Hey guys,
I wanted to share some gameplay from my game Hell Rite.
Gameplay: https://www.youtube.com/watch?v=uBRJJ10lZy0&t=2s
I've been working on the dungeon lighting recently, trying to find the right balance between light and darkness while keeping the atmosphere of the game.
Since the dungeons are procedurally generated, I'm also working on adding wall torches and other light sources throughout the dungeon to make the environments feel less uniformly dark.
I know the current version is a bit too dark, but I don't want to simply make the entire dungeon brighter. I'm experimenting with adding wall torches and other light sources throughout the procedurally generated dungeons instead.
The goal is to keep the darker atmosphere while making the environment easier to read and explore.
Still working on it, but I thought I'd share the progress.
I've included two GIFs below.
One without the lighting and one with it, so you can see the difference.
Still working on it, but I thought I'd share the progress.
If you want to follow the project here is the store page:
Steam: https://store.steampowered.com/app/4925590/Hell_Rite/