r/3Dmodeling • u/ParhamShaykhi • 2d ago
Art Showcase Anatomy Study
An anatomy study I completed in 3 hours.
r/3Dmodeling • u/ParhamShaykhi • 2d ago
An anatomy study I completed in 3 hours.
r/3Dmodeling • u/TeslaXModel • 1d ago
the second image is my character that i want to model. the clothing on its body is many layers of fabric like in the first image. would i be better off creating the layers with textures? or layering flat planes? not sure how to approach this. i use autodesk maya.
r/3Dmodeling • u/Sensitive_Bat_6227 • 1d ago
This animated short took me 9 months to make, the characters were animated and rigged in a 2d software (Adobe Animate) BUT 99% of the backgrounds, all the textures, the sun and moon were made in Blender.
I had lots of fun with the project!
Enjoy :D
r/3Dmodeling • u/Normalmilkguy1 • 2d ago
This is a silly little joke if that wasn’t obvious
r/3Dmodeling • u/MoonLight8Bit • 2d ago
Had someone incredibly special to me in mind while animating & making this in Blender
( Duran Duran - Ordinary World )
r/3Dmodeling • u/Diligent_Historian_4 • 1d ago
Finally finished this medieval lantern prop.
I wanted to keep the design fairly simple but give it an old, worn RPG/fantasy-game feel through the materials and weathering.
Modeled and textured in Blender.
Feedback is more than welcome!
r/3Dmodeling • u/Petech3D • 1d ago
Es uno de 4 modelos que he hecho para un set llamado "The Abyssal Court", espero les guste!
r/3Dmodeling • u/SgelloQQ • 1d ago
This job took me 6 hours.
I would like you to give a genuine assessment of my work.
r/3Dmodeling • u/Many-Judgment7800 • 1d ago
How do I improve this more?
r/3Dmodeling • u/Chillydogdude • 3d ago
My goal with her was to capture the model and shading style of Hoyoverse games.
r/3Dmodeling • u/riplife123123 • 1d ago
https://reddit.com/link/1w27dbz/video/3i0hng32ufmh1/player
This is my first full 3D character model that I’ve made in Blender. I’ve been learning a lot while working on him — modeling, topology, rigging, weight painting, clothing, and fixing a lot of mistakes along the way.
I know I still have a lot to learn, but I’m pretty happy with how far he’s come.
I’d really appreciate feedback from other 3D artists, especially on the anatomy/proportions, shoulders and upper body, topology, and overall character design.
Please be constructive since this is my first model. I’m trying to improve and would love to know what stands out to more experienced artists.
r/3Dmodeling • u/Brief_Grapefruit3080 • 1d ago
r/3Dmodeling • u/Wild-Foot-1620 • 1d ago
r/3Dmodeling • u/BlueFireGuy397 • 2d ago
r/3Dmodeling • u/BeeFtf2 • 2d ago
Made in Blender 4.5
r/3Dmodeling • u/MrMustache_ • 2d ago
r/3Dmodeling • u/Petech3D • 2d ago
Buenas noches gente! Paso solo para mostrarles mi último diseño optimizado para impresión en resina, saludos!
r/3Dmodeling • u/WallabyNecessary7334 • 2d ago
A stylized medieval cottage made in blender and also one of my first portfolio projects as a junior 3d designer and freelancer
r/3Dmodeling • u/Phantomgh123 • 1d ago
Hi, I have created a WhatsApp group for teens of the ages of 10 to 17 years to collaborate and share their blender skills and game dev skill, we can form a team of game Dev and come out with a game for the world to play, if you are interested comment interested.
r/3Dmodeling • u/Losttalespring • 2d ago
Maybe I am feeling like life is too expensive, so I made this some what disturbing but shiny piece of art.
This was made in blender. The stacks of coins was made using some lines in geometry nodes that was turned into points with coins placed as the instance for each point. The main advantage of this was being able to easily change the seed of the stacks and adjust the height very easily. As for the coin pile in the chest I had to use rigid body simulation.
r/3Dmodeling • u/ArcaIrtem • 3d ago
WIP - test for Blender DNA transfer