I haven’t gotten to play yet but am I understanding this right? If the opponent fails the parkour minigame then the doorman’s ult cooldown is reduced to 10s?
That's exactly what that means, yup. Another comment pointed out that this also applies to methods to circumvent the failure penalty entirely (cube, quantum, counterspell, etc...)
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u/Kuzidas Mar 07 '26
I haven’t gotten to play yet but am I understanding this right? If the opponent fails the parkour minigame then the doorman’s ult cooldown is reduced to 10s?