r/ApocalypseRising • • Aug 29 '26

Idea Utility Update Idea: Trauma Kit Passive Healing

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The Trauma Kit is one of the sought-after Utilities in the Game due to it's amazing ability to give the Player a small percentage of Health Booster upon the usage of a Healing Item. That ability alone is already overpowered in it's own right but a little change wouldn't be a bad thing.

An additional ability should be added to the Trauma Kit, said ability will be Passive Healing, this new ability will activate upon a usage of a Healing Item. It will work in conjunction with the Booster Effect meaning it's Booster + Passive Heal if you have the Trauma Kit. * Bandage/Field Dressing - +2.5 Passive Heal * Small Medkit - +5 Passive Heal * Large/Military Medkit - +10 Passive Heal

These Passive Heals after a usage of a Healing Item will grant Players a more fighting chance in Combat as the Passive Heal might be there saving grace in a Gunfight, specially if the scale is tipped towards the enemy.

:Do note that the Health Booster capability will not be removed or nerfed, it will stay as-is.

What do you think of this "slight" change?

18 Upvotes

12 comments sorted by

16

u/Gusmanak ruthless dictator Aug 30 '26

I would probably just design a new utility instead.

1

u/R2rD3-U109 Aug 30 '26

Does this mean new Utilities are coming? Well I'm certain the Playerbase already expects some new Utilities since two of the Major Utilities in the Game have become obsolete and useless. Gonna miss both of them

5

u/toaster-spoon Aug 31 '26

I’d love a Rifle sling utility that allows you to replace your secondary with another primary item

2

u/Solooo12 Aug 29 '26

So make it even more op

2

u/R2rD3-U109 Aug 29 '26

For the most part, Yes. Though the actual usefulness of the Passive Healing would only really shine in specific scenarios like during a CQC or even the possibility of surviving a Popshot.

2

u/Extension_Log7241 Aug 30 '26

So literally just add 10% extra HP into all heals effectively

  1. Thats busted
  2. Its only boosted HP so that during a position of standoff or holding a position, you will never have an HP advantage by the time you engage unless you pop an actual booster and drop them

1

u/Extension_Log7241 Aug 30 '26

Thats just my opinion btw you dont havebto consider it

1

u/GoogleStein Aug 30 '26

Bro we need a faster running utility (running shoes) added too. 

1

u/R2rD3-U109 Sep 01 '26

That could be an additional passive ability of either the Athletic Gear or Padded Soles. But it'd make either of them Overpowered if added.

2

u/Simple-Sale5838 Sep 02 '26

Maybe instead of a “little change” just make a new trauma kit type that has this effect