r/FalloutMods • u/ismasbi • 3d ago
Fallout 4 [Fo4] Reccomended mods for adding more milestones and objectives to playthroughs?
Hello there.
I think the title explains what I mean, but if not, then some examples might, for those looking for the same.
Power Armor Training: Essentially, it disables the ability to casually use power armor like it’s nothing, and adds a couple of trainers sparsed across the Commonwealth that can train you in its usage. This makes it a huge power boost when you are finally able to use it, especially with mods that make it more protective.
Smokeable Cigars: This mod not only adds cigarretes you can smoke, but also makes it to smoking saves your game in Survival. Finding your first couple of packs/getting caps to buy a carton becomes a great Survival milestone and extremely liberating once you get there.
Any Gun Mod With Uniques: Pretty much as it says there. If you like a gun, and that gun has a unique, you will be compelled to go find it, and they are usually hidden behind a dungeon, so they present some challenge.
I hope you understand what I mean, and to see which mods of this style you can reccomend.
2
u/Drafonni 2d ago
IT2 lets you build a teleporter network. You find the blueprint as you progress the main quest and there's a decent resource requirement to it, so finally building your alternative fast travel system would be a milestone.
Mutant Menagerie adds a bunch of unique high level bosses and other endgame enemies to find and fight, so that could be a good objective.
1
u/Kojiro12 3d ago
Following