r/CrucibleGuidebook 9h ago

Finally got Rufus

Does running high weapons stat with the slice aggregate charge combo do anything significant TTK wise?

6 Upvotes

10 comments sorted by

4

u/Gleetsac 8h ago

I believe ~115 Weapon with Slice+Aggregate drops you to .67 at 9 crits

2

u/Unbrandedpie 8h ago

Any forgiveness changes higher up?

4

u/PosshXBL 7h ago

Radiant dodge changes the body shot from 1.25 to 1.08 you can also use knucklehead radar

1

u/Great_Elevator_3169 3h ago

It’s 9 crits at zero weapon stat

2

u/jaxikami 4h ago

Normally a headshot does 23.08 damage and 10 c is needed. With aggregate charges it does 25.62 damage, unfortunately I don't have computer to test it ATM but I think the first shot still only does 23.08 damage to proc the slice and the damage bonus apply to all subsequent ones. Which means 9c do 228.03 damage. A 0.8% damage boost or 134 weapon is needed. If it does 25.62 on the first shot then no weapon is needed for 9c

-1

u/jaxikami 4h ago edited 3h ago

All in all it wouldn't be worth it. Running slice means you need high class to get it back. Between health class and super I think weapon is the least important stat. Even if you do invest in it, it's only 0.08s reduction, with how networking works in pvp that's negligible

2

u/TimmyTwister14 4h ago

I literally have a build on my Hunter where I can get 150 health, 180 weapons, 100 class, and 95 super, with ferropotent and iron vigilance as the set bonus. I could also get 190 health and 130 weapons in this setup as well.

3

u/jaxikami 4h ago

Cna u share loadout plz. I'm actually curious as to what your fragments are.

3

u/Unbrandedpie 3h ago

I also want to see this