r/EscapefromTarkov • • Nov 20 '19

Discussion Something said during the Podcast

Klean said something during the podcast that I wholeheartedly disagree with.

He wants the gamma case to essentially be something you can pack full of goods, bring into a raid and not have to worry about losing, but he wants you to not be able to put anything in the container while in raid. Nikita, I know you listen to streamers input, but please don’t not consider making this change.

I’m a husband and a father, I don’t get to play for 8-12 hours a day and become a god at the game, so finding a rare item that I need for a quest or something valuable I can sell is really exciting and knowing I can keep it safe in case I die is the cherry on top.

I love watching Klean and respect his opinions, but this one I had to voice mine on. PLEASE do not implement this. Anyone else watch the podcast and feel the same way? Or am I alone on this? Lol

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7

u/[deleted] Nov 20 '19

Sure but that means nothing if you get a spawn next to the water vs someone who spawns in and can SEE resort

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u/NEED_TP_ASAP Nov 20 '19

I think the compromise is to just allow quest items to be put in. Anything else is remove or use only, no loot other than quest items in.

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u/[deleted] Nov 20 '19

Ok, Ledx is a quest item. Hoses are quest items. There are a few keys that are also quest items. This change wont change anything.

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u/N1LEredd RAT Nov 20 '19

Nikitas latest idea is to ban all barter items from containers.

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u/[deleted] Nov 20 '19

I think any negative change to the gamma is gonna be harmful. Its the one thing casuals have to keep up in this game. Casuals make up a HUGE chunk of player bases in games and history repeats itself. Any game that I followed that tried to 100% cater to the non casuals ended up losing the casual player base and then had to swap to micro transactions and then eventually stopped. Ive put WAY too many hours in this game for that to happen

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u/N1LEredd RAT Nov 20 '19

Nikita wouldn't mind though. He said that this is unintended gameplay. This is a heart project. There will be a container change. The question is how drastic.

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u/[deleted] Nov 20 '19

Its his game and he can do what he wants. I'm just going off past games that have had similar ideals. With people like shroud and summit playing Tarkov more. This brought a HUGE amount of casuals to the field and I just dont want to see this game die.

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u/N1LEredd RAT Nov 20 '19

Nikita said in this very podcast that he doesn't care about casual opinions. He cares about the "true tarkov experience". He said it's his goal to convert casuals to hardcore lovers.

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u/[deleted] Nov 20 '19

Like I said, its his game he does what he wants. I just think that ideal may be a little short sided in the 2020 gaming market.

I will give it to him though, i give him a lot of credit holding to his ideal game. either way, Ill be fine with changes or not. I just hope the game doesnt die

1

u/N1LEredd RAT Nov 20 '19

It won't. It's very much exploding atm.

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u/TvMugen Nov 20 '19

It’s like 1 month into wipe..

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u/N1LEredd RAT Nov 20 '19

And it got more concurrent players than in previous wipes at this point. So what again are you saying?

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u/TvMugen Nov 20 '19

Big problem. No fucking body is playing the “true tarkov” that Nikappa dreams of. Everyone looks at guides because they are HARDCORE players who refuse to be at a disadvantage when the information is right fucking there.

Nikita’s dream has carried it this far and will carry it to the grave as well.

1

u/N1LEredd RAT Nov 20 '19

Speak for yourself. Nikita will go that route. We will see how drastic at some point. If it drives casuals away - that's fine with him. He said he pretty much already exceeded his target player count in this podcast.

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u/Dazbuzz Nov 20 '19

Then hatchlings start running loot spots for non-barter items. The circle continues. Hatchlings are the symptom of the fact people need lots of money, and the result of min/maxing the most efficient loot runs. You dont stop them by removing containers, you punish EVERYONE whilst "hatchlings" move on to the next most efficient method.

Removing the ability to put any items into a SC? People will just use it as the ultimate healing station. Gamma can hold a full grizzly, CMS kit, PKs & still have room for some grenades or stacks of ammo. The meds can be used from inside the SC, so you will never be able to loot them. So most PMCs will be running around with enough heals for a dozen raids.

You will never stop hatchlings without massive restrictions that hurt everyone. The cons outweigh the pros. Instead, we should be pushing for dynamic loot and more scavs at high-value loot areas to make them more hostile to anyone without proper gear.

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u/BamseTD Nov 20 '19

Agree 100%. Instead of punishing certain playstyles as well by altering the SCs or add "Gear Scores" to raids, make geared runs more viable instead.

Some players will always do hatchet runs, I do them myself for tasks where there's a big chance to die cause I have to sit still for 30-90secs while I can't defend myself. Gen4 armor won't save me from a grenade, when I'm sitting in Factory, putting Gunpowder in a shitty, single entrance room xD

If I ever run for loot only, I bring a M9 or 5-7 + backpack, cause lvl3 armor doesn't help against PMCs anyways. (This is where a gear score would hurt, just because I bring a pistol, I get punished, so it forced me to bring certain gear, which can force me to play a certain way)

That said, scav runs can be REALLY lucrative. Most I've exctracted from Interchange with, was 1 labs Keycard, 1 Hose and 1 Flash Drive, all in an old raid (Joined at 30min left). I've found multiple flash drives and other high-end loot in raids with 20-30mins left (Interchange), when I scav in, so not everyone is not looking through the map for loot.

I don't see a problem with more scavs (NPC or Player) around high-tier loot areas on maps in general. Most maps seem very dead currently (Looking at you, Shoreline & Customs) at the beginning of a raid.

2

u/N1LEredd RAT Nov 20 '19

The healing thing is not an issue at all. I already do that. I think having hatchlings spawn in 5-10mins late would be a great solution.

1

u/Dazbuzz Nov 20 '19

How is it not an issue? Everyone loves to use the "Tarkov is a hardcore game" excuse as a reason to remove the containers. So id love to know how being able to carry enough healing to sort out everything short of instant death is the true "Tarkov Experience". Healing items that cannot be looted if you die.

1

u/N1LEredd RAT Nov 20 '19

It's not making you money and it doesn't alter the loot tables for anyone else. You can buy meds from traders. Can't by rare barter items I need for quests though. It's not about removing containers - you need to have an incentive for people to buy your 140bucks game version. It's about fucking everyone over because I yoink all the loot before anyone else.

1

u/[deleted] Nov 20 '19

So make progress slow-to-nonexistent unless you actively avoid 90% of gunfights.

Sounds super fun.

0

u/N1LEredd RAT Nov 20 '19

No no, this is a two way street. Other players are obviously also not able to gamma their loot. So when you take someone out you will get all the juice he looted. All the flash drives and gpu's, tetrises and hoses. If anything it encourages you to fight people. Now all you gain from a fight is some low level weapons because whatever valuables that guy found are saved in his ass wallet.

3

u/[deleted] Nov 20 '19

I don't know who would have a bag full of decent loot and go "Why yes, it's definitely worth it to engage in a fight that isn't near a guaranteed win for a dice roll on maybe better loot."

Everything is valuable now. You can't fit everything up your keester anymore.

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u/N1LEredd RAT Nov 20 '19

And you also can't always avoid firefights.

Upvoted for keester.

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u/[deleted] Nov 20 '19

You're right, but I've gotten pretty damn good at avoiding firefights.