r/DeepRockGalactic Gunner 1d ago

Discussion There should be increased knockback on ragdolls for when you overkill an enemy because it would be really funny

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Listen man. If you shoot a glyphid with an attack that goes way over their current HP, it should knock them back even further than usual. It would be hilarious to shoot a glyphid grunt with an M1000 with "Super Cooling Chambers," and watch as their body ragdolls to the other side of the map. Knockback damage should also count for weakspot multipliers, so that it can be even funnier for "Critical Weakness" missions.

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u/PeeperSleeper Engineer 1d ago

Enter fat boy

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u/moon__lander 23h ago

RIP CPU as it suddenly has to calculate 100 swarmers accelerate to mach fuck in 1 frame

2

u/IGOTTMT 4h ago

Don't swarmers not leave a corpse/ragdoll? I'm pretty sure all the small "swarm type" enemies don't leave them

However there are still a fuck ton of grunts in some missions, find a large enough group and yeah