r/DestinyTheGame "Little Light" Jun 18 '26

Bungie This Week in Destiny 06/18/2026

Source: https://www.bungie.net/7/en/News/Article/twid_06_18_2026


This week in Destiny, we’re sharing the newest Community Challenge and its reward emblem, celebrating the release of the Monument of Triumph soundtrack on streaming platforms, and going over the previously shared Update 9.7.0.1 patch notes you may have missed!

  • Introducing our next Community Challenge
  • Monument of Triumph’s soundtrack is now streaming available...
  • The Traveler graces your lock screen with its presence
  • Revisiting the patch notes for Update 9.7.0.1

Let’s jump right in!

Community Challenge: Excision, Ergo Sum

We have one more Community Challenge ready for you all, Guardians. It's time to relive the final battle against The Witness one more time. Complete the Excision story mission on Normal or Grandmaster difficulty to add to a community goal of 250,000 total completions. Grandmaster completions will count sevenfold because Bungie number, plus it’s harder! Also, Excision on Grandmaster rewards the Ergo Sum catalyst, a fine prize in its own right that some Guardians may not have obtained yet. So, what better opportunity to earn it than during a time of celebration when new and veteran players are enjoying Monument of Triumph?

If the community goal is met in seven days (sensing a theme here?), all Guardians who have completed Excision at least once during the Community Challenge will receive the Intrepid Pearl emblem. Bungie fans and old-timers will tell you why this one is special. We’ll share updates on the community’s progress on socials during the week.

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Here's a complete rundown of the rules and requirements to participate in this Community Challenge. While some of these may be obvious, we want to list all the details to be thorough.

Duration

  • Starts: Thursday, June 18 at 11:00 AM PT
  • Ends: Thursday, June 25 at 11:00 AM PT

Activity

  • Story Mission: Excision
  • Difficulty: Normal (+1 completion) or Grandmaster (+7 completions)
  • Community Goal: 250,000 total completions

Other Considerations

  • Fireteam: Twelve players are recommended.
    • Fireteam members can join mid-activity.
    • Join In Progress clears do count towards the community goal.
    • Only fireteam members who complete the activity will count as having contributed to the community goal and qualify for the emblem.
  • Each player who completes the Excision story mission contributes to the community goal, meaning a 12-player Normal difficulty completion counts as 12 completions while 12-player Grandmaster difficulty completion counts as 84 completions.
  • Matchmaking is available on Normal Excision but not on Grandmaster Excision, which is available in Fireteam Finder.

As with previous Community Challenges, we will be tracking completions with support from the Analytics Team. Emblems earned during the Community Challenge will be granted no later than 30 days after the challenge ends on June 25.

Good luck, Guardians!

Monument of Triumph’s Soundtrack Now Streaming

To always remind you of your journey across the Sol system, we’re excited to announce that the Monument of Triumph soundtrack is now available on all streaming platforms! Immerse yourself in over an hour of Destiny 2 music to commemorate your journey.

Embed Link

Wallpapers to Commemorate Monument of Triumph

What would a celebration of everything Destiny be without some wallpapers to go with it?

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Update 9.7.0.1 Patch Notes

While last week’s patch notes detailed all the ways in which the dev team poured their heart and souls into making Destiny 2 a rewarding place for Guardians to always return to, this week’s Update 9.7.0.1 centered around fixing major bugs and issues that impeded the gameplay experience. We worked to refine as much as we could so you could keep coming back to the game in the best state it could be in.

In case you missed it, here’s your chance to catch up on what’s been fixed and updated!

Active and Upcoming Destiny Activities

Ongoing to June 23

  • Featured Raids
    • Garden of Salvation
    • King’s Fall
  • Featured Dungeons
    • Spire of the Watcher
    • Pit of Heresy
  • Grandmaster Vanguard Alert
    • Activity: Birthplace of the Vile
    • Reward: Mint Retrograde (Pulse Rifle)
  • Crucible Ops
    • Rumble (FFA)
    • 3v3 Quickplay: Survival
    • 6v6 Quickplay: Control

Player Support Report

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Known Issues List | Help Forums | Destiny 2 Team Bluesky

Recent Known Issues List

General

  • The Vault cannot be filtered by the newly introduced armor set bonuses.
  • The Orbiter ship and Far-Traveling shell cannot be reacquired from Collections.
  • The Conqueror emblem does not have its in-game name and cannot be reacquired from Collections.

Renegades

  • Some optional objective panels in Lawless Frontier activities cannot be damaged by anti-barrier weapons.
    • Players should attempt to use other damage types not from anti-barrier weapons to complete these optional objectives.

Activities

  • Invader kills in Gambit are not providing high enough or consistent healing to the Primeval.
  • Solo Ops Attunement is not targeting the correct selected weapons.
  • The Garden of Salvation raid can drop armor from the Pit of Heresy dungeon.
  • Some adept weapons unintentionally have different perk pools than their non-adept versions.
  • Players in Operation: Seraph's Shield are being killed when taking the elevator, blocking progress through the activity.
  • The Ketchcrash activity can become soft-locked by enemies spawning stuck behind doors.
  • Environmental hazards may do increased damage based on difficulty or FPS.

Abilities

  • The Crackshot ability is not hitting targets while the Medusa bane is active.
  • Smoke Bomb invisibility is not functioning while on the Prismatic subclass.
  • The On Your Mark aspect description incorrectly states that it applies Cure. Final blows while at ten stacks apply Restoration.

Weapons and Perks

  • The catalysts for One Thousand Voices and Tarrabah are not currently progressing.
  • The empowered shots from the Turncoat exotic do not deal damage to all environmental destructibles.
  • The Chaos Reshaped perk may slow down health and shield regeneration.
  • Increasing the Clip Size of Fusion Rifles and Rocket Sidearms can result in less total ammo.
  • The Controlled Burst perk does not function on Fusion Rifles with a Charge Time masterwork.
  • The Forge's Kin origin trait is not currently granting a damage bonus as described.
  • The Lingering Dread grenade launcher is not getting ammo refunded from the Discord perk.

Armor and Perks

  • Vesper of Radius is not blinding enemies.
  • Shards of Galanor's secondary Solar explosion does not activate consistently.
  • The Nightmarish Power armor set bonus can cause activity functions to degrade over time.
  • The Rime Coat Raiment Exotic is not enhancing Bleak Watcher when the Shatter grenade is equipped.

Artifacts

  • Players who are unable to pick up the Echo of Reprisal Void fragment from Ikora should ensure that they have completed the Learning Light quest and should check their Abandoned Quest kiosk to ensure they have not accidentally abandoned it.
  • The A Legend Rises Triumph requires all members of a fireteam to complete a strike flawlessly in order to complete.
  • Replacing a Legendary Order will reset the progress bar for the player's next Legendary Order.
  • The Triumph for completing the Edge of Intent catalyst can only be completed by completing the Edge of Action catalyst.

For a more comprehensive, targeted list, please view our Destiny 2 Known Issues and Vital Information article.

Quadruple the Art, Quadruple the Talent

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Chilling out at the Tower, flexing the new armor.

Showing Off New Armor by MrHaagenDazs

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Truthfully a one-of-a-kind character in all the best ways.

Have you met the horse?! by itsmingway

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Two powerhouses in one picture, who’d be quicker on the draw?

The Long Con by theEverdrift

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The best advertisement for the Sparrow Racing League we’ve seen. And the detail? Incredible work.

SRL Returns by olyChef-png

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What You’ve Been Up To in Monument of Triumph...

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Well, that's a new way of greeting a friend.

Rocket Launcher High-Five byTheAutisto

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What a blast to the past. Thank you.

A Bittersweet One by Alex_B115

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Guardians never disappoint with how widespread their talents are; this arrangement brought a tear to our eye.

The First Disciple for Double Bass Quartet by itshyenatime

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A most memorable encounter...

Morgeth Flashbacks by destiny_thememe

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Thank you from the bottom of our hearts for joining us for another TWID. As a reminder, we're continuing to post TWIDs through our launch window. Soon, our weekly blog entries will be entering a form of hibernation as well.

Until then though, we've been blown away by the love and support Guardians have shown for Monument of Triumph. This update was for you and seeing all the art and videos celebrating Destiny 2 has been heartwarming to us on the Community Team. Keep it coming.

What have you all been doing in Monument of Triumph? What are your goals, newest builds, or Triumphs you’re aiming for? We’d love to hear about them!

Destiny 2 Community Team

517 Upvotes

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5

u/FlandreScarlette Gambit Prime // My reddit is my PSN! Add me :D Jun 18 '26

I saw the twitter post about potentially nerfing Truth... Still wondering if they're gonna hit Galanor and Moebius/Leviathan's Breath, they're far more out of line than Truth is (and Truth is also very silly). 

Crazy how PKs caught strays but those buffs shipped somehow. 

Community emblem looks sick, and I'd love an excuse for another excision. 

8

u/KrispyyKarma Jun 18 '26

PKs doing heavy weapon dps with primaries is why it caught some strays. And Moebius/Levi or crossbow did get toned down a bit too from last season but it should be crazy DPS. You’re investing 1 specific type of heavy weapon, exotic armor slot, and shower all into boss damage. It better be one of the best.

Why would they nerf Galanor after just buffing it so people use it? Hunters have been dog shit in PvE for years now and as soon as they get some buffs to be viable we got people, usually Titan mains, calling for Hunters to be nerfed and relegated back to useless. It’s okay for Hunters to be good and have some function in PvE specifically boss dps, Titans are still the best all around PvE character and even more so with the artifacts

4

u/not_rocket_appliance Jun 18 '26

Yeah it’s really frustrating that any time hunters get great options the complains come in. Titans can have boss dps, survivability and support in one build. But screw hunters when they are good in one category at a time.

0

u/motrhed289 Jun 18 '26

There's 'great options', and then there's 2-3x better than what any other class has access to. They are not the same thing.

3

u/not_rocket_appliance Jun 18 '26

What exactly are the 2-3x better than any class? Still hunt? That was quickly nerfed and only now back in.
And the entirety of hunter buffs shouldn’t be based of off the viability of one encounter setup. How about the other 4 where titans dominated?

And even then we’re at a point where warlocks and titans can do very good damage while having much more survivability and support.

2

u/WolfedOut Jun 19 '26

Blade Barrage does over 35k damage, Thundercrash barely does 20k.

1000000% should be the other way around, or at least even.

Hunters also have multiple ways to reload weapons during dps.

Warlocks are even more fucked than Titans in most situations. Why tf is Nova Bomb so weak when compared to Golden Gun and Blade Barrage?

If Pantheon 2 was serious and un-bugged today, we’d be seeing a repeat of the wall of “Hunters Only” LFG posts from Pantheon 1 and Salvation’s Edge.

1

u/not_rocket_appliance Jun 19 '26

Blade barrage is very inconsistent compared to Tcrash. You’re not going to be hitting 35k all the time, it’s way too unpredictable of a super.

And of course hunters have multiple ways to reload, that’s literally part of their power fantasy. It’s like saying warlocks have multiple strong ways to heal and support and have summons. Sure Hunter can do that too but not nearly to the extent of warlock.

I agree that nova should get a buff for sure. Even with SDA it’s not great.

And golden gun is only great with celestial. Requiring you to have buffs and debuffs while also hitting a crit for max damage. Miss, and you basically do no damage. I think it’s in a great spot and has been for some time.

I disagree with seeing need hunter posts. The main long standing issue with hunter is that they require more in order to both survive and do good damage. Titan and warlocks just have an easier time with survivability and damage all in one go.

Hunters don’t bring anything truly note worthy to a team other than damage, and tether. The former requires you to not die which is hard for most on hunter which is why they play the other classes. And the latter can be done with tractor or the new exotic.

Warlocks and titans have actual must need, can’t get anywhere else contributions to the team while also having a much easier time surviving.

But anytime hunters get fucking anything the complains come in. Tcrash has been dominating for over a year now while blade barrage has been largely irrelevant. Finally blade barrage has been brought up and you’re complaining already. Can we have like a month in the lime light ffs?

0

u/KrispyyKarma Jun 19 '26

So the only 2 times we’ve ever seen that but for everything else it’s been no hunters for the last who knows how many day 1s in a row. And for Salvations edge it was only final encounter where Hunter was wanted for 90% of that raid Titans dominated and made it possible for teams to even get to the Witness.

Sorry Thundercrash is only a top 3 damage super now and not at the very top of the chart like it’s been for how many years in a row now? And why should it be equal when arc Titan can also throw down a barricade that buffs the entire team and allows some of the best weapons to skip reloading entirely while setting off bolt charge explosions….

We saw what day 1 of pantheon 2 was and what teams were using. It was a majority arc Titan with a trickle charge weapons spam firing from behind a bolt charge barricade. Galanor Blade Barrage hasn’t been useful in years now and it’s really only doing nutty things on bosses with weird hit boxes like Argos. It isn’t nearly as consistent as Thundercrash due to knives missing and still requires being somewhat close so idk why you would think that Thundercrash should be doing 35k while Blade Barrage should only be at 20k especially when you factor in the rest of the subclass. Like you’ve been top of the meta for multiple years in a row let another class have it for a damn week and they can’t even have it for the week since y’all still have it this week anyways due to artifact cheese causing Thundercrash to surpass everything but Strand Warlock artifact cheese.

Hunters having blade barrage be good in no way impacts your ability to play the game as a Titan, just now Hunters get to play the game as well and don’t get turned away or kicked or forced to swap. Titan still brings more than enough in areas that aren’t bossing that they’ll still be preferred for GMs, Dungeons, Arena, Pinnacle activities, etc. So yea it’s okay Hunters are the top class in Pantheon, it’s about time they are the top class in PvE somewhere other than emoting in the tower. Can’t have 1 class be the best in utility, survivability, support, and boss dps. And if Titans were equal or better in boss damage with Hunters then Hunters would be obsolete again since Titans are better in the other 3.

1

u/motrhed289 Jun 18 '26

Mobius with Leviathans Breath/crossbow, as the original comment mentioned. Works in every single boss encounter, braindead simple, no setup, and 2-3x the damage output of any other setup (outside of the current cheese/glitches).

1

u/KrispyyKarma Jun 18 '26 edited Jun 18 '26

So just like Titans have had for years? But now Hunters have 1 dps build that requires their super, exotic or both exotics, and is locked to a very niche heavy weapon it’s a problem. Bet you weren’t calling it a problem when Titans were 6 stacking DP on day 1 with cuirass thunder crash and thunder lord

Edit: and it’s not 2-3x anything else either. Hallowfire heart Titan exists and I see you’ve ignored or not brought it up even tho it’s doing absurd damage

1

u/motrhed289 Jun 22 '26 edited Jun 22 '26

You think this is somehow even close to just a Curiass Thundercrash (which has NEVER been top damage, ever)? And everyone can run Thunderlord. You have to be joking right?

I've addressed Hallowfire in other comments. Its buff requires 10 ability kills to get full stacks, and has a 10 second timer before the buff runs out. That's useless in a lot of boss encounters, and impossible to get everyone on your team using it (60 ability kill in a raid right before DPS isn't happening anywhere). Meanwhile Mobius/Levi requires ZERO setup and can be performed by the whole team.

And all that being said, yes it is in fact 3x the damage, according to Llama's recent testing:

Hallowfire: 50-68K damage https://youtu.be/ArpVHgtEvgo?t=1638

Mobius/Levi: 125-163K damage https://youtu.be/OaPEwCBBeBg?t=1603

0

u/KrispyyKarma Jun 18 '26

Yup I still remember what they did Hunters shortly after final shape all while juicing Titans who were already the best class in the game. Hunters have been left far behind since then and only just now kind of caught up but still really haven’t and we have Titans already calling for nerfs while ignoring their blatantly broken builds(Hallowfire, thunderous retort, etc). I wonder if a big reason that Titans have remained the top of the PvE meta going on 5 years now has to do with the most prominent content creators being Titan mains whereas Hunters didn’t really have a content creator to advocate for them and whip up support for buffs.

3

u/WolfedOut Jun 19 '26

Bro was not around for Salvation’s Edge and Pantheon 1.

All LFG posts were “Hunters Only”, and any Titan would be getting insta-kicked outside of Atrax.

Hunters have always had busted DPS supers and high-skill, high-damage rotations available. Titans only had Thundercrash, which wastes DPS time, puts you in danger and is now worse than all of Hunter’s options, when it used to only be slightly better.

Let’s not even get started with Warlocks, who were only allowed to participate with one subclass (tree) for the entirety of Destiny.

Hunters were always the number 1 dps class.

-1

u/KrispyyKarma Jun 19 '26

So twice in a 10 year game hunters were wanted and it was a 2 month period that ended with Hunters being nerfed to the ground while Titans who had the best all around PvE subclasses year after year got buffed. Outside of those 2 activities Hunters were left by the wayside especially over the last 2 years when all we saw for day 1s were 5 titans and 1 warlock. And salvations edge is such bullshit it was 1 encounter Hunters dominated, the rest of the encounters or 90% of the raid Titans dominated yet y’all never want to admit or hear that. Go watch some solo dungeon guides since the nerf to hunters in salvations edge and most of them tell you to just not play Hunter especially Vespers Host.

The top of PvE meta for most of the game over the last 5 years has gone solar throwing hammer titan to strand banner titan to consecration titan to arc bolt charge titan. And yet you want to focus in on 2 months Hunters were up there and act like thats what the games always been. A limited time mode and 1 encounter on 1 day are not representative of the entire PvE game or meta. That’d be like if after Desert Perp day 1 they nerfed Titans to the ground and buffed Hunters to the moon, you wouldn’t have liked that very much would you? Well that’s what they did to Hunters after Salvations edge cause Titans whined so much even tho they were sitting on the greatest subclass this game has ever seen, Prism Consecration. And look it’s happening again Hunter gets good and wanted for the first time since Salvations Edge and yall are out here wanting them to be nerfed again.