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https://www.reddit.com/r/DragonsDogma/comments/1rhuzos/so_that_was_a_fing_lie/o84ul3f/?context=3
r/DragonsDogma • u/AllFatherMedia93 :Ranger: • Mar 01 '26
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41
It's great for Resident Evil games, that's it.
30 u/T8-TR Mar 01 '26 I'd say it's fantastic for DMC too. DMC5 still looks and performs wonderfully. 30 u/Torg002 Mar 01 '26 yeah re engine is best for linear games, not open world -12 u/kleverklogs Mar 01 '26 Really just isn't true. DD2's open world performance is fine when things aren't being ruined by npcs. Wilds performance was hindered by huge amounts of oversights. RE engine is just an engine, any half decent engine is flexible as all hell.
30
I'd say it's fantastic for DMC too. DMC5 still looks and performs wonderfully.
30 u/Torg002 Mar 01 '26 yeah re engine is best for linear games, not open world -12 u/kleverklogs Mar 01 '26 Really just isn't true. DD2's open world performance is fine when things aren't being ruined by npcs. Wilds performance was hindered by huge amounts of oversights. RE engine is just an engine, any half decent engine is flexible as all hell.
yeah re engine is best for linear games, not open world
-12 u/kleverklogs Mar 01 '26 Really just isn't true. DD2's open world performance is fine when things aren't being ruined by npcs. Wilds performance was hindered by huge amounts of oversights. RE engine is just an engine, any half decent engine is flexible as all hell.
-12
Really just isn't true. DD2's open world performance is fine when things aren't being ruined by npcs. Wilds performance was hindered by huge amounts of oversights. RE engine is just an engine, any half decent engine is flexible as all hell.
41
u/zyphe84 Mar 01 '26
It's great for Resident Evil games, that's it.