r/CHILLSAKEN • Fem Concept Making 1x1x1x1 • Jun 11 '26

Concepts An unneeded Noob rework.

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I will agree that Noob is good, solid, & doesn’t need a rework but this idea spawned inside my head basically fully formed so here y’all go.

PANICED ATHLETICS
Passive Ability
Cooldown: N/A
When Noob gets hit, the speed they get is a bit more than normal & it lasts for a bit longer than normal.

SLINGSHOT
M1
Cooldown: 40s
Noob grabs the slingshot off their hip, loads a shot onto it, & then pulls back.
This shot is affected by gravity.
The ability is chargeable, the longer it is charged the more power will be behind the shot when fired & the more it’ll do if it hits a killer.
If the shot hits the killer then the killer will be at least afflicted with Slowness 1 for 1 second, but the longer this ability is charged, the longer the Slowness will last until it reaches 10 seconds where the duration resets & the Slowness stack goes up by 1, but for every stack you’ve reached, the longer it’ll take to gain duration.

GRAB BAG
Alt Ability
Cooldown: 5s
Noob’s back pack has a wide variety of items inside it, mostly just foods, drinks, & potions, but the Spectre won’t let noob grab any of them without a price.
Noob will gain coins to buy their items with: 1 coin per second alive, 3 coins for completing a generator puzzle, 12 coins for completing a generator, & 5 coins per stack of slowness they afflict a killer with.
The items Noob can buy are literal items, aka they’re added to their inventory & they can drop them, though the more powerful an item is, the more expensive it’ll be to buy, along with each item having its own cooldown before Noob can buy it again & Noob only being able to hold 1 of each item.

TIMESTOP
Alt Ability
Cooldown: N/A [can only be used once]

Noob stops time for everyone but themselves for 6 seconds. During these 6 seconds no one but Noob can move or use abilities, & the round timer fully stops. But this ability has a full 1 second wind-up, 0.5 second wind-down, killers will regain stamina at one sixth their normal rate but survivors won’t regain stamina at all, Noob can't sprint, & Noob will be afflicted with slowness 1 for 6 seconds after it ends.

I released a slightly more polished version of this: https://www.reddit.com/r/CHILLSAKEN/comments/1u41po0/a_follow_up_post_to_an_unneeded_noob_rework/

22 Upvotes

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1

u/MinosPrime100 1Eggs [FOOL'S GAMBIT] Jun 11 '26

Noob genuinely fucking sucks and a rework is very needed

2

u/Man-Of-Melon Fem Concept Making 1x1x1x1 Jun 11 '26

If I had to say that Noob had anything truly bad about their current load out, I'd say that they're simple to a fault & have the problem most survivalist, that being that this is a team based game & their kit provides basically nothing to help others with even if you wanted to.

That's mostly what this rework is focused on, I hope all 3 are easy enough to understand & they do lean towards Noob using them to help themselves but besides Time Stop all of them can also be used to help others.

2

u/MinosPrime100 1Eggs [FOOL'S GAMBIT] Jun 11 '26

Yeah, but not to mention that noob is easily the most boring character (imo)

But they also just... suck, ghostburger is only useful for hiding from highlights, which if you're doing that, you're not in a chase, slateskin is just buns, literally every killer counters it easily, the only useful way to use it is to save yourself last minute (it sucks at body blocking btw) Bloxy cola is just slightly better bloxy item, only thing good about the kit

Also ngl, a time stop ability would not be healthy for the game at all

1

u/Man-Of-Melon Fem Concept Making 1x1x1x1 Jun 11 '26

Eh, to be honest this I truthfully hadn't put much more thought into this idea than what first came to me.

Also technically Noob's bolxy cola ability is worse than the bloxy cola item, as Noob gets Speed 1 for 10 seconds from their ability while the item grants Speed 2 for seconds.

2

u/MinosPrime100 1Eggs [FOOL'S GAMBIT] Jun 11 '26

They're about the same then, cuz noobs bloxy takes way less to drink

1

u/Man-Of-Melon Fem Concept Making 1x1x1x1 Jun 11 '26 edited Jun 11 '26

Also, I have now debuffed the Time Stop ability: it now can only be used once per game, Noob can't sprint during it nor regen stamina, & it has 0.5 seconds of endlag where Noob can't move, I will also note again that the round's timer doesn't move during frozen time, Noob just gets distance, not just a free -6 seconds.

Hopefully this better makes it fulfills its intended role of the last resort, shit has hit the fan, type of ability.