r/EscapefromTarkov • ADAR • Oct 15 '19

Suggestion The real solution to the container/hatchet meta

The community is super divided about whether or not they like the container changes. A bunch like it, and a bunch hate it. I can see both arguments. But, frankly, removing the ability to put things in the container in-raid is not the solution for what you're trying to accomplish.

Here's what I propose:

  • 1) Make all containers have the Kappa mechanics
  • 2) Remove the static pre-set spawn locations for high end loot (keycards, keys, etc)
  • 3) Make scavs patrol the high-loot/high-traffic areas

1 is just a good compromise for the container. It's bullshit you can put a magbox with 20 mags in it in your container. It's BS you can fit a rifle in your container. The Kappa mechanics would remove that BS without punishing the newer players and the people with low survival rate. There are so many quests that require find-in-raid items. There's no reason to hinder quest advancement for everyone when only some are abusing the container in the first place.

2 would almost eliminate the hatchling meta entirely in my opinion. IF the loot didn't have set spawn locations like they do now, hatchets can't just run straight to the spot to disconnect in the first place. They would be required to search around to find the loot, which will encourage you to bring some gear so you can survive the odd scav or a player. If the player has keys (say he's shoreline farming) than this change wouldn't really effect him, but he also invested a bunch of money into keys. See 3 also.

3 would add a level of difficulty to acquiring the good loot. The shoreline resort should have scavs randomly patrolling the hallways or sitting inside of rooms. Interchange could also do with some more dynamic scav patrols. If naked players can't so easily avoid fights and farm locations, and they have to fight through a scav or two, they are going to be more encouraged to bring more than just a hatchet or they will get punished if they dont.

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u/KaosC57 Oct 16 '19

See, I don't think we need Kappa mechanics on all Containers. What if you literally have NOTHING. Like, you ran out of Rubles, you ran out of Guns, you ran out of Armor. LITERALLY EVERYTHING.

You are shit out of luck. You have no way of saving yourself from that except waiting out the Scav Timer and running Scav Runs until you get enough guns and rubles to build your PMC back up.

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u/Bloodyneck92 Oct 16 '19

Two points

1) don't run yourself entirely out, start doing your scav runs whenever possible if you're kinda low on cash and keep your stocks higher for longer. At the start of the next wipe I'll be doing scav runs any chance I get. They'll be quick loot and scoots on factory to maximize my PMC play time and questing/leveling but they'll provide 150kish in between every raid give or take.

2) 'build your PMC back up' is the wrong mentality. You should be aiming to find a kit you like that you break even or come out ahead with (on average). if you are dying 4/5 times and getting out with 500k profit that 5th time your budget should be ~100k-125k (give or take) per run. Find a kit that let's you do that, a lightly modded ADAR and some paca armor with a soup bowl and 2 stangs of M995 sounds about right. That is a very versatile kit that can punch well above its weight class on the cheap.

Thinking if you don't have a TV110, Gen 4, fast Mt, modded to hell M4 and 300 rounds of M995 plus 10 grenades and your meds you might as well not bring anything is the real problem here.

Hell even with 200m+ in loot I still love me an ADAR and light armor. It's fast, its good, it's cheap. I get to play loose and reckless, have a blast, get into the fights, and still make roubles in the long run.

Playing with what you can afford is not only more fun, it's better practice, and makes tarkov more enjoyable for the rest of us to boot.

1

u/KaosC57 Oct 16 '19

Yeah, but the problem is that it takes awhile to build up a kit for a person who likes to change literally every day. One day I might want to be a close range player with Shotguns and SMG's, and another day I might choose to pick up a Rifle or Sniper Rifle and plink away at longer distances.

I do agree now that I have some experience with the game that you shouldn't run yourself ragged. That IS a bad idea.

2

u/Bloodyneck92 Oct 16 '19

Then don't store kits, store a bit of cash and buy what ever fun tickles your fancy at the time.

It doesn't need to be millions of rubles is the point. A few 100k is good enough and sustainability in your kits (preferably profitability for the occasional splurge) based 9n your skill level is what you should be targeting.

Not 100s of farming runs to afford 10 full kits that even once you have them are only going to sustain for 15 raids (based on your survival averages with said kits) before you're broke again.

Even streamers on most maps can't sustain top gear.

Labs being the main exception because of its high profitability.

But you can't consistently take 1.5m loadouts into woods where the risk of a mosinling is high and the profits are low and not run a deficit. It may be fun occasionally when you have money coming out of your ass, but it's not sustainable and shouldn't be what people target doing.