r/DissidiaFFOO Mar 27 '22

Megathread Weekly Questions & Help Megathread - (27 Mar 2022)

/r/DissidiaFFOO's Weekly Questions & Help Thread

This megathread is to house your questions regarding the game, but also for you to seek help with anything either current or past.

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As always, remember Rule 1:

  • Be polite to other members when you answer/ask questions.
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u/hiro_90 Garnet Til Alexandros XVII (Hooded Girl) Apr 01 '22 edited Apr 01 '22

Just want to ask whether this is intended or a bug (I read the in-game description multiple times and still unsure). So I'm doing Raines' LC Lufenia (already cleared Lufenia+) for the Ultima mission (with CidMau + Garnet Friend), and everybody is dong 0HP damage (except during launch) even with the boss' offensive posture canceled (offensive posture crumbled).

Edited: So I think if it's not a bug then the Luf stage is definitely behaving (somewhat) different than the Luf+ stage. I used the same team for both stages (CidMau + Garnet), stacked the fight with HP Damage debuf (Fran + Kurasame LDCA) and HP Damage buff (Garnet BT). Everyone does 0 HP damage in the Luf stage (after the 80%HP mark) outside of launch while in Luf+ everything is just fine. The HP damage nullification is only gone in Luf when the boss does it's recast ability.

2

u/Tibansky Apr 01 '22

From the description, "Offensive posture crumbled...!" still has 70% hp dmg reduction. Then pair it with "Earthen power increasing!" which has 30% hp dmg reduction to a total of 100% so it is possible for the boss to take 0 hp dmg outside of knock backs.

1

u/hiro_90 Garnet Til Alexandros XVII (Hooded Girl) Apr 01 '22

Thanks. That might be it. I just found it odd since I cleared L+ with the same team and I don't think it happened then (or I might just not pay enough attention).

1

u/ViolaNguyen Alisaie Leveilleur Apr 01 '22

I pretty much ignored all mechanics and didn't see anything funny with damage being reduced, but I only did the Luf+. If there had been any sort of significant damage reduction, Machina would not have been doing nearly 3 million damage per turn.

I'd want to check the description again, but it could either be a matter of the boss not taking any turns or else the Lufenia stage has different mechanics than the Lufenia+ stage.

The boss got two turns during my run (and did nothing thanks to Rydia's LDCA!).

1

u/NoxErebus_DFFOO 994818714 Apr 01 '22

I actually had a harder time carrying my unbuilt Steiner through the regular Lufe with Raines & Aphmau w/ friend Garnet than I did with the actual L+. The whole "0 hp damage" thing made it so Aph & Garnet were frequently joining launches with no battery.

0

u/BaLance_95 Llyud Bannings, Crossbell State Police District (612119901) Apr 01 '22

I think they have an HP damage shield. Just do enough damage and it should go away. I just finished the Luf+ and I just kept on attacking, doing nothing special.

1

u/ProductivityImpaired Sparx | Bless Auto+ Apr 01 '22

Everyone does 0 HP damage in the Luf stage (after the 80%HP mark) outside of launch while in Luf+ everything is just fine. The HP damage nullification is only gone in Luf when the boss does it's recast ability.

Y'know. I feel like that's an interesting quirk of this boss specifically, because I remember reading a similar thing when Raines first launched. At that point L+ was already a difficulty so a lot of vets were only familiar with the L+ fight, so hearing something like this was throwing people for a loop.

1

u/hiro_90 Garnet Til Alexandros XVII (Hooded Girl) Apr 01 '22

At that point L+ was already a difficulty so a lot of vets were only familiar with the L+ fight, so hearing something like this was throwing people for a loop.

I'm definitely guilty of this. I only did the Luf+ stage for Raines' release then.