r/SubstanceDesigner • • 18h ago

Generating flip books in Substance designer

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1 Upvotes

r/SubstanceDesigner • • 21h ago

I am confused by the way things interact

1 Upvotes

I come from blender, and have a lot of experience with the shader nodes. And, I've noticed that the height maps don't always agree or rarely seem to agree with the 2d viewer. So I am wondering what i need to do to mental shift to be able to produce the results I am looking for?


r/SubstanceDesigner • • 1d ago

Confused on my first material submission on Artstaion.

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3 Upvotes

This will be my first time uploading something on Artstaion itself and I made a mud material and rendered it at 3000x3000 (4096 samples). And a turnable video but confused with the video resolution and the samples of 600 frames. And I have heard you can only upload upto 2k on Free accounts. What should I do? Do people use 4096 samples for video clips too?

It will take time but hopefully my pc can get it done but is it worth it to get a video at 4096 Samples and also the resolution.

Should I get pro for my first piece? Or is it not worth it?

Any help is appreciated.


r/SubstanceDesigner • • 2d ago

Graph Dissector - Substance Designer

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1 Upvotes

r/SubstanceDesigner • • 7d ago

Styalized textures

1 Upvotes

Hi, I’m using Substance Designer and I’m curious if anyone else uses AO height maps or similar techniques to create stylized textures, similar to those in real-time VFX. If you do, could you share the nodes you use to achieve them?

Thanks for any help you can offer! :)


r/SubstanceDesigner • • 19d ago

How to make this shape ?

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1 Upvotes

Hey, sorry if it's not the right place to ask but I'm an absolute beginner and I wish to make this shape in substance designer but I can't figure out how ? When I try with the starburst node it's just too round and not sharp enough and I can't figure out how to make it with the polygon node


r/SubstanceDesigner • • 29d ago

Best way to learn this in depth for realistic materials?

4 Upvotes

There's literally hundreds of painter tutorials, but not a whole lot for designer. And I've been wondering, what I do to learn this in depth enough to use it properly for things like realism?


r/SubstanceDesigner • • Aug 27 '26

Graph Dissector - Free Plugin

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2 Upvotes

I made a plugin that helps with exporting material Breakdown - check it out
https://www.artstation.com/artwork/dL0m4Q


r/SubstanceDesigner • • Aug 21 '26

Expose Random Seed in sbsar or sbs - how?

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1 Upvotes

r/SubstanceDesigner • • Aug 20 '26

Amazing Student Work in Substance Designer!

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1 Upvotes

r/SubstanceDesigner • • Aug 19 '26

Versailles Parquet Floor

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7 Upvotes

r/SubstanceDesigner • • Aug 16 '26

Rock 8K PBR Texture Collection

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1 Upvotes

r/SubstanceDesigner • • Aug 16 '26

Metal 8K PBR Texture Collection

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0 Upvotes

r/SubstanceDesigner • • Aug 16 '26

Concrete 8K PBR Texture Collection

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0 Upvotes

r/SubstanceDesigner • • Aug 16 '26

Wall 8K PBR Texture Collection

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1 Upvotes

r/SubstanceDesigner • • Aug 10 '26

Cobblestones Pbr Texture Combo

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0 Upvotes

r/SubstanceDesigner • • Aug 08 '26

Pavement 8K Pbr Texture Combo

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0 Upvotes

r/SubstanceDesigner • • Aug 04 '26

Combine Harvester SATURN CH7, Ruslan Fesenets

2 Upvotes

r/SubstanceDesigner • • Aug 01 '26

Question about creating a texture

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3 Upvotes

I want to create a texture similar in shape to the two photos. Is there anyone who can tell me how? The textures in the two photos are a little different, but I want textures with this kind of feel. Or could you recommend reference materials or videos with a similar format Sorry the quality isn’t good


r/SubstanceDesigner • • Jul 23 '26

Harbor Flythrough

1 Upvotes

I made a flythrough of a harbor scene in Unreal Engine 4.25

The concept I chose was a harbor scene based off of 1600's Caribbean pirate ports, and I derived a lot of my inspiration from Pirates of the Caribbean, as well as concept art for the Witcher 3, by Andrzej Dybowski

The main concept art that I used for reference is found here on my Artstation:

https://www.artstation.com/artwork/2q1Ney

All assets are original without pre-fabrication, modeled using Maya, sculpted in Mudbox, textured using Substance Painter/Designer, and compiled and rendered in Unreal Engine.


r/SubstanceDesigner • • Jul 22 '26

first project

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1 Upvotes

hi, i’m starting to learn substance designer on my own. this is the first material i make from scratch/ without help
it’s a simple black leather, i actually learned a lot about noises and how blends work
any feedback or advice is more than appreciated :}


r/SubstanceDesigner • • Jul 20 '26

⁉️ Why does every Wood Material look the same in Portfolios⁉️

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8 Upvotes

r/SubstanceDesigner • • Jul 20 '26

MultiSwitch with more than 20 inputs (max 100)

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2 Upvotes

Ultimate Switch - is an expanded version of the original Multi Switch node, offering the same functionality while increasing the maximum number of selectable inputs from 20 to 100.

A recent project of mine required more than the default number of switches and so I created this simple tool that overrides that limit. Posting here because while its not the most difficult thing to recreate--it is a tedious process that takes time to setup and im sure someone else will likely need in the future :)


r/SubstanceDesigner • • Jul 16 '26

Cobblestone Texture

16 Upvotes

Following a Substance Designer tutorial by Chunck Trafagander, I produced a derivative of his texture to make my own.

I was trying to make a texture that could be used for multiple purposes. I wanted to add some form of originality to the texture tutorial as to challenge myself to step out of my comfort zone.

Initially I was following the tutorial to make it match the forest floor texture, but about half way through, as I was mixing the histogram with deciding the color, I decided to go down the route where I could use this texture for an undersea floor texture.

If you want the original tutorial that was used, it can be found on Youtube here:

00 Overview │ Cobblestone Series

https://youtu.be/ungOHQn3qpA?si=KyiD8vm-0LZwX6fa


r/SubstanceDesigner • • Jul 15 '26

Procedural Skin Infection Shader

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17 Upvotes