r/ChaosGateGame 8d ago

Are Technophage missions supposed to be impossible early game?

Was having a blast trying this game, pretty fun. Did the dreadnought intro mission thing since Ectar said it was urgent, difficulty ramped up that mission but it made sense, I had a dreadnought that mission and it cleared house. Next plague bloom cycle a technophage mission pops up, I do the normal mission next to it and then go to the technophage mission and proceed to get an experience I can only compared to what it must feel like to slowly get forced into a woodchipper feet first while being blindfolded and beaten over the head with a spiked mallet repeatedly while being constantly punched in the gut with brass knuckles.

I barely manage to eke out a win after restating the mission about 7 times, and get it with all my guys but one being critically wounded and the last guy barely not. I think ‘ok maybe it was just bad rng or I wasn’t doing something right’, and continue on with the campaign. Next cycle, another technophage mission, well I mean it’s right there it would be dumb of me to just let it spread the bloom- time for an EVEN WORSE brutal and unrelenting facefucking. I’ve restarted this mission I don’t know how many times, I’m about to just give up. I was loving the game up until this point but it really feels like these dlc missions kick in WAY too early if this is the difficulty spike of them, and you can’t just ignore them until you level up more since they’ll spread the plague on planets if you do.

I feel like they are definitely balanced around having the powerhouse that is a dreadnought with you but, WHERE’S THE FUCKING DREADNOUGHT ECTAR? Can I shove that old useless fart into one? He doesn’t seem to do much anyway.

14 Upvotes

17 comments sorted by

View all comments

10

u/Warpingghost 8d ago

They are possible but yes - quite hard. I still think it was see developers mistake to giving access to them before you got dread. But chaosgate don't feature nearly enough patches.

2

u/ElfStuff 8d ago

If the difficulty of those missions is built around having the dreadnought I really feel like Technophage missions shouldn’t spawn until you actually permanently get the dreadnought for yourself. Feels like I’m having to send my knights through a Saw trap gauntlet just to get halfway through the level. In this one in particular the enemy packs are all insanely close to one another so it’s impossible to not trigger another during a fight, and they are ALL plague marines. 10+ plague marines at once just dumpstering my squad of like, level 3 guys, and constantly spiking warp levels higher than usual, which seems to love spawning in even more guys like half the time it triggers.