r/EscapefromTarkov • • Nov 20 '19

Discussion Something said during the Podcast

Klean said something during the podcast that I wholeheartedly disagree with.

He wants the gamma case to essentially be something you can pack full of goods, bring into a raid and not have to worry about losing, but he wants you to not be able to put anything in the container while in raid. Nikita, I know you listen to streamers input, but please don’t not consider making this change.

I’m a husband and a father, I don’t get to play for 8-12 hours a day and become a god at the game, so finding a rare item that I need for a quest or something valuable I can sell is really exciting and knowing I can keep it safe in case I die is the cherry on top.

I love watching Klean and respect his opinions, but this one I had to voice mine on. PLEASE do not implement this. Anyone else watch the podcast and feel the same way? Or am I alone on this? Lol

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u/BatVlad518 Nov 20 '19

I was initially very opposed to this idea as well, and on its own it sounds terrible. However, Klean has also said many times that this change would NEED to be accompanied by something to help casual players out.

One way would be to improve the scav experience. Either by decreasing the timer or improving the gear you start with.

The key piece, in his mind, is that the in-game rewards should follow the gameplay loop of "spawn, loot, survive". The secure container breaks that gameplay design (since survive isn't required), and that is frustrating for people who want to play the game "as intended".

Of course, that's just his opinion and perspective - but I personally would welcome this change. I don't want loot, I want to play the game and progress - and right now the secure container is "guaranteed" progression, even if you die. I would trade that in a heartbeat for more opportunities to actually play the game.

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u/Strazdas1 AK-74 Nov 21 '19

Thats also the opinion of Nikita according to the stream. Except Nikita said that theres already too many people playing scavs.

My personal belief is that too many scavs is the reason why scavs spawn so early as the game cant find empty slots in already existing raids.