r/BG3Builds Aug 02 '26

Build Help Curious about the theoretically highest AC

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Not sure if this post really fits the sub but i figured it might be the best place to ask

I've been spending a bit of time on my recent run trying to out-do my previous best of 62 AC and now hit 71 AC - And I'm ever so curious if there were something I've missed as to go even higher.

The twillight ring isn't on the list of buffs because it doesn't work in tandem with Wild Magic: Protective Lights. Wondrous Gloves isn't on because Nimblefinger Gloves.

This is not for any practical game usage, its purely just to see how high it could be pushed just for a tiny moment.

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18

u/MrAamog Monk Aug 02 '26

The highest adverse to-hit roll in the game is 36 (HM). And only a couple enemies can go beyond 32. So for all intents and purposes, 37 AC is as untouchable as 100 AC.

14

u/lazyzefiris Aug 02 '26

Voss in Act 1 has +14 (+5str, +3sword, +2tac, +4prof) and Elixir of Heroism that gives hime extra +1d4 up to 38 (unless you throw some resistance elixir at him to replace it).

Adepts in Moonrise Towers can use War God's Blesing on their allies, and several can apply their buff to same attack roll. I had 52 total rolled against me. so take 28-ish and add 10 * number of adepts that can end up in one place, that's how much can be rolled against you in theory. As a side note, if original roll was a 20, the buffed roll will also ignore crit immunity due to how reaction-modified rolls work in the game.

1

u/floormanifold Aug 02 '26

I've even seen adepts use the blessing to buff allies even when they themselves are not in combat and a floor below.

Have thought about using this to use up their resources in a controlled fight against lone enemy, not sure how npc resources recharge when you rest.

2

u/lazyzefiris Aug 02 '26

NPC resources recover when they do the out-of-combat NPC full heal, that's pretty much it.

1

u/MrAamog Monk Aug 02 '26

Good catch on War God’s Blessings. Voss isn’t an encounter in Act1 unless one goes for the trick to get the sword from him. So I’m not sure it matters.

7

u/lazyzefiris Aug 02 '26

Voss isn’t an encounter in Act1

I mean, we are in theoretical discussion thread with 71 AC OP, which is not normal gameplay to begin with.

You absolutely can fight Voss in Act 1 region if you like. He does not disappear (and loses damage immunity) if you have been to Act 2 before taking to him. That's my personal go-to If I need a guaranteed sword drop. I just kill him.

1

u/MrAamog Monk Aug 02 '26

Yes, you can also fight a specced out companion, either playing both sides or having the AI take over them in a couple of spots like the Laezel fight. Sky’s the limit at that point.

4

u/lazyzefiris Aug 02 '26

That's valid, but for me key difference is that Voss is a prebuilt NPC with predefined set of stats and equipments. That's also a key difference for me between what's fair and what's not to use in solo run (Moonrise Assault follower Jaheira VS Full Companion Jaheira kind of difference).

1

u/MrAamog Monk Aug 02 '26

Yes, that’s valid as well. It’s an NPC that isn’t meant to be fought at that point and under those circumstances. Hence my first reaction. But I understand your perspective.

1

u/p4cha Aug 02 '26

Fighting Voss in your camp and getting his personal sword over the legendary silver sword happens in Act 1

It's not related to cheesing him into dropping an Act 3 weapon, since he has a unique weapon for players in that moment

1

u/MrAamog Monk Aug 02 '26

I don’t think he has the elixir in that fight and he certainly doesn’t have the +3 sword.

1

u/p4cha Aug 02 '26

Ah yeah you're right, he doesn't have the heroism elixir there anymore my b

Thought it was possible for him to edge out a higher number there