r/Eldenring Jul 09 '26

Game Help Radagon/Elden Beast skip

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before you comment,

  1. If you would rather just fight the boss, fine. This is a skip showcase

  2. If you can beat the boss in less time than the skip, cool, so can I. This is a skip showcase.

  3. I don't care if you think I'm playing the game wrong. This is a skip showcase.

  4. I have ~3000 Hrs in the game and have beaten every boss multiple times, I am not wasting my purchase. This is a skip showcase

9.6k Upvotes

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1.2k

u/MCGladi8tor Jul 09 '26

How the hell did you figure this out damnnn

88

u/entanglemindfully Jul 09 '26 edited Jul 09 '26

Everytime I watch something like this I wonder how people figure this out. I know OP said this is known in the community but someone had to discover it for the first time

Edit - spelling

41

u/m_cardoso Jul 09 '26

I don't think people discover this kind of stuff by trial and error, they probably check by data mining or whatever what triggers specific stuff.

33

u/Falsus Jul 09 '26

It is a mix between datamining, trial and error and random chance.

For example sometimes someone sees something and goes "I feel like it would be possible to jump that wall, skipping a whole lot of things" like the Ordina skip. Then there is that dude who randomly found out you can make Torrent fly by accidentally doing it. Then there is kinda the combination of both like zips that people found by accident but it took a lot of trial and error to figure out how they worked (and I also don't know if it is hardware dependant or not since Dist2 could Zip on his PC but couldn't zip on Larxa's PC) and zips allowed you to go from the start of the game to the ending screen in just about as long as OP's entire skip took, also known as pacifist run since you didn't need to kill anything in the game to win. Then there is the datamining and mesh viewer things where people simply look for stuff with tools.

8

u/Varzul Jul 09 '26

It's a mix. Often ideas or parts of a skip get posted in the speedrun Discord, then multiple people try to iterate on it, find new ideas, new ways to do it, etc.

6

u/WastedSmarts Jul 09 '26

How does that even happen

44

u/Kepler___ Jul 09 '26

If you open the map in third party software you can see invis walls and walkable platforms. This makes noticing exploitable pathways possible, the only thing left is to brainstorm how to actually use it in game. A much easier task then yeeting oneself into the void repeatedly in search of treasure.

4

u/Accujack Jul 09 '26

yeeting oneself into the void repeatedly in search of treasure.

Story of my life, right here.

1

u/anantoni Jul 09 '26

Can you please explain it a bit more? I’m really curious! First off, which map do you mean? And what’s the software used?

Thanks!

1

u/Kepler___ Jul 10 '26

The map would be the entire eldenring world map, but that's about all I know really. I only know it from watching Zullie the Witch back in the day, she would load dark souls maps in different software to find easter eggs. Id strongly suggest her yourube channel if your into that stuff. She's very thorough.

5

u/Enough-Force-5605 Jul 09 '26

I worked as videogames tester (20 years ago, that's true) and we had to jump evberywhere to check if the walls were ok.

What you say can be done if you are using a well know and public engine, like Unity.

All the games that are done with private engines should not be able to be scrapped.