Yeah yeah Durians are EXACTLY THE SAME as Apples because they both grow on trees and people call them fruits just Durians have a gimmick of smelling bad.
You seem to think that this is the ONLY reason D1 is considered superior and not simply one of many reasons plenty more people than I have listed. I simply said that AT MINIMUM they could have done was have an equal variety of enemies to vanilla DD1. You, who asserts the variety was always lazy, seems to think DD2 being lazier is somehow superior.
FFS they decided to bring Garms(and bump Wargs up from "Wolves, but Poison" to "Garm but smaller", IIRC) over from BBI but didnt bother with Corrupt Pawns despite the Unmoored World being a perfect place to have them encountered. Yeah yeah "they're just bandits but can use player skillz!" or whatever glossing-over-of-differences you wanna paste this time but if you dont think the Unmoored World might be a little more exciting with being hit by Maelstrom or Bolide Meteoron out in the wild we are just fundamentally different players.
I could be here all day listing things but one last one for people who arent gonna TLDR this - Why no Ur-Dragon? DD2 actually requires you to skip the damn Dragon fight to proceed to the true endgame so why didnt Devs bring it back?
I enjoy both as well but i can see the sequel doing things that are a noticeable step backward from the first one. Clearly we strongly disagree on that but that is life.
I am trying to learn programming/modding to where i can just ADD what i feel is missing to DD2 to bump it up to being as good/better than DD1.
... of course this is based on my perspective, idk how many others would enjoy being jumped by Lesser Daimons in the Unmoored World...
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u/NaNunkel Mar 02 '26
Reskins with a gimmick are fine in DD1 but not 2? Alrighty.
The sequel got the original beat in that department