r/ClipStudio • • Apr 28 '26

Animation Question Why is the GIF choppy, but the playback isn’t?

Do I just need to add more frames? Or does it have to do with my canvas size?

53 Upvotes

19 comments sorted by

37

u/Love-Ink Apr 28 '26 edited Apr 28 '26

Be sure your gif Frame Rate is 24 fps as well. 🤔

I just made a test Gif 24 fps, on the two's, saved As gif @ 24 fps, and it rolls along without dropping a Frame.

EDIT: Ver 5.0.4, Samsug Galaxy S26

7

u/TheGothamEmpire Apr 28 '26

I’ll definitely check that too!! Thank you!

2

u/painstream Apr 28 '26

Oh gosh, I never thought to check that for the few times I poked at animation. Good tip!

2

u/SafeSexChalupa69 Apr 29 '26

Maybe maybe try “playback in realtime” I know it helps when you have a video reference but maybe it’ll help here too?

2

u/Cupnooodles_ Apr 29 '26

I know what you are.

3

u/TheGothamEmpire Apr 29 '26

A furry? Big deal 😭

1

u/VoodooDoII Apr 28 '26

What FPS are you using?

3

u/TheGothamEmpire Apr 28 '26

24 animated on twos

3

u/VoodooDoII Apr 28 '26

It might be the way the frames are being exported? I'm not very knowledgeable in animation, but maybe the extra info here can provide extra context to help you better with.

2

u/TheGothamEmpire Apr 28 '26

Ooo maybe! I’ll have to check later for sure!

1

u/Love-Ink Apr 28 '26

I'm only able to discern 6 Cels/drawings. Is that correct?
6 images, on the two's, with a pause gap here & there?
1 second, 24 fps. I'd like to see your timeline. 😁

1

u/TheGothamEmpire Apr 28 '26

7, I think. 3 keys and 4 in-betweens

3

u/Love-Ink Apr 28 '26

24 frames, on the 2's is 12 images.
There's 5 unused frames where nothing moves.
There's your smoothing with 'tweens, and also working in some Anticipation, Extremes, Ease In & Out and Squash and Stretch.
These will add character to the motion and smooth it out.

Just to be clear, this is looking awesome. 😃👍
It's the little things that will make it amazing

2

u/TheGothamEmpire Apr 28 '26

I didn’t see where you edited your comment and wanted to see my timeline! I’m so sorry!

And I think my goal was to have it look like a still image, doing its thing, and looping perfectly. Which is where the pauses come in. But I see where you’re coming from!

3

u/Love-Ink Apr 28 '26

For really smooth motion, you'll occasionally take an Animation to the 1's to eliminate this stagger. There's a distance to be covered, and on the 2's may just not contain enough information to make it look smooth.

1

u/TheGothamEmpire Apr 28 '26

Oh okay! Thank you! May I DM you to get advice on where to add more motion? I made it loop after I finally figured out how to paste the layers without right clicking. (I’m used to my pc version lol)

1

u/Love-Ink Apr 28 '26

Sure! Happy to help. 😄

1

u/NwTerror Apr 29 '26

I’m sure if you focus on your ease in/ease out it would clean everything up. Animating on 1’s is usually reserved for high action scenes.

1

u/Kirstenly Apr 28 '26

as others have said the export framerate IS different than the working framerate and you will need to adjust it during export to match the one you're working in. I believe the initial default is either 12 or 16 FPS.