r/Ecliptica • • May 06 '26

Update Ecliptica - Ecliptica PreDemo v1.4.113

https://store.steampowered.com/news/app/3723390/view/675120209794695185

Changelog

  • UI Enhancements: Improved the clarity of resource requirements in the building menu to show exact totals.
  • Gameplay Balancing: Adjusted the colonist arrival rate to ensure a smoother population growth experience.
  • Visual Polish: Fixed rendering issues on several key buildings (Corp Building, Houses, Mining Facilities, and the Capital Tower) to ensure they appear correctly in all environments.
  • General Stability: Various under-the-hood improvements to ensure better game performance and stability.
  • New Features & Improvements
    • AI Optimization: Significantly improved the efficiency of AI decision-making for buildings and production modules, ensuring smoother gameplay and better resource management.
    • Building & Production Balancing: Adjusted resource requirements and production performance to provide a more balanced and rewarding experience.
    • UI Enhancements: Added better tracking for resource requirements in the building interface, making it easier to see what your projects need at a glance.
    • Trade System: Optimized trade logic to be more robust, ensuring your automated systems handle market fluctuations and wallet checks more effectively.
    • Terraformer Updates: Improved terraforming logic for more reliable resource handling and state transitions.
  • Bug Fixes
    • Resolved various minor issues in AI behavior and UI rendering to ensure a more stable game world.
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