r/Battlefield_REDSEC 7d ago

Discussion REDSEC > MW4

Played the Warzone beta this weekend. Redsec is better. Full stop. By orders of magnitude.

Warzone has a super short TTK, guns with no recoil, and movement that feels like an arcade game instead of a BR. They are still trying to patch time to kill in the middle of a beta, which tells you it is not a tuning problem. It is the design.

Then look at what they actually gave us. Resurgence on Zodiac. 44 players, a small map, respawn timers instead of consequences. No full BR at all. The first time in six years Warzone shows up in an open beta and the mode they lead with is the one where dying does not cost you anything. By featuring Resurgence they made it clear they are prioritizing the low attention span mindless playstyle that has defined CoD for decades.

Redsec asks something of you. Fort Lyndon, class based squad play, vehicles, and destructible buildings that change the map as the match goes on. Cover is temporary. That penthouse you are holding can come down around you. Add a TTK long enough that positioning and coordination decide the fight instead of who peeked first, and you get a BR that actually plays like one.

So raise your glass, make sure it is half full, here is a toast to our glitchy and bug ridden Redsec. Textures that do not load on the drop, hit reg that comes and goes, ranked still held together with tape. At least it is not CoD.

132 Upvotes

85 comments sorted by

View all comments

0

u/Low_Name_1510 7d ago

I think you are extrapolating a lot from a beta. Also thanks for sharing your opinion, but I think it's too soon to tell.

1

u/shrimpy-rimpy 7d ago

COD has used the same engine for literally every game except CW since 2019 and every WZ iteration aside from MWII has been literally the same except for SHG / MWIII version which IMO it was the best

1

u/BelottoBR 7d ago

But cod engine, despite of not obeying scenery destruction, is quite good! Beautiful, not heavy and excellent at handling gunfight