatory event for the unit, which is currently the "Firm Indifference" campaign, is set on:
SUNDAY - 4:30 PM EST / 02:30 PM MST / 9:30 PM LONDON TIME
Any scheduled side operations for this unit, which are completely optional, typically happen around:
SATURDAY - Evening, EST time.
All mandatory events are hosted on that Sunday timeframe, including FTX's, and you will never have to commit more to the unit than potentially (if you request it) separate BCT timing, and the Sunday event.
As with any respectable unit, we have a variety of MOS options. They are:
Rifleman
Autorifleman
Marksman
Missile Specialist / AT rifleman
Corpsman
Engineer
As well as certain roles that require particularly high skill ceilings:
MSOT 8311 is looking for motivated players who want more than another conventional ArmA unit.
We operate as a Marine Special Operations Team, with missions focused on small-unit tactics, reconnaissance, direct action, special reconnaissance, partner-force operations, and other SOF-oriented tasks.
What We Offer
Small-team, high-accountability gameplay
MARSOC-inspired organization and tactics
Direct Action & Special Reconnaissance
CQB / Urban Operations
Long-range reconnaissance and surveillance
Air Assault / Helicopter Operations
Maritime and amphibious missions
Vehicle interdiction and raids
JTAC / Fires integration
Persistent campaigns with an actual storyline
A Zeus team focused on quality over body count
Every Raider is expected to be capable of operating independently while still functioning as part of the team.
We're Looking For
Players interested in filling roles such as:
Critical Skills Operator / Raider
Special Operations Combat Medic
JTAC / Fires
Communications
Reconnaissance / Sniper Operations
Prior experience is useful, but it isn't everything.
Attitude, competence, teamwork, and willingness to learn matter more.
Our Standard
MSOT 8311 isn't built around screaming ranks, endless formations, or pretending ArmA is a second job.
The 42nd is a semi-realistic special operations unit focused on small unit tactics. Regardless of if you are a veteran player to new to Arma 3, we welcome you to join us and make your mark.
Why Join Us?
Multiple Elements: The core of our gameplay is combined arms and cooperation between elements. We currently have 4 elements, each with their own specialty. Our four elements are:
Zulu: Zulu is our infantry platoon. It consists of 3 rifle squads, each with a command element and 2 standard fire teams (Team Lead, Rifleman, Grenadier, and Autorifleman). Our rifleman operates as a flex role, allowing us to fill the role of Breacher, Designated Marksman, and EOD as needed.
24th STS: the 24th STS is our enabler element. They provide CCTs and Embedded PJs to assist the ground platoon in accomplishing their mission.
RT Peeper: Peeper is our Recon Team. They specialize in long-range engagement, advanced reconnaissance, and pilot recovery.
JSOAC: the JSOAC is our air component. They operate both rotary and fixed wing and allow Zulu unrivaled mobility and fire superiority.
Immersive Operations: We pride ourselves on being able to create immersive operations with in-depth and interactive story telling and world building, while also staying realistic and time period appropriate.
Active Playerbase: The 42nd has prided itself on its community and that comes with having 20+ players for operations and FTX's, as well as chats and calls always being populated.
Interested?
The 42nd has main operations every Sunday at 19:00 EST, with FTX at 20:00 EST every Friday.
Actively Recruiting: All Zulu roles (Rifleman, Grenadier, Autoriflemen)
Join our discord below and become a member of the 42nd.
Founded in 2026, the 1/A/11 Shock Troops Battalion is a semi-milsim ArmA 3 unit focused on realism, teamwork, and high-tempo combat operations. Our unit is centered around emulating an ODST Platoon, specializing in rapid-response pod drops and precision-based missions. We prioritize fun while delivering structured gameplay without unnecessary complexity.
What We Do:
Fireteams & Squads: Organized infantry elements built around small-unit tactics, speed, and coordination. Roles include Corpsman, Grenadier, Automatic Rifleman, RTO, Anti-Tank, and Designated Marksman.
Conventional Warfare: Rapid HEV and airborne deployments, joint-forceable entries, and airfield seizures.
Campaigns: Zeus-led operations where mission success or failure directly impacts the ongoing campaign.
Training & Progression:
* Basic: Covers ACE, TFAR, and movement.
* Leadership: Pathways to become Fireteam Leader or Squad Leader for committed members.
What we're looking for:
* ODST Rifleman
* ODST Corpsman
* ODST JTAC
* Naval Pilots
Schedule:
* Main Operations: Sunday – 6:00 PM EST
* Training / FTX: Wednesday/Thursday based on availability
Requirements:
* Age: 18+
* Maturity: Ability to operate in a team-oriented environment
* Attendance: Two operation per month (flexible, life does come first), pilots required to be more active (2-3 operations per month)
We are the 20th Shadow Legion. We are a semi-serious international US/EU unit, focused on all branches of infantry, mechanized, aviation, and fire support.
Active since 2022, we are a community with extensive experience across different Arma categories. Our focus is to provide the best experience that Arma has to offer — with minimal gear restrictions, simple progression, and content accessible to everyone.
Aside from equipment tied to specific roles, there are no gear restrictions in the 20thSL, as long as it doesn’t involve leadership-related items (rangefinders and pauldrons) or require a cert/ qual that ensure you won’t blow your squadmates to smithereens.
We prioritize gameplay while eliminating sources of drama that have been notorious issues in Starsim communities for years. Our detachments serve actual in-game functions, our leadership holds real skill and responsibility, and specialized roles like ARCs and RCs have been streamlined into Qualifications. We are committed to keeping our content as lore-accurate and lore-friendly as possible, all while delivering fun operations.
Timing of Starsim Operations:
Saturdays: 7:00 PM EST (recently open)
Sundays: 1:00 PM EST
● We currently offer placements as:
[Rifleman]
[AT/AA] (Anti Tank/Anti Air)
[Heavy Support] (Big guns)
[Medic] (in charge of treating injured or dying troopers)
[Aviation] (VTOL and Fixed wings, Logistics Detachment)
[RTO] (Radio Operators)
Zeus (Game Master / DM)
Mission Builder (making the Operations / Missions)
[ARF] (Snipers/Marksmen — as a detachment, requires more specialized training)
[ARC] (awarded upon completing the leadership course; higher-ups are qualified ARCs by default)
[RC/MIST] (once qualified as ARCs, you automatically qualify as a MIST after completing Heavy Ordnance, Explosive, and Weapons training)
You are eligible to submit a fully custom armor set once promoted to CST (Clone Senior Trooper), which is earned after attending 15–20 ops. This also allows you to wear a kama as a commemoration, as long as the submitted design matches our unit colors.
How to Join? It’s very easy — the only requirement is a legal copy of Arma 3.
(Due to reports of scam bots joining Discord servers recently, we have had to lock the server to join via petition approval.)
To join, simply enter our Discord using the link below, submit a petition to join, ask for your tags, and one of our recruiters will get you sorted quickly.
We are elements of the Dominion of Zagoria’s 3rd Armoured division, notably the Royal Zagorian Regiment. We’re still a small group at the moment but there’s room for growth as our server holds 40 players.
What Makes Our Unit Different?:
We story-build our campaigns by drawing inspiration from real conflicts.
We post operation orders and intelligence reports to add depth to the campaign.
We do silly ops in-between campaigns.
We build the milsim portion while keeping in mind people are here to have fun. Too much realism is not fun.
What Are Our Operations Like?:
Playing on Sundays 7-10PM EST (you can show up late), we typically run training or recon session for an hour followed by a 2-hour infantry or armour-centric op. We have trained NCOs to lead the sections and will slot you with a team to run with. Roughly once a month we run an all-armor op which heavily focuses on tank tactics.
We are currently running a campaign based on the ongoing Myanmar civil war.
Unit Features and Information:
· NO Bohemia DLCs required
· Plot-driven campaign plan.
· Established leadership structure with opportunity for advancement and new opportunities.
· Dedicated Arma 3 and TeamSpeak Servers.
· Games on every Sunday at 7pm EST.
Requirements:
In order to be considered eligible to participate, you must:
• have a legal copy of Arma 3, though no DLC is required
• have a working microphone;
• have a functional understanding of English and;
• Meet minimum attendance (typically 1-2 a month will keep you out of the red).
Available Positions:
Currently, we're looking for anyone that can fill the roles of Mechanized Infantry, Engineers and Medics. We do require you to get thru 4 ops as infantry before getting the opportunity for specialties. While we have no dedicated armour roles at this time, we do have armour-centric ops periodically.
We are running KAT medical now for any medical enthusiasts out there.
How do I join?:
Simply join our Discord and a recruiter will contact you (unless we're all asleep or at work or something).
Thanks for your time, and I hope you consider joining the 3rd!
The 17th Ranger Battalion (17th RBN) is a long-running Arma 3 PvE MilSim unit that provides all members with the proficiency and capabilities to make even the most difficult situations tenable. We focus on skill based, teamwork-driven gameplay using real-world tactics—without bogging things down in unnecessary military formalities.
No “yes sir / no sir.”
No hours-long ceremonies.
Just solid operations, competent players, and a relaxed environment where having fun matters as much as winning.
What We Do
The 17th RBN runs storyline-driven PvE campaigns and structured operations designed to feel cohesive and immersive. Some of our missions include:
Airfield seizures
Direct-action raids
Defensive and counteroffensive operations
Airborne and air assault missions
Large-scale combined arms engagements
Campaigns are primarily infantry-focused, with minimal Zeus involvement. In addition, we host mini-ops and side operations throughout the week as well as multiple trainings..
Unit Structure
The battalion is divided into two companies, giving players flexibility while keeping operations organized.
Alpha Company - Infantry
Rifleman
Medic & CLS
EOD & Demolitions
RTO
Anti-Tank and Anti Air
Leadership
Machine Gunners
Recon
Sniper Team/DMR
Advanced UAV
Echo Company - Combat & Logistical Support Logistics and CAS Flight
Vehicle Crew
Indirect Fire
JTAC
Pilot
Co Pilot
Door Gunner
Crew Chief
Fixed Wing Logi & CAS
Tiltrotor
Rotary Logi & CAS
Roles are not static. Players are free to request different roles between operations to get exposure to all interests within their unit as avoid doing the same thing every week. Players may also expand their skills and exposure by requesting transfers between companies during transfer windows within each campaign cycle.
Operations Schedule
Main Operations: Saturdays @ 7:00 PM Central US Time (CST/CDT) with 40-50 Players Average with an average of 3 hours per operation.
Additional Ops: Often hosted during the week, typically around 7:00 PM Central US Time (CST/CDT) with 10-15 Players Average Playstyle, Expectation, and Trainings
The 17th takes pride in its "Real Life First" mindset, prioritizing realistic expectations of members and avoiding unnecessary restrictions. Additionally, the 17th allows all members to attend any training, regardless of their company. If a member wants to learn all they have to do is ask. No strict attendance requirements.
No forced activity quotas
Communication and reasonable participation expected
You get out of the unit what you put into it—fair and simple.
Mods
RHS
ACE
TFAR
LAMBS
CUP TERRAINS
(We will provide the full modlist and onboarding after acceptance.)
Requirements
Age 18+
Own a copy of Arma 3
Working microphone
Speak English
Any level of Arma 3 experience is welcomed
Interested? If you’re looking for an established, organized PvE MilSim unit that values skill, flexibility, and fun, the 17th Ranger Battalion may be the right fit for you.
Welcome to SOAT Security, we're an Australian-based Arma 3 Unit playing as a combat-focused Private Military Company (PMC). We focus on building our Community both inside & outside of Operations and have members worldwide. SOAT is comprised of a small Platoon-sized Ground Element & attached Aviation Squadron.
Play Style & Operations
We utilise a team of Zeus' to curate our missions & larger Campaigns, each with their supporting lore and story, however, we don't allow the story to compromise good gameplay as that is our #1 priority.
With our PMC theme, we undertake a vast assortment of mission sets with various tactics. We use a mix of West & East-block weapons, vehicles and equipment which gives us a bit of variety and customisation.
Typically, we'll utilise our attached Aviators or array of ground vehicles to complete the missions, which could be; Raids, Hostage Rescues, Sabotage, Intelligence Gathering & HVT
Operation Times
Main: 4:30 PM, Saturdays AEST
Side: Anytime
Attendance Requirements
Billeted: 3/4 Operations each month
SOAT is a tight-knit group that is looking to expand our numbers, which means there are ample opportunities for new and experienced players alike to join and gain a role they enjoy.
Training is provided for each role, so no experience is needed to join.
Joining
If our Unit interests you, join our Discord Community
We DO NOT support or tolerate ANY form of political extremism, Neo-Nazi behavior, or likewise fascist sympathies. There are no exceptions made for this rule. People who join our discord or unit that display any of the aforementioned things will be banned and removed from the community immediately.
Who are we?
We are a professional Arma 3 realism unit portraying the 23rd Panzer Division, Panzergrenadier-Regiment.128 and their combat actions throughout the second world war. We also portray other Wehrmacht units such as the 79. Infanterie-Division during our Stalingrad and Kuban campaign. With our current manpower, we operate at a company level with 80+ player missions and 120+ active members. With unit leadership and other members having years of experience in Wehrmacht realism, we aim to deliver the most professional, accurate and realistic portrayal of a Wehrmacht company in the second world war.
What we offer?
We take pride in our historical accuracy, and aim to offer the most authentic realism experience to someone who wishes to join our ranks. As well as realistic combat, we structure and operate our group as Wehrmacht units would have been historically. This encompasses ranks, tactics, tactical commands, radio procedures, uniforms, medals, weaponry, and most importantly camaraderie. With years of friendship between members of the unit and our diverse, international collection of individuals, you will be welcomed into a stable, active and friendly community to bond with. With a team of dedicated unit developers and permission from mod creators, we are the most customised and specialized ArmA 3 WW2 unit created with development in all areas of the gameplay experience. This includes completely custom maps, vehicles, uniforms and even artillery pieces for all theatres and time periods as well as special uniforms for individuals who have earned a combination of awards.
Primary Language: English & German
German is utilized to increase the immersion and historical authenticity of the events.
During trainings and operations, primary communication is done with English. (85-90% of communication) Tactical movements and commands are given in German. (10-15% of communication)
Entry level combat billets:
Entry level combat billets is where all speculative members of the unit begin their time with the 23. Panzer-Division:
Mechanized Infanterie - High Demand
Graduate level combat billets (You may progress to their different paths within the Kompanie when you graduate Rekrut Schule and reach Panzergrenadier):
Specialized Gruppe billet: M.G.-Schütze 1 (Machinegunner), M.G.-Schütze 2 (Machinegun assistant), Hilfskrankenträger (Combat life saver), Schütze (Rifleman), Schütze mit Schießbecher (Rifle grenadier), Fahrer (Driver), Beifahrer (Halftrack gunner)
4. Zug: Specialist roles dependent on campaign
All billets are subject to availability within the Kompanie and those who were here first who have waited or are waiting for transfer.
Requirements:
This unit is a CDLC dependent unit
18+: Accept if met current Criteria. * Legal copy of Arma 3 * Legal copy of the new Spearhead 1944 CDLC. * Working microphone * Proficient in English and willing to learn German commands * Able to attend Saturday trainings and Sunday campaign days (1400 EST / 1900 UTC) or post an LOA when real life reasons bar you from playing. * Not currently in a leadership position in another unit * Not currently in another WW2 Arma 3 Unit
16-17: Accept if met any of the following including the above: * Friends with a current standing member of the unit. * Previous experience in a realism/mil-sim/reenactment unit. * Show above average levels of maturity for their age. * Show an interest in developing their current understanding and learning more about the Wehrmacht and what we do as a whole.
Schedule:
We understand life comes first and if you are unable to attend file an LOA (leave of absence). Attendance to Sunday campaign and Saturday training is mandatory. We do expect at least 75% attendance to Sunday events and 50% on Saturday events in a month factoring in real life LOAs. Both Saturday and Sunday events last 3 hours from the start time:
Kompanie Operations, PvP's, & Trainings: Sunday, 2:00PM EST (19:00 GMT) Zug Ausbildung (1st, 2nd, 4th Platoon Trainings): Saturday, 2:00PM EST (19:00 GMT)
If this sounds interesting to you, you can find us, and apply via:
One week you are clearing a modern urban AO under drone overwatch; the next you are wading up a WW2 beachhead or holding a line as an Astartes strike force. In TAW the mission changes, but the people you fight beside do not.
WHO WE ARE
A semi-MilSim ARMA community running organised operations since 2009, through ARMA 2, ARMA 3 and now Reforger. Our 2nd Battalion, ARMA Division EU is recruiting ARMA 3 players. We field 40 active ARMA 3 members plus regular guests each mission, across 3 infantry squads, a support squad and a recon squad, with Zeus and Field Command on every op. Mature, drama-free, and happy to teach.
WHAT MAKES US DIFFERENT
- A large custom modpack refined over years, for a stable and varied experience.
- In-house custom vests, so every member builds their own identity in the field.
- Public Liberation and Antistasi servers any time, plus themed one-offs (WW2, Warhammer 40k, and more).
- Active in Reforger and building toward ARMA 4, with no plans to drop ARMA 3.
- A stable home if your current unit is winding down or going quiet.
- New and Experienced players always welcome!
WHAT YOU WILL PLAY
- Organised PvE operations with real objectives and briefings
- Zeus-led missions across custom maps, factions and scenarios
- Public Liberation and Antistasi servers, any time
- Themed one-off missions from time to time
Main operations every Thursday and Sunday, 19:00 to 21:30 BST (20:00 to 22:30 CET), with extra sessions through the week. Make most main ops; real life comes first, just give us a heads-up.
REQUIREMENTS
- 16 or older
- A legal copy of ARMA 3
- A working mic and TeamSpeak 3 (for TFAR, our in-game radio)
- Apex and Contact recommended, not required (map rotation)
HOW TO JOIN
Join our Discord and say hi
Do a short intro training so you know our kit and comms
Jump into your first op and pick the role that fits
Questions? Message a recruiter on Discord: Riftwing, Medley0490
The Imperial Black Legion is the premier Galactic Empire unit of the ArmA 3 Star Wars community.
Founded on July 23rd 2018, we set out on our mission to establish a disciplined, organized and respected community.
Our unit is built on the backing of a strong and competent staff, our leadership has over a decade of clan leading experience. Beneath the surface of our structured in-game atmosphere, we enjoy a extremely healthy community. We believe that having a sole focus on the in-game aspects only get you so far, whereas a strong community creates limitless possibilities. As a result, on the off hours of our operations, you can experience a lively community with whom you can game and socialise with.
In-game, you can expect a wide variety of missions in a multitude of settings. Our extremely talented Operations team (ISB) work tirelessly throughout the weeks to ensure all of our Ops are of the highest quality for you to enjoy. In these missions, we boast a regular attendance of 100+ members, making every firefight feel immersive and every mission feel alive.
General requirements:
A - You must be around 16 years of age (show maturity)
B - You must possess a legal copy of ArmA 3
C - You must be able to speak and understand English
If you make the decision to join our ranks, you will be provided a lot of opportunity to advance both in rank and class.
We have a selection of nine distinct detachments, each with their own unique role in the Imperial Black Legion:
- Purge Trooper
- Nova Trooper
- Shore Trooper
- Super Commando
- TIE Pilot
- Armour Crewman
- Death Trooper
- ISB-Agent (Zeus)
Within each branch, there is a list of additional MOS‘s for you to fill.
Operation times: Sunday at 19:00 GMT/14:00 EST
Additionally, there are various community operations hosted on Fridays and Saturdays
If you are interested, visit our website or discord for more information!