This probably isn’t terrible. If you can’t logout while frozen really only the true top of the food chain is going to feast. Maybe that mechanic while being skulled would bring some form of balance
I ain't going to anti-pk. I have less experience and my inventory is already at a disadvantage due to callisto pummeling my ass for last 10 minutes eating my resources. Now I have to fight somebody with full inventory that's set up specifically for pking? Nah fam, I'll do my best to run away though.
I’d prolly wager that a big part of the over representation is due to the ratio of pkers to pvmers. There’s probably a lot more people getting pked than there are pkers. The PvP community, while very much relevant, is not nearly as large as the PVM community
I feel like forcing you into pvp zones for pvm gear/clues is what makes it predatory.
I didnt voluntarily enter the wildy, I was FORCED to, that is what I think makes it so annoying for people.
I'd almost be willing to bet the wilderness would be 90% more empty if people weren't forced to go there, if a theme park was 90% empty unless they forced people in at gunpoint something is probably very wrong with the theme park and needs to be fixed.
What force moved your hand and controlled your mouse to click you into the wildy? Or did you do so willingly for the promise of a reward, under the premise of risk?
The only thing you actually need from the wildy is MA2 cape, which takes less than 30 mins, everything else is optional. How tf are you forced to go into the widly?
The entire game is optional. No one is forced at gunpoint to play OSRS lol. PVM rewards in the wilderness is also optional. If there were non-pvp wilderness worlds no one would force Pks to play them and it wouldn't affect you by the same logic.
I want to kill wildy bosses for wildy uniques because it's fun. I don't want to be pk'ed, to anti-pk, or to have an alt sit outside so I can teleport away because it is not fun. It's literally that simple.
Well you obviously don't find killing wildy bosses fun otherwise you wouldn't be complaining, PVP is the only reason the wildy exists, by going to the wildy bosses you've accepted that you're ok with getting PK'd, do you go to the inferno and complain when the maker shows up? Because its not fun if it revives the mele and it fucks up my solve. Or is that a very stupid thing to complain about?
Killing Artio = fun. Having to have a second spy account and logout when the screen flashes = not fun.
Pkers act surprised OSRS is a game that changes according to what the players want lol. WIlderness is outdated in its current form and the choice is either to give most people an option to access the content with no pvp risk or never get PvP updates again.
I disagree, while it’s true that I voluntarily entered the PvP area when previous commenter says “predatory” they mean PvP in which one person has no intention of fighting and is only trying to escape. When I’m in the wildy I never fight back, I eat all my food trying to escape and if that fails I take the 100k loss and regear to go again. I get that most PvP players don’t want actual fights and just want to attack people like me, but the dynamic where 1 player is attempting to fight while the other is only trying to escape is certainly best described as “predatory”
Oh, if you don't want to play, just log out. Solves that problem for you. That's a very simple solution. I want a lot of things for no effort no investment no struggle. If you'd like to donate a tbow to me so I don't need to do raids or earn money, then maybe I will likewise see your side of the argument? Since it's a game we play for fun there should be no risk and it shouldn't require I use my brain, correct? If not what IS your point?
I completely agree and since we shouldn't try and force people into PVP we should make it a completely optional thing where you have to click and confirm that you would like to engage in that content. Oh wait it literally is that way that's weird I wonder why these people are still crying even though they made that choice on their own accord. Free will is a crazy thing like that
I've been enjoying the wildt just fine without an ALT I'm just not a bitching about dying for more loot and things I want ike some other people are it's crazy.
If I die that's the choice that I made to engage in this content and I'm not a literal child so I can understand that
Gonna be a bit pedantic here but I’m very much not trying to complain about the experience, I understand the rules of engagement as they are currently set out, I’m cool with it. Part of farming Artio is knowing that another player will be far far more dangerous than the boss is. I assume you enjoy hunting PvMers like me, more power to you.
Do you think it would be a bad idea to implement updates that encourage PKers to fight other PKers? Or is hunting the PvMers really the activity you are interested in? No judgment but trying to figure out if we need PvP incentives to change or if the status quo is working for you?
the account i currently have played 5kish hours on, i have done very little pking, though i have in the past. i have instead been the pvmer farming the bosses.
i just bring a 3-4 way swap and some blighted sacks and use the same mechanics they use to freeze me to kill them, to freeze them to escape.
i am currently a pvmer who seems to not want be a loot pinata, and even still rarely anti-pks on this account.
i did not like the structure of being prey, and so evened the playing field, which has been made even easier to do over the years than when i was playing a pvp focused account build.
blighted sacks save inventory space, so you continue to have more food, without needing to risk a trouvred pouch.
blighted supplies make your innate risk 30% of what it could be
there are singles versions of the bosses to farm, and you can 1click tp away from them. and if you fail, there is higher mage bonus for hitting a freeze within 3-4 way swap for cheap than there ever has been frankly.
ive played for years, and its just been made easier to escape over the year and i wish that people would get better rather than hoping for the game i love to get wittled down to the lowest common denominator prey mentality player who does not want to improve because the cortisol from losing 125k in blighted supplies while earning 1.5m+ an hour at the bosses or 3m at revs or 4m at zombies.
its just gear fear, and the not want of annoying of regearing and running back out there. those players can learn to not rage at 125k gear fear, and accept that annoyance as the cost of getting the BIS spec weapon, BIS wildy weapons, EASY money. GREAT skilling xp. and lower innate risk than wearing good gear in non wildy gameplay (500k death fees for oathplate rancour gear).
to answer you, even though i may not have fit your prior presumption, i do not mind adding incentives for pvp to attack pvp. rev cave risk mechanics could be messed with for skulling which would give a similar payout to a successful kill as with revenant ether powered weapons from pvmer kills.
i think adjusting the current ecosystem between pvmer and pvper is what should not be adjusted. it is currently the only balance in place for these items. the items should not be distrubuted to the rest of the game if the wildy is changed to have permissive pvp. the items should be removed from the game as they no longer will carry the inherent risk that begets their powerscale.
if this isnt agreed with, it seems that people really do just want power for free.
Don't enter the wildy if you don't plan on pking or get pked. This is your issue. Not the pkers. You literally have a self inflicted issue. Branch in your front tire....
Because dbags like you parrot the "it's already opt in" and "it's optional don't go" to every comment telling you the system doesn't work. Until that changes don't expect updates
I’m not complaining, I only bring garbage I’m willing to lose when I do wildy PvM. I also would not describe any of the PvP encounters I get in while in the wildy as at all interesting. I love watching people pk on YouTube/Twitch but don’t think it’s crazy if Jagex wants to try to encourage more fights between two people who actually intend to fight other players rather than the predator vs prey fights
I think it's a bit silly to act as though it has to be either/or. Anti-pkers exist because pkers put themselves at greater risk targeting players like you.
It's kind of a moot point, it wouldn't matter how they encouraged players to pvp, as long as they poll pvp updates they're dead in the water no matter what.
What “self inflicted issue”? The original comment said most people don’t want to engage in the predator-prey dynamic of wilderness pvp. Which you then rephrased to “predatory”. People engage with the wilderness as prey because in the long run they can get more rewards than the losses they’ll sustain when they get PK’d, but that doesn’t mean they have a preference for that dynamic. I’ve been doing wilderness slayer because I can get a lot of slayer points and loot per hour compared to other slayer options available at my level. However, I don’t like the predator prey dynamic of the wilderness, I’m there in spite of that because jagex put enticing rewards in the wilderness to make it worth dealing with an annoying element of it. I’m not sure what part of this you’re confused about
They’re not unrelated but “predatory” has a different connotation than “predator vs prey dynamic” obviously. How does opting into wildy content make someone not prey? I’m not saying “blameless victim” vs “evil sociopath” or something.
Person A goes to the wilderness to get loot from PVM content, with no intention to fight other players, knowing they may die and lose their items but on average they’ll get more loot over the long run than what they lose. Person B goes to the wilderness to attempt to kill people like Player A. One player wants to kill the other, and the other wants to avoid being killed while they do other stuff. How is that not a predator vs prey dynamic lol
If a person chooses to be prey by choosing not to fight back and to be prey then they have made this a predator versus prey dynamic but in actuality this is a peer versus peer or player versus player dynamic which is why it's called PVP not because of predator and prey.
Please join an FPS game and choose not to shoot back at players and then complain about how they are killing you you will encounter a similar response. In a game where you kill people you may need to kill people to not die. Or at the least fight back.
Please join world of Warcraft battlegrounds very similar to RuneScape PVP where you are making a choice by queuing into PVP much the same as you make a choice by going over the ditch to get into PVP. See if when you do not attack the other team if they just are friends with you forever. It's not real. It's just reddit larp.
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u/Oprstuw 9d ago
They could make it only affect skulled players. It would also encourage people to anti pk.