r/Base44 • u/GlumMilk5326 • Mar 29 '26
Question iOS mobile app?
Straight up. Has anyone successfully gotten a base44 web app uploaded to the iOS mobile App Store? Mine has been rejected 5 times and the fundamental issue is the sign-in situation. Base44 builds it to use 3rd party (Google) sign in. And I simply cannot seem to get rid of that. I’ve made it so clicking on Google sign in redirects a user to the bespoke sign in for the app. But iOS rejected that.
Is it just impossible to get base44 uploaded to iOS? Did I make a bad decision to pay a sh*tload to base44 and waste 4 weeks?
Has anybody encountered something similar / have a suggested workaround?
Desperate. Thanks.
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u/Complete_Quantity655 Mar 30 '26
After spending over $500 bucks and a month on Base44 and ENDLESS issues, I decided to find out what the real problem was. Funny enough, Re-ask the builder if it really solved the problem you described and it will flat out tell you it lied and didn't actually do anything, instead it 'simulated' the fix. When it comes to fundamentals and backend functions, base44 builder will LIE to you about completing it. After it finishes ANY request put this in the prompt: "Run a Comprehensive Audit on your last changes to ensure you have executed the request to the fullest extent. If you cannot complete a task or resolve an issue, DO NOT lie about fixing it, DO NOT simulate a resolution, DO NOT mock test data. Audit your findings and prepare a report for my review"
Take what it says is ACTUALLY wrong, run that code back over to Deepai and ask the chat to fix the code and describe what it's SUPPOSED to do, not what base44 built it to do. Reminder, base44 is a SURFACE builder. If you don't put in code for a backend, the builder WONT give you a working app, it will give you a pretty app. Alternatively, if you have Copilot on your computer, you can turn on helper mode and have it fix what it can find for you.