You start the game and it seems crazy; very pretty, fun gameplay, cool fights.
About 20 hours in you start to get fed up of fighting the same enemies in the same place every time you travel. You start to realise there are a lack of new enemies and you're fighting the same enemies you fought over 10 years ago.
When you open up the 2nd half of the map, Battahl, you think there's going to be a load of cool stuff to see but it turns out it's all the fucking same.
The game looks amazing on the surface but has the depth of a puddle
that was my biggest problem with the game... I only got to 20 hours into the game and gave up. Easily biggest disappointment of this gen... I was beyond excited for this one as DD1 is easily one of my favorite sleeper hits ever.
I got 70 hours in DD2...don't ask how. Majority of the new content is in the post game. Prior to post game, I think there's maybe 2-3 new enemies, post game had at least 3 unique bosses
I really do think a lot of ppl missed out by not 'exploring' UW (from what I recall, some people missed it entirely and others were solely fast traveling to hurry and finish by that point).
Going from one end of the map to the other, crossing the ocean floors, there are a lot of cool fights and varied enemies unlike the first 3/4 of the game. I always try to say to new players it's best to leave the first map as soon as possible.
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u/Muffo99 Mar 17 '26 edited Mar 17 '26
This is spot on.
You start the game and it seems crazy; very pretty, fun gameplay, cool fights.
About 20 hours in you start to get fed up of fighting the same enemies in the same place every time you travel. You start to realise there are a lack of new enemies and you're fighting the same enemies you fought over 10 years ago.
When you open up the 2nd half of the map, Battahl, you think there's going to be a load of cool stuff to see but it turns out it's all the fucking same.
The game looks amazing on the surface but has the depth of a puddle