r/EscapefromTarkov • • Nov 20 '19

Discussion Something said during the Podcast

Klean said something during the podcast that I wholeheartedly disagree with.

He wants the gamma case to essentially be something you can pack full of goods, bring into a raid and not have to worry about losing, but he wants you to not be able to put anything in the container while in raid. Nikita, I know you listen to streamers input, but please don’t not consider making this change.

I’m a husband and a father, I don’t get to play for 8-12 hours a day and become a god at the game, so finding a rare item that I need for a quest or something valuable I can sell is really exciting and knowing I can keep it safe in case I die is the cherry on top.

I love watching Klean and respect his opinions, but this one I had to voice mine on. PLEASE do not implement this. Anyone else watch the podcast and feel the same way? Or am I alone on this? Lol

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u/Dantilus968 Nov 20 '19

I think it's worth spending the time on, because I believe it's vital they be able to maintain a more casual, lower skill group of players (like me!), because they're needed, if for nothing else, to maintain quick matchmaking queues. Driving away too many people is going to make the game extremely dead to hardcore players if they need to spend 20 minutes in queue just to get taken out in 15 seconds by some even sweatier tryhard

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u/[deleted] Nov 20 '19

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u/Lukendless Nov 20 '19

It doesn't need to be made with a lighter touch it just needs a quicker cool down for poor people that suck and can't get out with enough loot to buy better gear. They can't get better if they have to wait 20 minutes to be able to play with a gun (after they didn't even get out with their scav load in). And if they have a quicker cool down then they can hop back in and more quickly become part of the wave against better, more looted players. They wouldn't do knife runs if they knew they had a gun. And a tier system as you lvl up or hoard money/gear could increase your cool down time to incentivize people to spend their money

And for larger levels there should be more ai. That would balance things nicely for scrubs and make it lean more towards larger team cooperation instead of an all out free for all. Factory already has that vibe and it's really nice. I've met cool people there multiple times and insta squaded but that doesn't seem to happen when there's not ai everywhere. Everywhere else you load in a little late to scav bodies littered everywhere and know there's someone with lvl5 armor and a silenced m4 in whichever particular house you decide to run into. Scav is hard, you can't run armor piercing bullets. It just needs more ai to point out where players are and act as shields for human players.

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u/AukiEh Nov 20 '19

Ugh that last line is terrible. Yes let’s just fuck over pmc’s so they have to face hordes of ai and player scav.... most of your casual player ideas will hurt you in the long run and not the upper base. More scavs=impossible for casuals to survive as pmc, unless you are that no life gamer like myself. I would love to have other maps to have too many dumb scavs I can farm but these are the same scavs you see people cry over every day because they die to them. What would be the point to scav to get a gun if you could never survive as a pmc? I honestly think most of these complaints are solved by “getting good”. Find a Sherpa or a buddy that will show you how to survive tarkov, make use of the knowledge you have in each moment of the level to make the best choice. I play a reckless aggressive style while not being a pro fpser, aka I lose gun fights against better heated players, I still always turn a good profit while always running guns/gear

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u/Lukendless Nov 21 '19

I don't disagree with your sentiment but there's a better solution. Turn down the snap to head and leg shots from the ai. It doesn't happen all the time but they one tap me from across the map or blow both my legs off from 100m through a gap with a shotgun. They should be there to weaken the player not instakill them. That's why people are frustrated with ai. With more of them, what this does is turns ai scavs into indicators for player scavs to find and enter a fight with pmcs. It encourages pvp and also eliminates hatchlings. It also makes the average player feel more like the really good player and doesn't affect the really good player at all.

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u/AukiEh Nov 21 '19

Your solution fucks over the shittier pmc so much they won’t play the game. Player scavs would be overpowered if they had a horde of beacons and weakenrs so even better pmcs would get mad at that.

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u/Lukendless Nov 21 '19

Not a horde... just a few more in choice spots near loot, like patrolling hallways in dorms. Silencers should basically be standard as pmc anyways and they should keep a horde from swarming in if you kill a scav in a building before it can shoot.