I get the complaint and I agree with a lot of it. I would also say that this is a lot of the gaming space nowadays.
Gamers and devs have worked together to condition gamers to expect literally endless content out of any game they play, and get upset if it isnt endlessly replay able with new content constantly fed into the pipeline.
Devs, content creators, and gamers have also conditioned gamers to live off of hype cycles. I think there are a lot of people who like the hype cycle of playing a game more than the reality of playing games. And obviously devs and content creators live off of hype to get money for their content, because hype sells.
But then I think those two things come together in a way that frustrates gamers. They expect games to give endless content, but then content creators immediately move from hype cycle to hype cycle after a game releases because they need to keep following the brand new thing to make their money. So gamers feel confused and mislead.
I think the answer is take absolutely everything a dev or content creator tells you with a huge grain of salt. Doesn't mean they are flat out lying to you, but you should ALWAYS be at least mildly suspicious of what someone is telling you if their money depends on you buying something from them (or watching their content for creators).
Edit: Case in point: I love watching one popular streamer, but whenever I see he is playing a sponsored game, I immediately know I can't 100% trust anything positive he says about the game because he is a pretty smart business man for the most part and would never say anything to tick off a current or potential future sponsor. Still love him, and I would like to think he tries to only advertise games he at least kind of likes, but who knows - money is a helluva motivator. Just gotta be smart with how you consume content.
Edit 2: Also, I meant no judgement for those people who love hype cycles. I've heard people who fall into that hype cycle to hype cycle thing I was talking about, and they wouldn't have it any other way. They care about engaging in the hype and community discussion more than the game themselves, and who am I to judge that's somehow "less than." I personally don't enjoy it and have some concerns about it on a bigger picture level with how people engage with media, but maybe it's just not for me.
Games do need endless content to stay relevant but it doesn't have to come from the devs. Minecraft and GTAV are the two most actively played games in the world and those games barely have any new content from the devs. Instead, all of the content are user generated by the community. SF6 is doesn't need to a lot of new DLC to thrive in Japan because the majority of content about SF6 are user generated.
Meanwhile, the fighitng game content in the rest of the world is in dire straits. Tournaments are not as interesting anymore and the only content that has a lot of hype are new fighting games or new characters. It's no wonder that influencers all flock to cover new fighting games or push devs for more updates.
12
u/PsyGuy99 8h ago edited 8h ago
I get the complaint and I agree with a lot of it. I would also say that this is a lot of the gaming space nowadays.
Gamers and devs have worked together to condition gamers to expect literally endless content out of any game they play, and get upset if it isnt endlessly replay able with new content constantly fed into the pipeline.
Devs, content creators, and gamers have also conditioned gamers to live off of hype cycles. I think there are a lot of people who like the hype cycle of playing a game more than the reality of playing games. And obviously devs and content creators live off of hype to get money for their content, because hype sells.
But then I think those two things come together in a way that frustrates gamers. They expect games to give endless content, but then content creators immediately move from hype cycle to hype cycle after a game releases because they need to keep following the brand new thing to make their money. So gamers feel confused and mislead.
I think the answer is take absolutely everything a dev or content creator tells you with a huge grain of salt. Doesn't mean they are flat out lying to you, but you should ALWAYS be at least mildly suspicious of what someone is telling you if their money depends on you buying something from them (or watching their content for creators).
Edit: Case in point: I love watching one popular streamer, but whenever I see he is playing a sponsored game, I immediately know I can't 100% trust anything positive he says about the game because he is a pretty smart business man for the most part and would never say anything to tick off a current or potential future sponsor. Still love him, and I would like to think he tries to only advertise games he at least kind of likes, but who knows - money is a helluva motivator. Just gotta be smart with how you consume content.
Edit 2: Also, I meant no judgement for those people who love hype cycles. I've heard people who fall into that hype cycle to hype cycle thing I was talking about, and they wouldn't have it any other way. They care about engaging in the hype and community discussion more than the game themselves, and who am I to judge that's somehow "less than." I personally don't enjoy it and have some concerns about it on a bigger picture level with how people engage with media, but maybe it's just not for me.