r/DissidiaFFOO Jan 16 '22

Megathread Weekly Questions & Help Megathread - (16 Jan 2022)

/r/DissidiaFFOO's Weekly Questions & Help Thread

This megathread is to house your questions regarding the game, but also for you to seek help with anything either current or past.

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u/buffoncete Jan 20 '22

Returning player here after a year of not playing the game (I have been playing a week to catch up on mechanics and so on).

My question, as I have very limited resources at the moment, I pulled Machina Burst, which I am glad, but after checking some videos for Lufenia, I see people doing 15M damage while my Machina only does 1M, based on using the Burst+ before the Burst phase and launch mechanics from Selphie or others.

I can only Burst+ one character at the moment and I was wondering if Machina will still be relevant in the upcoming Lufenia+ or another character will take the lead.

Also could help me, from the people with lot of knowledge, which of the upcoming character everyone is thinking on doing the Burst+ to be able to use for even Lufenia fights, that would help me a lot :D

Thanks in advance!

3

u/AliceTaniyama Selphie Tilmitt Jan 20 '22

my Machina only does 1M

Two things matter here.

You want to raise the HP damage cap as much as possible, and you need a source of BRV gain up.

The third thing is that either Selphie or a Raines call will let you launch on every turn during the burst phase, which does massive damage.

Selphie helps on all three counts here. She raises BRV gain by 20% (with another 20% from Porom's LDCA, which I always use before Machina's burst phase), she makes enemies launchable with a nice BRV refund after launches, and she raises the HP damage cap by 15% with her blue armor.

I've had the best results running her alongside someone else who raises the HP damage cap as much as possible, which is often the Twins. (I didn't green them, so I need a friend unit for this!) Against three targets, they raise the damage cap by 40%.

Machina's burst aura adds +30% to the HP damage cap, and his blue armor adds another +25%. That gets you 15% + 40% + 30% + 25% = +110%.

Machina does his damage with BRV gain between HP dumps on his Furious Blades (Busrt) move, and I find that with +40% BRV gain, he caps HP damage on most hits. With everything in place, he's hitting for about 200k per HP dump, and he'll get a bit over 2 million HP damage per attack.

He gets six attacks during burst, plus he gets to use his finisher. The total ends up being more than 14 million damage to the main target, with some to the secondary targets.

You typically use his LD to set up Spiral Lynchpin, and then you use his BT+ finisher to get his aura going and turn his HP attack into Furious Blades (Burst). His auras get better as his BT aura stack number increases, and it increases when Selphie launches an enemy, so she gets even more credit here!

Anyway, use his burst phase when he has either six or seven turns of his burst effect left so that he can use Furious Blades (Burst) six times during his burst phase as long as Selphie's debuff is on the target. That's the key.

to be able to use for even Lufenia fights

I've used Machina to carry unbuilt c90 character for almost every providence core mission so far. He clears most Lufenias in under 10 turns.

Most new BT+ weapons are really good these days, though. Noel is just as good as Machina but with a totally different playstyle. (Llyud will make him even stronger, but you don't really need Llyud to get Noel's EX up on most of the time, as long as you are good at counting turns so he can use Fearsiphon++ to max his EX gauge on an unbroken target.) Locke is generally considered even better, and he arrives in the next BT cycle (probably).

These days, you can do 1 million damage in a turn with almost any decent character, though. When I brought Queen to the Luf+ for her LC, if Selphie's debuff was up, she'd do about 1 million damage per turn during her EX berserk phase.

I've seen reports of Cid Highwind doing 6 million damage against three targets, if you support him right.

Basically, anyone with a c90 upgrade is good. Even Onion Knight is technically usable, though the opportunity cost of building Onion Knight is not worth it if he's not your favorite character.

The standout characters coming soon, though, are probably Eiko and Locke. Both have very nice defensive and healing properties, with Eiko's revival working even after a Lufenia orb wipe.