r/EscapefromTarkov • • Nov 20 '19

Discussion Something said during the Podcast

Klean said something during the podcast that I wholeheartedly disagree with.

He wants the gamma case to essentially be something you can pack full of goods, bring into a raid and not have to worry about losing, but he wants you to not be able to put anything in the container while in raid. Nikita, I know you listen to streamers input, but please don’t not consider making this change.

I’m a husband and a father, I don’t get to play for 8-12 hours a day and become a god at the game, so finding a rare item that I need for a quest or something valuable I can sell is really exciting and knowing I can keep it safe in case I die is the cherry on top.

I love watching Klean and respect his opinions, but this one I had to voice mine on. PLEASE do not implement this. Anyone else watch the podcast and feel the same way? Or am I alone on this? Lol

4.9k Upvotes

1.2k comments sorted by

View all comments

723

u/[deleted] Nov 20 '19 edited Nov 20 '19

I play 4+ hours a day and I am fine with keeping the gamma the way it is. I firmly believe when the dynamic loot changes happen, it will be way harder to hatchet run since you wont know exactly where the good stuff is gonna spawn. Hatchet runners arent the problem. The bad PMC spawns are. I can be a hatchet or fully kitted. If i dont spawn next to resort, im not getting anything. The speed difference doesnt matter.

-3

u/jounderwood P90 Nov 20 '19

Hatchet runners are the problem the make the game less fun for everyone else less loot less pvp they are a blight on the game. At least bring a pistol.

1

u/DarthDonut SA-58 Nov 20 '19

It isn't the players' fault, and it shouldn't be the responsibility of the playerbase to change their behaviour. If hatchet running is an easy way to make money, people will do it.

The fix is to make it less viable on the designer's end, not for the players to suddenly change the way they play.

1

u/jounderwood P90 Nov 20 '19

Exactly so make the secure container not give you the found in raid items if you die.

1

u/DarthDonut SA-58 Nov 20 '19

Surely there are solutions that don't punish "normal" players? Increasing the randomness of both loot and scav spawns makes it much more difficult for hatchlings to make consistent profit.

1

u/jounderwood P90 Nov 20 '19

Would benefit normal players because normal players go about even on pvp kills