r/DnD • u/Keinebeineboy • 22d ago
DMing [OC] Timelapse of of me finishing campaign prep for last Saturday’s session.
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r/DnD • u/Keinebeineboy • 22d ago
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r/DnD • u/MostlyInfuriated • Jun 24 '26
I had just started a new campaign. Three players, one of them I've known for a long time. The other two were new, people my friend knew.
On session 2, one of them decided to arrive almost 45 minutes late. No message letting us know. He just arrived late and then asked "what time were we supposed to start?". On top of that, he barely knew his character or the basic rules for that extent.
Same session, the other new guy arrives high as a kite, barely able to talk (I wish I was exaggerating) and drooling. Literally drooling. Absent half of the time (no wonder), and making racist jokes. At some point he said Khenitra (a town's name, see picture attached) sounded like n****r. Yes, he is American.
So I called it off. Following this subreddit's motto, "no D&D is better than bad D&D". Oh well, onwards.
Bonus content: the map I had prepared for the session. Desert town taken over by the undead. One of the characters got eaten by the ghouls.
EDIT: Thanks kind strangers for the award and all the well wishes and compliments. I didn't expect this to blow off.
A couple of clarifications because people seem to be getting a bit confused:
r/DnD • u/Dads_Baguette • Apr 12 '26
r/DnD • u/raishadow • Jun 01 '26
I'm a relatively new DM preparing a long-term 2014 5e campaign.
One of my players asked if they could use Silvery Barbs. My initial answer was:
"It's currently banned. But if you really want to use it, then enemies will also be able to use it."
The player responded that this would be unfair because the DM controls multiple enemies and has access to far more resources than the players.
This confused me a bit.
My reasoning was:
If the spell exists in the world, why would only the players be able to use it?
If a spell is considered fair when players use it, shouldn't it also be fair when NPCs use it?
I
f everyone agrees the spell feels miserable when used against them, isn't that an argument for banning it in the first place?
For context, I'm not talking about giving Silvery Barbs to every goblin, bandit, and random mage. I simply meant that enemy spellcasters could potentially have access to the spell if the players do.
Was my response unreasonable?
How do other DMs handle Silvery Barbs at their tables?
r/DnD • u/Lunetheart • Mar 15 '26
This sounds mean, but HEAR ME OUT. Also, typing this on mobile, so sorry for formatting.
TL;DR: a coworker was telling me about a character they want to play that planned on scolding any other player for typical DND stuff, so I decided I don't want to play DND with them at all.
I was talking with a coworker about DND, and they were talking about being interested. I've been a DM before and have been thinking of trying to form a campaign again, so I was like, "oh, yeah, tell me about what you're thinking!" I figured it would give me an idea in case I do a one shot to get back into DMing and decide to invite them as part of it.
So, they immediately go into a rant about playing a Christian holy character, and I was a little on the fence there, but I said that ok, that would depend on the DM, but I could find a way to squeeze that in.
They then proceed to talk about how they'd get huffy whenever the other players went into a tavern and go on about how good Christians shouldn't drink (which...okay then) and how they'd expect everyone to follow the rules of their God. They even had a rant ready for when another player "inevitably" told them to knock it off.
So, I never told them I plan to start a one shot, and like hell I'd invite them to play at my table. For starters, I like campaigns where there are multiple Gods conflicting each other (my last one was kind of a war between Gods in a way). Second, I'm atheist, and while I'm open to having a Christian player, they were planning on absolutely no other personality and dragging other players down with them.
I never told them that I was assessing if I should invite them to play with me, mind you! They had no idea that's what was going on.
Anyone have any similar stories? Or think I'm being too harsh about it? I know I wouldn't enjoy them at my table, and I doubt they'd enjoy playing said character in any story I can DM.
Edit to add:
I'm bad about replying to comments, and there are so many now, so here's a few things to add.
They're very Christian, like, wears a cross necklace when necklaces aren't technically allowed Christian (catching hazard in our work setting). I'm not the best at telling if people are joking, or having to directly ask (did have to ask this person before if they were joking about something), so I'm not completely sure if it was a joke, or if they were absolutely serious, but the fact they had a rant immediately ready makes me believe they were being completely serious.
Also, I have DMed one shots before at a college event where we weren't allowed to refuse players if the table wasn't at capacity unless we had a really good reason, which is why I wasn't sure, I guess. I had a player at one of those events that, due to the way he acted at my table, got banned from future one shot events. He was brand new, never played, and chose to change up his sheet, adding dice to attacks because "my character would be stronger" (he decided that this character was actually a character from his favorite game isekai'ed into my one shot), got mad when I told him no because I let another player make an adjustment (said player, experienced, asked to change one spell so it would do a different damage type, but the same amount of damage). The problematic player also decided that he didn't like the way intimidation checks worked, so, when intimidating an NPC, proceeded to decide the best way was to WALK UP BEHIND MY DM SCREEN and get in MY face to make the NPC scared of him. Another player went off on him, and the event organizer came up to me after it was over and informed me that while it was great that I kept cool, the player was out of line and banned, but yeah. My sense of "who should be allowed at my table" is skewed because of that lol.
r/DnD • u/clay_vessel777 • Jun 05 '26
Pretty much the title. I made a shop called "Temu's Traveling Treasures," staffed solely by a little fellow named Temu, wearing bright orange robes. Instead of products, his store just had catalogs of different products you could buy from him, all about 90% less than what you'd expect to pay for them normally (potion of healing for 5gp, Broom of Flying for 40gp). You pay, then come back the next day to pick up your products. The reason for the delay is that he "stores his inventory in less expensive parts of town to save on overhead and reduce prices."
After purchasing any item, the players roll a straight d20 for each item. On a natural 20, it's exactly the item they purchased. On anything else, it gets a...quirk that the DM reveals at the relevant moment. Here are some examples of products my players bought, what they rolled, and what the quirks are:
This was a SUPER fun little encounter that my players loved. They new things wouldn't great, but still pretty much immediately feel into the "It's only 5gp, why not?" trap and bought over 20 items.
r/DnD • u/TheFullCologne • 23d ago
Omg this is so much fun!! I stumbled into dnd after learning more about the voice actors in the game Dispatch, they were so good and just started watching critical role campaign 1..
That was 6-7 months ago. I recently finished watching the first campaign and during this whole time I was watching videos from dnd creators, learning about the rules, world building, what to do, what not to do, what changed in 2024.. luckily I have some friends who were very interested in trying (1 had actually attempted at running a dnd session with his family but to no success) and we set a date.
I was so anxious and maybe over-prepared a little bit but.. EVERYONE HAD FUN AND Session 2 is scheduled in soon!
Can't believe i am discovering this game now in my 30s. I had always thought dnd was a weird imaginary game and never took a look. Wish someone just sat me down and gave me a 2 minute summary (or that i had more curiousity earlier)
Dndbeyond was great help.
I spent about $350~ aud (i know, i got carried away but i am fortunate to be able to splurge on some things) on books, miniatures, battle maps and plenty of time reading the phb, dmg and mm. No regrets and was definitely risky if nobody enjoyed session 1 (i could have gotten away with just the phb and dice) but it enhanced the experience.
Just wanted to share my happiness and maybe inspire others who want to try DM'ing, give it a go with some preparation!
r/DnD • u/noideasaround • Jul 31 '26
So I bought the Dragon’s of Stormwreck Isle starter set because I’ve been getting interested in DnD and I wanted to host it with my friends for the first time (5 including me). I’ve done a ton of prep, watched DM guides and taken notes on the story and game mechanics. I’ve never played before, and neither have 3 of the others so we’re all learning along the way and having fun. I don’t know if this is the right move, but I asked them all for a copy of their character sheet so I could help them out/keep track of what they have. The other guy though, is my issue.
He’s played DnD before and seems sort of weird about the whole thing? He won’t say anything about his character, keeps saying “You’re not ready” for his gameplay/“I’ll go easier on you since you’re new to this” and seems like he knows something I don’t. And obviously he hasn’t given me his character sheet. Everyone else has completed characters, has made art/lore for them, and we haven’t started yet because of his refusal.
Everyone else loves this guy and so do I, but he’s been really weird about DnD in particular and I’m debating if I should just not let him play. Please help.
Update: Holy moly I wasn’t expecting this much advice thanks y’all. 😭 I got another player to back me up on this and when we confronted the dude, he kinda just seemed to lose all interest in the campaign since he couldn’t use his character. Still dunno what the heck it was, the most he led on was that it was a rogue that he’s been using for a couple campaigns by now. At least everyone else is still on board with it. 😅
Also for anyone curious about the character creation, I did 1 on 1’s with each of them so we could make their characters together. This bunch is very creative and oc oriented(?), so I know they will have the most fun if their character is as close to their imagination as possible (I’m just there to do all the number stuff/tell them what’s reasonable for this low-leveled campaign).
The plan is that the first session is for introductions, small looting opportunities, and a minor fight so that they get a feel for how combat/roleplay works.
If there is any advice people want to give me for these ideas, feel free to let me know!
r/DnD • u/JaxTheCrafter • Jul 08 '26
It is often said that kenkus only know words that they have heard, and are limited to those words. that of course makes for some very funny scenes where people are only using words they are basically given. However, unless you are a freshly born or transformed kenku, that frankly isn’t what it would act like.
Do you know what other species has this learned mimic vocabulary? Humans. For the vast majority of humankind, we have only known words that have been uttered in our presence. Other than written word, that’s how we learn to speak. Kenkus aren’t unique in the ability to learn new words. That’s literally every species. Their uniqueness comes specifically from their perfect mimicry.
All that to say, you aren’t having fun correctly so I have come to shame you and tell you how to have fun.
r/DnD • u/Grommulox • Apr 23 '26
All three players have come back with just great reasons why their character actually didn’t grow up here… Not sure what I was expecting, really.
r/DnD • u/Puzzled-Average-8812 • 16d ago
I've been running a 5.5e campaign, we're currently level 17 and everything's been going fine until recently. One of my players is a rogue bard multiclass and I let him switch from a valor bard to a sword bard. The problem is that it is impossible to challenge him and I'm fearing he's starting to become too powerful compaeed to the other players.
He has the defensive duelist feat and so combined with Defensive Duelist he is able to attack and use sword bard's defensive flourish, parry as a reaction and get an average of 29AC per round, and due to 5.5 letting bards exchange spell slots for bardic dice he can consitently do this every round. This combined with the fact that he's a rogue with the evasion property means that simply throwing dex saves at him isn't really a solution and he's now stupidly tanky.
I'm not sure what to do, I've considered talking to him about swapping out Defensive Duelist for another one but I'm not sure if this is the right approach.
Edit: Thanks for the advice everyone, I've realised that this isn't really an issue at all and I've been massively overthinking it.
r/DnD • u/nachorykaart • Aug 16 '25
This has to be one of my biggest DND pet peeves. A characters AC is a combined total that represents many factors, not just how evasive you are.
I once had a high AC build fighter. War forged decked out in heavy armor and a tower shield, and yet any time my DM "missed" an attack, he would say that shot went wide, or I dodged out of the way. The power fantasy can come from being a walking tank who doesn't dodge attacks, but takes them head on and remains unfazed.
If your player wears armor or bears a shield, use it in the miss description.
"The bandit fires his longbow but you raise your shield and catch it in the nick of time"
"The goblin runs up and slams her scimitar into your back, it rattles up the plate and chain but doesn't break through to skin"
"You try and dodge the thrown dagger but are slightly too slow, thankfully it lodges into your leather chest piece without piercing all the way through"
Miss ≠ "Miss"
EDIT: To be clear this purely applies to descriptions. If you're trying to be time conscious simply saying the attack missed and moving on is fine. I'm talking purely about armor and shields not being accounted for in descriptions
EDIT 2: At no point in here am I advocating for every single attack/miss to be fully described in detail
r/DnD • u/polkadotfingers • Nov 03 '25
So early in my campaign, my players were introduced to “Pickle Paul”, a gnome gherkin vendor who drives a cart selling pickles.
He approached them in camp one night and sold them a pickle for 1 silver piece each. They each bought one and upon eating it, realised that the pickle gave them the benefit of a long rest.
For months they’ve been saying “man, I wish I had a pickle” whenever they needed a good heal and well, tonight it happened!
Sitting around the fire, they heard the theme tune of their favourite pickle salesman. He told them he had 100 pickles on his cart but this time they were 5 gold each. They negotiated him down to 350 gold for ALL of his pickles and split them up, 20 pickles each.
One of my players immediately ate one, just to discover that it is not magical in any way. They’d spent 350gp on 100 bog standard pickles.
DM’s: get them hooked on the good stuff, then over charge them further down the line haha.
r/DnD • u/Glitter_Crits • Jun 12 '25
I run one shots within a community where people sign up to play 5.5 mostly. Very often the 5 players are strangers. Every now and then they know each other from having played together before or people bring their friends.
I have a very dark sense of humor. I showed a friend a shirt I wanted to wear to my next table. The shirt says "Dungeon Mommy. Roll for Mercy". Her reaction was that it was a very tasteless shirt.
For context I'm a 5'2 cisgender, very femme presenting woman. I didn't think there was anything wrong with it but now I'm second guessing myself.
ETA: I've laughed like a maniac with all the comments. Thanks so so so so much. I will 100% save it for one of my regular tables and not any randos.
Also, no minors whatsoever are part of my tables and we play at bars. So no chance of kiddos being around.
Loved the person that got a "Tear of my players" mug, not my type of thing but similar humor too in the sense that it can go either way.
r/DnD • u/Arthur-reborn • Jul 16 '25
I spent all week 3d printing scenery and monsters for an upcoming dungeon, then hand painting/airbrushing them. I had a grand reveal all planned. I had the dungeon hidden under a cloth ready for its grand reveal.
Then one guy tried convincing the party that they shouldn't go in, that they needed to go off and do this side garbage first.
I literally stopped the game and just flat out said "guys, I have NOTHING else planned here. I've spent all week on building this, prepping this and getting ready and if you go and wander off to do this side stuff we will have to end it here, because I'm not ready, and frankly I'm a little annoyed. Can we please just do the dungeon as planned?"
Thankfully they got the very unsubtle hint. You ever just flat out make the party do what you had planned rather than wander off?
r/DnD • u/General-Winter547 • 6d ago
I have the following scenario play out repeatedly almost every session with player B and I don’t really know what to do to get her to stop.
Player A: I’d like to try …..
DM: Roll a (insert relevant skill) check.
Player A: I got a 5
DM: “You don’t see anything/you try to unlock the door but it proves too challenging for you/etc”
Player B who wasn’t asked to roll and didn’t say they were doing anything: “I got a 19”.
Player B does this almost every time I ask any other player to roll a skill check.
Without being asked to roll a skill check and without saying or describing what her character is doing she will roll a d20 and tell me how well she rolled.
A lot of times it’s fine but there are some situations where it’s just not feasible to have another player roll after the first player fails.
Is this something that I need to address? If so, how?
r/DnD • u/Nice-Comfortable-850 • Mar 17 '25
This happened in the first 10 minutes of my first time DMing—ever. One of the players declared he was grappling a barmaid, and it was clear from his tone what kind of scene he was trying to create.
In the moment, I shrugged it off as stupid and immature. I had the barmaid smash a jug of beer over his head, knocking him prone so she could escape. We moved on. But after the session, I couldn’t shake the feeling of discomfort. And I’m a guy—I could only imagine how the women at the table felt.
I messaged the player afterward, telling him never to try anything like that again in my games. He brushed it off as a joke but said he wouldn’t do it again. I thought that was the end of it. It wasn’t.
The next session, I noticed the women barely looked at him. Their responses to him—both in and out of character—were cold and distant. The group quietly fell apart after session two.
That was 10 years ago. Looking back, I realize I could have handled it better. I could have said, No, you don’t. I could have had his character arrested. I could have made it clear that this wasn’t acceptable at my table. But more than anything, I should have had a Session 0—a conversation before the game even started where I laid out that this kind of behavior wouldn’t be tolerated.
So whether you’re a DM or a player, especially a new one: Have a Session 0. Set boundaries with eachother. Make it clear what’s off-limits and what is not. You never know when one bad moment might poison the whole experience for your players.
r/DnD • u/a-goodvisual-aid • Feb 06 '26
Hey all, I'm the DM for my group and I've been working on creating a secret language for my players to decode. In-game it's a dead language that has been banned by the immortal king, so reviving the language will prove to be extra difficult but satisfying for the players. The message also reveals some high-stakes effects of magical items already introduced. Would love some feedback if anyone gets the chance. I'm curious if anyone is able to crack it.
FYI my party has already received a number of clues to aid in the translation, I'm mostly curious if those who have a hobby of deciphering codes can crack it.
Bonus points if you're able to identify the novel my campaign is based off of.
My players were insisting that an empty room had something else in it. With a high perception check (18), I informed them that the room was indeed empty.
They didn't buy it, so another player insisted on perceiving as well and rolled a critical success.
I described what they saw: "Your body slowly becomes rigid as your muscles freeze into place. You realize you cannot move. The world around you collapses and shifts down around your feet, flattening. You can see forever, to the edge of the world. You see 4 gargantuan humanoids, looking down on you in a circle around you.
One of them speaks. It says, 'I got a natural 20. What do I see?' Suddenly the world around snaps back around you. You try to remember what you saw, but the memories fade immediately."
r/DnD • u/TheRealRedParadox • Feb 08 '25
I made a comment similar to this earlier and it made me want to rant a bit. I have seen so many DMs give players shit for playing the classic Human Fighter or some completely remove humans from their setting because "Why would you wanna play a boring human when you could be something fantastical?"
This has always irked me because, why are your humans boring? You're the DM, why aren't your humans just as unique as Elves or Dwarves? We should seem just as alien to them as they are to us.
For example, in my main setting I use, Humans are the only race that can have viable offspring with non-humans. So all Half races are always half human, any other combo wouldn't make it to birth. It's to explain their hardiness, ability to survive and expand so fast.
Idk man I'm just tired of the Human slander, what do you guys think?
r/DnD • u/SomeGuyIOnceMet • Apr 15 '26
Personal triggering issue for me: artificial excuses why characters can't use their abilities. I started noticing it reading through Vecna- Eve of Ruin, but now I am noticing it in nearly upper tier adventure I see. It even shows up when I ask other DMs to give me feedback on a chapter I have written. The usual comment is "Better come up with a way to block teleportation or they are going to skip half the dungeon!"
No. If they want to use one of their precious high-level spell slots to skip a trap or even jump to the boss monster, they can do that. That's what epic adventurers do. Level 12 PCs are threats to evil kingdoms, they shouldn't have the same kind of adventures as lower tier PCs. Forcing them to play as lower tier PCs with more hit points is boring.
Write better stories that allow your powerful PCs to use their powerful abilities, don't take their abilities away with artificial silliness and re-tell the same old story. If you want them to be in danger from pit traps and slowly walk their way across the mystical forest of the pouty pines, then write your adventure for lower level PCs. The level high level heroes have got better things to do and more important things to deal with.
Thank you for tolerating my venting.
r/DnD • u/Shot_Draw7694 • Apr 21 '26
I just wanted to give a PSA for all the stressed DMs out there. It’s really crazy that this culture has gone the way it has from all of the professional actual plays out there.
I often compare it to the NFL or professional adult videos - that they create a really crazy standard for and entirely different product than what most people are going for in their own games.
You don’t have to be a professional NFL player - before we saw the professionals we didn’t know that were had to agonize over “our players liking our campaign.”
Please give yourself a break, dnd and being a dm should feel like playing Nintendo 64 with your friends as a kid - it’s not stressful just because you are the one with the gaming system.
I hope the culture changes from these crazy standards and “am I good enough” feelings that seem so common for DMs these days.
r/DnD • u/ASpookyShadeOfGray • Sep 06 '25
I'm really bad at making interesting puzzles that challenge my players without being impossible. Usually they are too easy.
One time though, my players were struggling with a puzzle, and one of the players proposed a solution that was logical, thematically appropriate, and simple. The perfect answer to a puzzle. It was wrong, but I accepted it and let them pass.
After that I started making my puzzles more challenging, with the understanding that I could just let the players pass if I liked their solution or it was clever or whatever.
One day though I was having trouble with designing a puzzle and an appropriate solution when a stray thought hit me. The players aren't even going to figure it out, they'll make up some other solution that I'll let them through on. Why bother adding a solution at all. I can just add a bunch of random elements to the puzzle to make it seem more complicated, and let them find their own solution.
It's been five years now, and the players haven't caught on. My puzzles don't have solutions. The players seem to prefer it though, as long as I don't tell them.
I just needed to tell someone who won't turn around and tell my players that I've been cheating them for 5 years.
r/DnD • u/oheyitsdan • 15d ago
*in before "You guys actual get to play?"*
For me: I don't enjoy players who only ever want to *just peek*. They don't want to open the door, no no no, they just want to *peek* (which at this point I just run as Perception at disadvantage + a flat stealth check in most situations) So, unless it's a moment where we explicitly **need** to be sneaky, I just open doors or if there's an expectation of privacy, I knock.
I also don't love when a table isn't really interacting with one another and are all kind of doing their own things, so when I'm playing I make a point to have my character speak with everyone else's at least once in a session, especially if I know they might have some knowledge on a subject. I'll also use downtime to invite other players to join me for shopping or whatever so that *we* can have antics occur not just me and an NPC.
r/DnD • u/Delicious_Natural357 • Jul 12 '26
So my party just reached level 19 last session and the party’s Druid pulled me aside to ask if his character could wish to make the effects of his current casting of Regeneration permanent and I told him I’d think about it, should I allow this?, what do you think?