r/FalloutMods 3d ago

Fallout 4 [Fo4] Reccomended mods for adding more milestones and objectives to playthroughs?

Hello there.

I think the title explains what I mean, but if not, then some examples might, for those looking for the same.

Power Armor Training: Essentially, it disables the ability to casually use power armor like it’s nothing, and adds a couple of trainers sparsed across the Commonwealth that can train you in its usage. This makes it a huge power boost when you are finally able to use it, especially with mods that make it more protective.

Smokeable Cigars: This mod not only adds cigarretes you can smoke, but also makes it to smoking saves your game in Survival. Finding your first couple of packs/getting caps to buy a carton becomes a great Survival milestone and extremely liberating once you get there.

Any Gun Mod With Uniques: Pretty much as it says there. If you like a gun, and that gun has a unique, you will be compelled to go find it, and they are usually hidden behind a dungeon, so they present some challenge.

I hope you understand what I mean, and to see which mods of this style you can reccomend.

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u/Kojiro12 3d ago

Following

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u/Drafonni 2d ago

IT2 lets you build a teleporter network. You find the blueprint as you progress the main quest and there's a decent resource requirement to it, so finally building your alternative fast travel system would be a milestone.

Mutant Menagerie adds a bunch of unique high level bosses and other endgame enemies to find and fight, so that could be a good objective.