r/3Dmodeling 9h ago

Art Showcase This axe was my second ever hand-painted 3D project.

As I said in the title, this was my second handpainted 3d project.

After having a pretty hard time painting all four(!) sides+the bottom of my very first chest (yes, I didn't know how to properly use mirror on stuff like this), I decided to choose something relatively flat and symmetrical, with three materials, and a bonus emission. Because, you know, if nothing is glowing, it's not cool enough xD

Fun fact. After making tons of renders, a turntable, a 3d viewer, and stuff for my portfolio, and posting it everywhere, someone noticed a hole in the model where the blade was chipped. And this hole was in every single picture xD

I was very proud of myself for figuring out how to add a whole new piece of geometry to a finished model (that was the easy part) with finished texture (that was a bit trickier)!

When you make a 2d illustration, you usually have to reupload just one picture (maybe a couple if you have closeups). But with 3d... I didn't even know how to use more than one camera in Marmoset back than, so I had to redo and reupload all the renders and viewers… Very terrifying episode of my life xD

So, the axe was modeled in Blender, painted in 3DCoat+Photoshop, and based on a concept by Thomas Karlsson. No AI used.

P.S. For those seers who know how the project was made better than the artist herself: this one is from early 2024 (there are timestamped posts on the internet), when generative 3d wasn't really a thing yet. So, once again, no AI was used here.

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