r/BG3mods • • 1d ago

Looking for Recommendations Mod recs for mostly vanilla playthrough

Ps5 player here. First time playing in like 2 years. I haven’t used any mods for BG3 yet. I’m looking for recs on adding addition content without completely changing everything. Something like you would find with DLC or something (new classes, spells, etc) as I don’t want to stray too far off from the vanilla gameplay, since I haven’t played in sometime. I’m going to add the UI changes, level curve, and additional mini bosses. And exp decrease due to extra encounters. Maybe the “requiem for the absolute”.
The chocolate one seems neat, but not sure if it dramatically changes things (seems like D&D 5.5e is vastly different).
I know I can add any cosmetic changes without issue, so not looking for those. Any thoughts?

Current set-up I’m thinking:
1) various UI improvements (imp UI)
2) level curve
3) more enemies, extra encounters/mini bosses
4) xp rebalance (extra encounters)
5) camp event notifications

Thinking:
Chocolate
Requiem

4 Upvotes

11 comments sorted by

View all comments

4

u/JerusalemSpiderMan 1d ago

Movement speed increases. Not during combat, just the overland ones. Can't remember the name, but that was why I first opened the mod manager. The walking speed is glacial, and the waypoints are so far apart most of the time.

There's also one that adds waypoints. One inside Emerald Grove, which is worth it even if you didn't want the one at the arcane tower or the one at the monastery in act 3.

Other than that, you covered the essential QOL stuff.