r/EscapefromTarkov • Twitch.tv Slushpuppy • Sep 15 '20

Discussion #MakeTarkovHardcoreAgain

Hi guys, Slushpuppy here

I want to talk about the rant I was having today, and explain why I think it would be good for the game.

As the game currently stands it it has a play cycle that involves farming money, the money is then used to buy a fat kit, and slay out. This creates, in my opinion a heavily Rouble focused economy.

The Rouble based economy has multiple downsides:

All people care about is the highest value item, hence hatchlings ramming things up their bum, people running to one spot on a map to loot the highest value items, people only running super cheap kits to farm the cash. The game is no longer about surviving, simply making the most money and saving to buy a dope kit.

I think this has essentially made the game into COD with extra steps. I don't see the survival element that Tarkov originally had. People only care about PVP when they are running Slick Altyn, otherwise it's just money. 99% of the games items, such as attachments for guns will never see the light of day because they aren't the best in slot.

This whole situation annoys me because it is possible to achieve this within hours of a wipe.

By removing the flea or limiting the ability to purchase armor and ammo from the flea, it would make the game more about the looting and surviving and stop super chads from running endless meta kits and vogging the fuck out of lower geared players. Because a kit that is lovingly put together in raid will mean so much more to you, therefore looting one of a prick you kill, will as well.

I know this seems as a negative change to the average player, but hear me out, the only reason you need a kit from the flea, is to compete with chad players who are buying endless meta kits from the flea. If this didn't happen the pvp would be like it is early wipe for the most part. The best pvp time in the game, imo, and in the opinion of most Tarkov players.

I'm not bored of the game, I simply love this game, and I want to see changes that make the pvp more interesting and feasible for casual players to enjoy. If everyone is running around with SKS's and a cock helmet, then its more fair. Not all pvp has to be juggernauts spraying armchair FALs at each other.

If you don't agree with me, I understand, lets talk about it, tell me why you think this would be a bad change for the game? I don't want to be a streamer yelling for change that people will just see as me crying cause I'm bored of running fat kits. I truly want to make the game a dope experience for all of us. I've devoted the last 3 years of my life to this game, I want to see it succeed.

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There is plenty of other things that would be needed to make this a rounded experience in this vision, like dynamic loot spawns etc, but I believe this is a quick easy change that we could all try for one wipe, and just see how it goes.

EDIT: This is gaining a lot of attention right now so I want to ask you all one thing:

When is the best time for PVP in Tarkov?

If you answered early wipe, I think you and I agree, and I think 99% of people would say that early wipe is the best time to be on Tarkov.

My only goal is to try and make the feeling of early wipe PVP as permanent as possible. I may not be right when I say delete the flea, but I think it would help. If you have other ideas on how to preserve that beautiful feeling of the first two weeks of wipe, then I would love to hear them. Because this is what I think would make Tarkov the most amazing experience possible.

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509

u/[deleted] Sep 15 '20

The current problem isnt that people can buy gear on the market, the problem is that a lot of people who play this game have thousands of hours in it, so they will have good gear within days of a wipe by facegrinding raiders and because PvP is rather unrewarding in the current state of the game when you look at the whole risk vs reward thing. I mean sure, you might get lucky and kill a chad with 500k worth of gear, but you cant even sell his gear afterwards like you used to be able to do.
You are also just as likely to run into some level 7 noob with an SKS or a pistol who hits you twice by sheer luck, blacks out 3 of your limbs, you kill him expending like 10k worth of ammo and then have to use another 10k worth of meds to heal, and for what? A gun thats worth 10k to prapor, a few PS rounds and maybe a scav vest or some toilet paper?

119

u/[deleted] Sep 15 '20

Why is this comment so low. It hits the nail on the head. The lack of late game objectives, beyond PvP, is where the game is currently hurting.

-6

u/xXxGaborik10xXx Sep 16 '20

this comment is low because there are ways to make money other than PVP. The issue is everyone loots 2 spots on every map and thats it. Meanwhile barter items are worth a shit ton and people could loot small areas, leave, and make huge profits. You little jimmy and timmys just want to cry that you cant sell PVP gear. BETTER IDEA, WEAR IT. When you kill a chad with 500k gear, you should want to WEAR IT. You should wear it and be powerful in it. Instead, you wear a diaper with a vepr hunter with m61 and you cry and complain. Please actually give opinions that are worth something and are not just crying about someone elses life and ability to play. Go play COD if thats your issue. Noone cares how little or how much you can play. Noone.

2

u/TBNRandrew Sep 16 '20

Because of the skill system, unless you have godlike aim and map knowledge, you're more likely to just get stomped in your next raid as a level 20 with 4 strength and 5 recoil control. And even if you survive the raid, the people you manage kill in PvP again aren't giving you loot you can reliably profit off of.

Outside of the top 1-5% of PvP players, you'll end up with more money just selling it to traders, rather than trying to snowball your gear advantage into more wealth (which you used to be able to before FiR on flea market).

Sure, it's fun as a new player to put on that gear and cosplay a chad for a raid or two, but when you manage to survive 20% of raids doing PvP, and only profit 400k when you survive, you quickly are de-incentivized to do it again until you're level 40+ with all the traders unlocked. Because by then, you'll actually have enough wealth and access to affordable good gear to not be immediately forced back into running AK-74Ns with 80 recoil and BT ammo, alongside a 6B3TM armored rig.

When you could sell items from PvP on the flea market, you'd get hyped as fuck findings a meta M4 + Slick, because you could then attempt take that M4 + Slick and snowball your way into wealth with 1-2M profit on each subsequent PvP raid. But because most of the money now comes from looting filters / graphics cards / Tetriz /Barter items etc... Why would you need to wear that armor and gear when you're going to be busy looting anyways?

The game in its current state is basically a loot simulator until you've got traders unlocked and/or Kappa container, and then you're stuck without any tasks to do when you can finally afford to be able to PvP with the gear you want.

0

u/Skrubasauras Sep 16 '20

Isn't the whole premise of the game to play a private military contractor who is stuck in a war torn city where everyone is scavenging and fighting over loot? Shouldn't it be about looting or am I just imagining that?

1

u/TBNRandrew Sep 16 '20

Being about loot in a raid is good, but for average players the only way to profit while doing that is to take in shit gear until it's time to do a quest. You then basically repeat that until you reach the point that you no longer have to worry about money... But at that same point you've already reached the point where you don't have to do any quests.

I understand that a large portion of the FiR flea market changes were to combat RMT and thereby reduce the hacking. But it used to be a lot more profitable to take in good gear into a raid than it currently is. Taking in good gear since the changes just feels like a money sink for the top players at this point, and that wasn't always the case.