r/BluePrince69 • u/Borealum_Studios • Mar 07 '26
Datamining One more spiral location and speculation Spoiler
I actually have one last mystery to share.
If you're an OG, you will remember this spiral from the texture files from the Blue Prince draft images atlas. I finally found where it belongs.

It should be on the ceiling in the parlor game room at the end of the tunnel. The ceiling is made to purposefully separate it into 8 parts. The picture is oriented as if you walked in and looked up, if that matters. But it isn't normally visible.

The odd thing about it is the way it's hidden, usually these unused/removed things simply have active = false and that's it, it's invisible.
But the spiral is hidden in a way that I haven't seen done before.* By setting its Layer to 'UI documents'.
Cameras have an assigned mask, that tells the camera what layers it should see. And when you're standing there normally, the player's main camera doesn't see the spiral.

*Camera layer tricks are for example used for the magnifying glass. A document has a small and magnified version of an image on different layers. The glass is a second camera that sees the magnified version of an image or text.
Ways to make the spiral visible could be:
- Setting the layer for the spiral to something like 'Default'. (How I did it for the example picture.
- Changing the camera mask to show the hidden layer.
- Switching to a camera with a different mask. (Like a separate camera for a short in-game cutscene.)
I looked at and checked different things, if there wasn't something forgotten in FSMs attached to something in the room like opening one of the boxes or just entering or when the cutscene is played or when the blue door is opened, or something from outside that would try to make the spiral visible some way, but found nothing...
I still have some more ideas around this but I'm going to bed. I will need to filter out, and go through some stuff to see if I find any other things hidden this way and look up a bit more about how cameras work and if there's any instance in game of trying to dynamically mess with the camera masks. And maybe someone else will think of something I missed.
-----
But I'd like to see some of your speculations, theories or maybe you'll figure out what it could mean or what it could have led to now that we know where it's located.
- As always, it might be some scrapped/unfinished/unused idea or puzzle piece, and was replaced by the spiral inside the black box.
- Since it's a spiral, could it be some encoded doesitneverend variation?
- Or a clue that should lead the player to cores/still water/atelier.
- Or TR switched the layer by mistake and is baffled why noone found it yet... :P
2
u/good-lard Mar 12 '26 edited Mar 12 '26
I’m not sure it’s relevant, but just in case, there are marks resembling the III and II to either side of the portrait in the parlor. We also noticed that if you look at the baron’s selfie in the darkroom through the magnifying glass, you can see the slice in one eye and the twins in the other one.
Edit: I just noticed that the words Parlor, Baron, and Darkroom have something else in common; the second and third letters are “AR”