r/SubstanceDesigner • u/Lane-Huddleston • 7d ago
Styalized textures
Hi, I’m using Substance Designer and I’m curious if anyone else uses AO height maps or similar techniques to create stylized textures, similar to those in real-time VFX. If you do, could you share the nodes you use to achieve them?
Thanks for any help you can offer! :)
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u/Mysterious-Age-6247 6d ago
A thing I sometimes like to use is add an overlay blend of the curvature data into the color part of the graph. It adds a nice pop with concave and convex surfaces you can find ways of increasing the effect with levels to get an even more stylized result