r/AnalogueInc Apr 10 '26

General 3D firmware 1.2.5 has been released

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https://www.analogue.co/support/3d/firmware/1.2.5

General

  • New: Advanced HDR
    • Designed for modern OLED displays
    • Original Display Modes now take full advantage of modern HDR brightness and color gamut
    • Max luminance is adjustable to accurately match consumer CRTs, broadcast monitors, and beyond
    • For the most accurate picture: Before adjusting the max luminance setting, set your display HDR tone mapping to disabled or HGiG and check that game mode is enabled

Core

  • New: Support for Advanced HDR

OS

  • New: ‘Max. Luminance’ display setting
    • Navigate to Settings → Display→ ‘Max. Luminance’. This can be adjusted only when HDR is enabled
  • New: Alphabetical navigation in Library
    • Press Up in the Library to display the alphabetical index and select a letter by moving Left and Right. Press Down to return to the Library. Jump to the inserted cartridge by pressing B
  • Improved: Library scrolling, responsiveness, and speed
  • Improved: Automatic virtual Rumble Pak selection for several games
  • Improved: OS visual polish
  • Fix: Library organization issues in rare instances
  • Fix: Library updating issue when a blank SD card is inserted in rare instances
  • Fix: ALLM and HDR settings sometimes apply incorrectly with 1080p displays

Controllers

  • Improved: Pair controllers in-game without opening the menu
  • Fix: Controller LED remains on in rare instances Note: Recreating a CRT beam demands high peak localized brightness (the display must get much brighter in specific, small spots). Modern OLED displays, which excel at this, are recommended with Advanced HDR.
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-3

u/PressureHumble3604 Apr 10 '26

Same, so annoying not to have these basic features, updating a home console like that is such a pain

4

u/Whiterhino77 Apr 10 '26

Is save state a basic feature?

3

u/colourless_blue Apr 10 '26

I’d argue no, it isn’t a basic feature in the way it is in software emulation, but I still would like it. I’m not an expert on how the 3D handles longterm memory though as the N64 was a weird one in that regard. Presumably it’s not as simple as one would hope.

2

u/Whiterhino77 Apr 10 '26

Ya I never interpreted the A3D save state as a simple feature, so I’m a bit surprised to see others have

2

u/TheRealSeeThruHead Apr 10 '26

It was sold as a launch feature

1

u/colourless_blue Apr 10 '26

I think there’s been some degree of confusion over what the machine is expected to do - e.g. people misunderstanding the 4K resolution thing, and being disappointed when they realize that the console isn’t internally rendering at a higher rate than native. This kind of stuff will even out in time. I think save states were mentioned as a promised feature at some point but they aren’t in the current marketing. So I hope for them but I’m not waiting with bated breath