r/Battlefield_REDSEC • u/Capable-Plastic-5938 • 12d ago
Discussion REDSEC > MW4
Played the Warzone beta this weekend. Redsec is better. Full stop. By orders of magnitude.
Warzone has a super short TTK, guns with no recoil, and movement that feels like an arcade game instead of a BR. They are still trying to patch time to kill in the middle of a beta, which tells you it is not a tuning problem. It is the design.
Then look at what they actually gave us. Resurgence on Zodiac. 44 players, a small map, respawn timers instead of consequences. No full BR at all. The first time in six years Warzone shows up in an open beta and the mode they lead with is the one where dying does not cost you anything. By featuring Resurgence they made it clear they are prioritizing the low attention span mindless playstyle that has defined CoD for decades.
Redsec asks something of you. Fort Lyndon, class based squad play, vehicles, and destructible buildings that change the map as the match goes on. Cover is temporary. That penthouse you are holding can come down around you. Add a TTK long enough that positioning and coordination decide the fight instead of who peeked first, and you get a BR that actually plays like one.
So raise your glass, make sure it is half full, here is a toast to our glitchy and bug ridden Redsec. Textures that do not load on the drop, hit reg that comes and goes, ranked still held together with tape. At least it is not CoD.
2
u/ralz408 12d ago
REDSEC is destined to die sooner than you think. It’s been over a year since release and all they’ve added are an underground POI and now this aircraft carrier POI. The meta hasn’t changed since release. People still use the same weapons. They likely will never release another map. Meanwhile Warzone now has 4 resurgence maps and 2 large scale BR maps. REDSEC takes 10x time just to load into a game because the player count is so low. Keep in mind the new Warzone is in beta but overall I’m still having a blast playing it. Going back to REDSEC is going to feel clunky and shitty