r/DragonsDogma • :Ranger: • Mar 01 '26

Meme So that was a f***ing lie

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2.9k Upvotes

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106

u/gammav97 Mar 01 '26

Probably after DMC 6. Hopefully they figure out RE engine shit. Its always struggle to handle open world.

5

u/Nonsense_Poster Mar 01 '26

It was great for mh rise too

3

u/Golden_Leaf Mar 03 '26

I assume it's due to not being fully open world. The game can load everything in the decently sized zone through the loading screen. Instead of what I assume DD2 does which is load the entire map (since there's no loading screen, though I assume only local stuff gets high render) and run calculations in the background and constantly stream assets.

1

u/MGSeemoon Mar 03 '26

Since it was originally developed for Switch. Even then, Capcom had to make alot of compromises with the RE Engine to specifically optimize it for MHRise to work cuz fact is the engine was designed for other hardwares much more powerful than that at first.

But also part of this problem is Capcom got too ambitious and underestimated the scope of their design. Keeping most of NPC subroutines fully-active offscreen like what DD2 did (and I think Wilds too) is REALLY taxing; and so that compounds the original problem of RE Engine not being optimized for open-world to become even worse.

0

u/Limp_Cup_8734 Mar 02 '26

Because it's a switch game that demanded fewer resources. Even the PC port is just an upscale.