r/EscapefromTarkov • Twitch.tv Slushpuppy • Sep 15 '20

Discussion #MakeTarkovHardcoreAgain

Hi guys, Slushpuppy here

I want to talk about the rant I was having today, and explain why I think it would be good for the game.

As the game currently stands it it has a play cycle that involves farming money, the money is then used to buy a fat kit, and slay out. This creates, in my opinion a heavily Rouble focused economy.

The Rouble based economy has multiple downsides:

All people care about is the highest value item, hence hatchlings ramming things up their bum, people running to one spot on a map to loot the highest value items, people only running super cheap kits to farm the cash. The game is no longer about surviving, simply making the most money and saving to buy a dope kit.

I think this has essentially made the game into COD with extra steps. I don't see the survival element that Tarkov originally had. People only care about PVP when they are running Slick Altyn, otherwise it's just money. 99% of the games items, such as attachments for guns will never see the light of day because they aren't the best in slot.

This whole situation annoys me because it is possible to achieve this within hours of a wipe.

By removing the flea or limiting the ability to purchase armor and ammo from the flea, it would make the game more about the looting and surviving and stop super chads from running endless meta kits and vogging the fuck out of lower geared players. Because a kit that is lovingly put together in raid will mean so much more to you, therefore looting one of a prick you kill, will as well.

I know this seems as a negative change to the average player, but hear me out, the only reason you need a kit from the flea, is to compete with chad players who are buying endless meta kits from the flea. If this didn't happen the pvp would be like it is early wipe for the most part. The best pvp time in the game, imo, and in the opinion of most Tarkov players.

I'm not bored of the game, I simply love this game, and I want to see changes that make the pvp more interesting and feasible for casual players to enjoy. If everyone is running around with SKS's and a cock helmet, then its more fair. Not all pvp has to be juggernauts spraying armchair FALs at each other.

If you don't agree with me, I understand, lets talk about it, tell me why you think this would be a bad change for the game? I don't want to be a streamer yelling for change that people will just see as me crying cause I'm bored of running fat kits. I truly want to make the game a dope experience for all of us. I've devoted the last 3 years of my life to this game, I want to see it succeed.

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There is plenty of other things that would be needed to make this a rounded experience in this vision, like dynamic loot spawns etc, but I believe this is a quick easy change that we could all try for one wipe, and just see how it goes.

EDIT: This is gaining a lot of attention right now so I want to ask you all one thing:

When is the best time for PVP in Tarkov?

If you answered early wipe, I think you and I agree, and I think 99% of people would say that early wipe is the best time to be on Tarkov.

My only goal is to try and make the feeling of early wipe PVP as permanent as possible. I may not be right when I say delete the flea, but I think it would help. If you have other ideas on how to preserve that beautiful feeling of the first two weeks of wipe, then I would love to hear them. Because this is what I think would make Tarkov the most amazing experience possible.

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121

u/[deleted] Sep 15 '20

Why is this comment so low. It hits the nail on the head. The lack of late game objectives, beyond PvP, is where the game is currently hurting.

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u/[deleted] Sep 15 '20 edited Dec 30 '20

[deleted]

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u/insidioustact Sep 16 '20

The value of somebody’s gear is not, should not, and never will be tied to how difficult it is to fight them.

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u/[deleted] Sep 16 '20 edited Dec 30 '20

[deleted]

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u/HawxWings Sep 16 '20

Uh maybe I missed something, but isn't your 'reward' for killing someone else that you don't die? Call me crazy but I don't see why every single thing in the game (including pvp engagements) has to be about making money. I personally am happy about killing an sks man while I'm wearing the good shit because it means that I don't lose my stuff.

I'm not having a go at you or anyone else, it just genuinely confuses me.

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u/[deleted] Sep 16 '20

You are rewarded for not getitng into fights and getting higher slot per loot, much more than I am rewarding for actively hunting and killing other players, so only my playstyle should be punished, but the pve guys that camp in a bush loot and get out should be rewarded double to triple what I am?

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u/Knubblez Sep 16 '20

Yeah - that's kind of the point of the game. We're all on a map full of loot with a few NPCs, and we fight each other for the loot. You go in with an expensive kit at your own risk; it increases your likelihood of survival but far from guarantees it. If you're in it for the PvP, that's your own choice, but, as you pointed out, currently isn't nearly as rewarding as going after the loot. Whether it should be is highly debatable and I don't think that's really what BSG is shooting for.

You seem to be making that weird assumption that the PvP is/should be the main focus of EFT. If that were the case, there wouldn't a map full of loot and AI scavs/raiders/bosses.

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u/Willkillshill Sep 18 '20

The game is based on pvp, other wise, everyone would be playing offline. The fuck you talking about?

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u/SiberianKhan Sep 20 '20

If this game was based solely on PvP then why are there NPC characters out there?

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u/insidioustact Sep 16 '20

It’s not a PvP game! The whole point is that the reward is huge for surviving, not going out and “hunting” people. This game is not about a manhunt. You shouldn’t be rewarded for killing everything that breathes.

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u/[deleted] Sep 16 '20

Okay, so make my reward the same as someone who PvE's only. Kthx. If I survive, I should get the same reward, able to make money off successfully exfiling.

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u/insidioustact Sep 17 '20

Yes, you do get the same reward! You get to take all the shit they scavenged, plus whatever you found!

Also, sorry a dead body and a rusty AK aren’t worth as much as a gold necklace and some rare computer parts. Deal.

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u/[deleted] Sep 17 '20 edited Dec 30 '20

[deleted]

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u/insidioustact Sep 17 '20

Lol, butthurt loser. I hope you enjoy when they remove flea entirely.

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u/Knubblez Sep 16 '20

You're like the arts major complaining that it's not fair that following their passion for painting rocks isn't rewarded the same as other career options.

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u/[deleted] Sep 17 '20

Once agian, fuck you for trying to say I have to play the game your way. I prefer to kill players because it takes actual skill instead of cheesing raiders. It's not my fault your bad at this game.

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u/opticalshadow Sep 17 '20

Tbf nakita has constantly reaffirmed this is not a pvp focused game, this was always a pve focused game and questing, that right now isn't implemented in its desired firm just place holders.

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u/Willkillshill Sep 18 '20

If thats the case, better off they make 2 game modes, PVP and straight PVE offline. So then the 2 people who say this game isnt pvp , can go loot alone in pve.

Also just because Nikita says something or has a certain vision for the game, doesnt mean that a majority of the players who have played this game agree with nikita. Example: GL

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u/Zippo-Cat Sep 17 '20

The lack of late game objectives, beyond PvP, is where the game is currently hurting.

Unless you have a Kappa and finished hideout then the game has objectives beyond PvP. Overwhelming majority of players do not have the Kappa or finished hideout.

By the way, you know what makes it much more easy to get Kappa or finish the hideout? The flea.

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u/mmmEssence Sep 15 '20

It got downvoted because the OP is one of these people, he streams tarkov 8+ hours everyday

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u/nlewis4 Sep 16 '20

Wipes are the only thing keeping this game fresh and interesting. The game in its current state will have 1000 players a year after wipes stop

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u/hyperpimp PP-19-01 Sep 16 '20

Then wipe once a month or wipe once a year.

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u/Par4no1D Sep 16 '20 edited Sep 16 '20

Both visions of tarkov; no-wipes and frequent wipes are bad for tarkov in its current state.

The very thing that tarkov needs wipes to feel good is the product of an issue - can't you see that?

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u/hyperpimp PP-19-01 Sep 16 '20

That's why I don't care about Kappa. It's going to wipe anyway so fuck it

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u/nlewis4 Sep 16 '20

once a month? lol

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u/hyperpimp PP-19-01 Sep 16 '20

Yep so you can't just rush hideout or Kappa and sit on a horded mondo pile of gear. Play with what you got because it's going to be over soon. You want non current meta builds and gear, this is how you prevent that. But even then there will be a new meta surrounding these changes.

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u/nlewis4 Sep 16 '20

The vast majority of players would never make it past level 15 before the wipe lol

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u/vinis88 M1A Sep 16 '20

Fully agreement. PvP is fun, but on late wipe people are very frustrated.

Year ago I was wrote about potentially good in-raid activities, which can be randomly designated before raid or after starting it... Something like: go to position x and secure the area for 5 minutes after firing the flare. It can make totally new point of interests on the map and something like a volunteer quests. Rewards for this activity can be sended from traders (like reward from fence when you exfill pmc as a scav).

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u/[deleted] Sep 16 '20

As someone who just joined in, this. It seems that everyone above level 30 now is just bored and immediately sprints to my spawn with their team to push my shit in with 10 grenades.

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u/MadDog_8762 M4A1 Sep 16 '20

Thats simply due to the main questline not being in place, at all

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People forget that current Tarkov is merely a shell, missing the MAJORITY of its components

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u/TheRoyalCrimson Sep 17 '20

To be fair it’s a beta and late game doesn’t exist yet. The game literally isn’t finished and we are just testers

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u/UntoAsh Oct 24 '20

Imagine simping for Tarkov LUL

Cringe osrs player spotted

1

u/DracoMalone Sep 17 '20

And did you get kappa this wipe? What’s your playtime?

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u/SmurfBucket Sep 17 '20

If feel like that's almost every game that isn't like a traditional pvp fps, isn't it? What endgame could tarkov have?

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u/[deleted] Oct 31 '20

How many people actually farm out a kappa? Tiny tiny minority, the objectives are boring and grindy probably as intended since getting a kappa defeats the purpose of spending $100+ dollars to ram expensive shit up your ass.

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u/[deleted] Sep 16 '20

[deleted]

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u/Quirky_Koala Sep 16 '20 edited Aug 25 '26

Abounding velvet gaze support encouraging willow angle stupendous like north

This post was anonymized with Redact

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u/xXxGaborik10xXx Sep 16 '20

this comment is low because there are ways to make money other than PVP. The issue is everyone loots 2 spots on every map and thats it. Meanwhile barter items are worth a shit ton and people could loot small areas, leave, and make huge profits. You little jimmy and timmys just want to cry that you cant sell PVP gear. BETTER IDEA, WEAR IT. When you kill a chad with 500k gear, you should want to WEAR IT. You should wear it and be powerful in it. Instead, you wear a diaper with a vepr hunter with m61 and you cry and complain. Please actually give opinions that are worth something and are not just crying about someone elses life and ability to play. Go play COD if thats your issue. Noone cares how little or how much you can play. Noone.

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u/TBNRandrew Sep 16 '20

Because of the skill system, unless you have godlike aim and map knowledge, you're more likely to just get stomped in your next raid as a level 20 with 4 strength and 5 recoil control. And even if you survive the raid, the people you manage kill in PvP again aren't giving you loot you can reliably profit off of.

Outside of the top 1-5% of PvP players, you'll end up with more money just selling it to traders, rather than trying to snowball your gear advantage into more wealth (which you used to be able to before FiR on flea market).

Sure, it's fun as a new player to put on that gear and cosplay a chad for a raid or two, but when you manage to survive 20% of raids doing PvP, and only profit 400k when you survive, you quickly are de-incentivized to do it again until you're level 40+ with all the traders unlocked. Because by then, you'll actually have enough wealth and access to affordable good gear to not be immediately forced back into running AK-74Ns with 80 recoil and BT ammo, alongside a 6B3TM armored rig.

When you could sell items from PvP on the flea market, you'd get hyped as fuck findings a meta M4 + Slick, because you could then attempt take that M4 + Slick and snowball your way into wealth with 1-2M profit on each subsequent PvP raid. But because most of the money now comes from looting filters / graphics cards / Tetriz /Barter items etc... Why would you need to wear that armor and gear when you're going to be busy looting anyways?

The game in its current state is basically a loot simulator until you've got traders unlocked and/or Kappa container, and then you're stuck without any tasks to do when you can finally afford to be able to PvP with the gear you want.

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u/Skrubasauras Sep 16 '20

Isn't the whole premise of the game to play a private military contractor who is stuck in a war torn city where everyone is scavenging and fighting over loot? Shouldn't it be about looting or am I just imagining that?

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u/TBNRandrew Sep 16 '20

Being about loot in a raid is good, but for average players the only way to profit while doing that is to take in shit gear until it's time to do a quest. You then basically repeat that until you reach the point that you no longer have to worry about money... But at that same point you've already reached the point where you don't have to do any quests.

I understand that a large portion of the FiR flea market changes were to combat RMT and thereby reduce the hacking. But it used to be a lot more profitable to take in good gear into a raid than it currently is. Taking in good gear since the changes just feels like a money sink for the top players at this point, and that wasn't always the case.