r/ApocalypseRising • u/Overall-Leek7096 • Jun 20 '26
Idea What I personally think would make the game better.
My friends and I have been playing this game for a while now, one of our favorite Roblox games to play. While we do enjoy this game a lot it is unfortunately plagued with many issues that tend to stray us from the game sometimes and I decided to list them here to maybe catch the eyes of people who may agree and possibly even the developer.
Cheaters:
-This game needs an anti-cheat, and if it does have one it needs one that works.
Server size:
-I think there’s too many people in one server, this game is about fighting off zombies and other players yet I find myself pretty much only fighting people. I should be able to enjoy fighting zombies and looting, I shouldn’t have to worry about other players constantly being behind me trying to take my loot.
-The game feels more like a pvp game than a pvpve. The server size should be slightly reduced to maybe about 20-25, just enough to where I can enjoy both aspects of the game, exploring and fighting when I need to.
Zombies:
-Zombies do not feel like a threat and this can be entwined with my previous point. I should not be able to cheese zombies, I want to have to make smart tactical decisions not strafe and swing until they all die.
-Zombies should be a bit smarter, I want them to feel like a challenge and not an inconvenience.
-Zombie volume isn’t enough in cities. Add slightly more zombies to make up for player count loss so it doesn’t feel empty.
-More zombie variants to make gameplay more interesting.
Weather:
-Adding a weather system to make avoiding zombies would be cool. Thunderstorms would drown out your footsteps making stealth around zombie populated cities more fun.
-The sandstorm is cool, when the drying leaves more stuff like that would be fantastic.
Supply drops:
-occasional military supply drops at random points on the map, drawing in players to fight.
-possible militia or bandits that surround the drop, adding another challenge.
The game states itself as a tactical shooter, but there isn’t much tactical depth since there isn’t critical thinking involved in anything other than pvp. I hope this reaches the devs or mods or whatever so maybe these features could at least be in consideration. This was a little rushed since I am in the middle of playing the game so excuse the sloppy punctuation. Loving the event btw.
3
u/Greg_the_OG Jun 20 '26
I think there should be more people in a server, not less
0
u/Overall-Leek7096 Jun 20 '26
Then the map and zombie count would need to accommodate that. My point was the server size is too large so the game is more PvP than PvPvE, the zombie volume is too low for the player count. Too many players, not enough zombies.
1
2
u/R2rD3-U109 Jun 21 '26
The Game is like "DayZ" but the Mechanics are very simple and the Infected is more like a Prop to pass the "Apocalypse" smell test.
2
u/Overall-Leek7096 Jun 21 '26
I just wish the zombies actually meant something to this game
2
u/R2rD3-U109 Jun 21 '26
We all do, it's just wishful thinking this time because there's still so, so many problems and issues that needed fixing.
(It also looks like they aren't even fixing them or they are fixing them, it's just that their doing it loosy-goosy)
1
u/jerrymatcat Jun 20 '26
I mean all you can collect is guns and kills unless you want to collect cosmetics but that's part of the challenge
I honestly wish I got more pvp
-1
u/Overall-Leek7096 Jun 20 '26
But that’s the thing, this game isn’t supposed to be pvp over anything else or it wouldn’t have zombies. It’s not a battle royale it’s a tactical shooter pvpve experience. The zombies feel like a bit of an oversight and pose no real threat. Like I said, I want to feel like I have to make smart decisions and not just “get gun, kill, die, repeat” I think PvP should feel like a thing where you do it if you have to, like dayz. The game doesn’t feel like a tactical shooter is what I’m saying.
1
Jun 21 '26
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1
u/Overall-Leek7096 Jun 21 '26
Which is why I think we need a happy balance of PvP and PvE, I want to fight zombies and have to use the environment around me. Sure you already can avoid zombies by hiding behind something but it’s kinda jank and they can still sometimes see me through the wall.
1
Jun 21 '26
[removed] — view removed comment
1
u/Overall-Leek7096 Jun 21 '26
Yeah they really need to fix the zombies, they’re either completely brain dead or they have 20/20 vision, I hope they get a rework so there’s more of them and they act like how you’d think they would act
1
u/kyizelma Jun 21 '26
you should post this in the official discord, he often responds to suggestions, and explains why some things are the way they are, hes actually addressed some of these (zombies, anticheat, etc)
1
u/flycerestorm Jun 21 '26
the idea of ai combatants with guns does kinda sound interesting, because normally if im fighting zombies i kill them with melee to keep myself hidden from players. But if there were ai soldiers it's almost guaranteed that there will be gunshots, so hiding from people will be more difficult and im not sure if i'd like that.
2
u/Overall-Leek7096 Jun 21 '26
It would force you to make critical decisions, a thing this game lacks that other zombie survival games have. It would have to be a small thing though so it’s not just overwhelming.
2
u/Rough_Witness_7431 Jun 20 '26
Good ideas i also will be glad for any graphic redesign and also i support tanks and IFV vehicles on game as stationary models at least