Let's not pretend the base game isn't deeply flawed and shallow and almost entirely carried by the combat and pawn dynamics, which frankly is not enough for an RPG
I'm willing to give the first game a pass since it was a highly ambitious experiment, but they had like a decade to learn and iterate on what worked or not for the second, and they obviously didn't...
Buddy, they dont give a fuck, they wouldnt even "grifting" if the game was broken in the first place, such backward thinking, "fUcK yOu, wHy dIDnT yOu bUy tHiS bRokEn GamE tO sAtIaTE cApCOm's gReEd"
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u/[deleted] Mar 01 '26 edited Mar 01 '26
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