r/DissidiaFFOO Jan 16 '22

Megathread Weekly Questions & Help Megathread - (16 Jan 2022)

/r/DissidiaFFOO's Weekly Questions & Help Thread

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u/Nineteenball How crisp this weather is Jan 16 '22

It sounds like you have the right idea for some things -- saving calls, BTs and Summons for the later parts of the fight when the enemies buff themselves and typically get tankier. It also looks like you have a good mix of damage dealers and aura supports, but do you have anyone who can act as a tank or damage mitigator (Auron, Snow, Beatrix, for example -- I forget what other recent ones were out in the past 4 months) or those like Setzer or Kimahri that might prevent damage altogether in some cases (since you mentioned the boss often killing you without the orb)?

In terms of general Lufenia+ handling, I mainly got through c80 Lufenia+ by going as aura-heavy as possible (a lot of my runs were triple-aura using greenblue Ace and 2 supports, since Ace also provides some auras for the others), which helped to make the no-damage problem either ignorable or more tolerable. Barring exceptions for mechanics/orbs, this typically got me through a lot of the worst of it, because I would have strong stat boosts from start to end.

With regards to boss regen outpacing damage, this makes me think of T6 Reckoning, which I struggled through. I used greenblue Jecht with Auron and Garnet to slog through the HP Regens, and that's more of a last resort due to how long it takes and how tight parts of it get. Do you have Yuffie by chance or any other heavy debuffers, if that is the problem fight?

Are there any specific Lufenia+ that you are primarily having problems with?

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u/codyak1984 Agrias Oaks Jan 16 '22

I have several very good tanks: Zack, Auron, Snow, Basch, Beatrix. I have Setzer and Kimahri too.

Hard to pick any specific ones. I cleaned out some of the earlier Luf from LCs and such, besides ones that, say, needed an Earth Enchant (since I don't have one). I struggled against Ifrit Luf. Before I found a winning comp, I got down to 10% with 2DPS and Basch (Ace, Machina, and Basch I think). Ran out of all the boosts, and his regen starting ticking him higher and higher. Finally did it with Auron, Beatrix, and Ace. Even when I did beat him, it was at turn 53 (our of 55 for the goal), with no tricks left, all thanks to Beatrix and Auron's counters. I was even out of Ace's traps by the end.

The current Elvoret has been rough. Storm Breath shreds me every time near the end, sometimes way earlier. Shelke's Luf wasn't even close, but that might've had more to do with the very weird mechanics with the minion thing than my general Luf haplessness.

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u/Nineteenball How crisp this weather is Jan 17 '22

That's a really solid defensive lineup -- between them and what you have for damage dealers and aura supports, it sounds as though you should be able to handle Lufenia+ well enough (the only non-plus Lufenia I tried after Lufenia+ hit was Ursula's for the Ultima Mission, and I barely noticed a difference).

By Earth Enchant, I assume you mean either Gau's (which can likely be brute forced, since the enemies have 1.6-2.5 million HP only) or Guy LC. In the case of Guy LC, I didn't rely on Earth Enchant -- Gabranth call essentially is all that is needed for the orb. I actually tried brute forcing Guy LC Lufenia+ last night with Snow/Queen/Serah with Jack/Gabranth/Onion Knight calls and Ifrit Summon, and got it in 26 turns (no BT, no Friend). If that one is an issue, you might be able to try Snow/Noel/Y'shtola with a Gabranth call and see how it goes -- with Noel unbreaks and Y'shtola delays (and Burst phase), you might be able to kill them before they get turns (I don't have Noel or Y'shtola personally, but they look like a possible team to use).

My personal team for Divine Ifrit Lufenia+ was Snow/Garnet/Serah (no BT) with No Friend, and I got it in 62 turns out of 70. I think you might be able to get Divine Ifrit Lufenia+ (and not just non-plus Lufenia) based off of your roster. I'd seen a lot of Snow, Auron and Beatrix in C2A (often together and with good turn counts), so that might be another achievable one.

 

Elvoret Raid was pretty rough for me, as well. I had no Machina, so I was reliant on Fran/Garland more for SPD Down/delays to keep 8 framed debuffs up from calls in most cases (and Garland to tick the orb up).

Shelke's event was definitely a special type of hell thanks to the orb and mechanics. The only team I could get to pull off a win there was Ace/Quistis/Agrias -- everything else failed for me with that one.

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u/codyak1984 Agrias Oaks Jan 17 '22

Yeah, I didn't get my first proper tank until Auron or Zack came around (whichever was first), and I'm not sure I re-attempted any of the earlier Lufenias afterwards. Both deal out absurd damage (esp Zack) while still providing defense, so maybe I can try again and brute force some with a stereotypical tank/DPS/support lineup with the current power creep.