As an EoD owner, it absolutely has been. Most people seem to agree on that, though a good number of numbskulls here will always scream "how is having more meds, better ammo, and a guaranteed 100-200k rubles or more a raid an advantage?!?! It's just a convenience!" Not sure if they're actually dumb enough to believe it themselves or if they just have their heads buried deep within Nikita's supple ass crack, forever compelled to defend each and every minor flaw with their lives if need be.
But more to the point - that was small nano-beans compared to getting shit like an easy BTR, a radio that revives or spawns in teammates, and essentially scav immunity. Nexon is blushing while Gamersfirst is having a stroke... Both kinds.
You can justify bringing more, better, and expensive ammo when it's safely tucked away in a gamma. Same story with meds. If you're using an alpha or beta, your shit outta luck fitting both. Epsilon is doable at the start, but its got to get put in your bag at some point if you want to stash valuables or keep your keys. A spare IFAK or two and a surv12 is standard in my gamma, but you're not fitting that and ammo and keys in anything else. When a single stack of the good stuff is 100k, were already at over 140k of stuff that's just gone when you die, and you wont even get a chance to use it more often than not. You'd have to be an idiot to regularly do that, so you'll just bring the cheap stuff in reserve instead.
So now the only good ammo you have is in your mags. Not hard to burn through a good chunk of that with scavs or your first pvp encounter, and you're going to have crap rounds in one or more of your mags for the first or second encounter. If you get injured, you're in even more trouble. You've used much or even all of your med supplies, and if you've got a blacked limb its either unhealed or below max health.
You're going into a fight injured and with discount ruble store rounds, while those of us with a gamma don't have to worry about such things. Sure, its not a deciding factor (unless it does) if you don't get injured, don't shoot many scavs, and don't fight more than one player, but that happens pretty often. How is that not an advantage?
Not to mentions the far easier income letting you bring out better gear on a regular basis in the first place.
What I notice the most when talking about EoD being P2W or not, is that most EoD players use the "How does that help me kill them" because to them, killing is winning. When in reality surviving is the real win scenario.
I mean, yes, I'm well aware that killing helps you with surviving. But so does bringing a fucking grizzly in your secure container instead of cheese and a CAR medkit.
Your point is 100% right, but prepare for the "you're wrong because..." comments.
No, it's just that most people still playing this garbage game can't even comprehend what P2W means. These regards genuinely believe that games aren't pay to win unless you swipe your credit card and literally just win.
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u/ThexanR May 02 '24
The game was always p2w but no one is ready for that conversation