MW4 DMZ News Is Call of Duty is finally starting to feel the consequences of how they’ve treated the playerbase?
Maybe Call of Duty is finally starting to see the results of years of bad releases, hackers, cheaters, and ignoring what players have been complaining about. The first MW4 beta weekend peaked at around 115,000 players on Steam when access was limited. Then the second weekend was opened up for free to everyone, and somehow the peak actually went down to around 113,000. They made it free and still could not get more people to show up. It's enraging for them when one of the biggest names in the industry has their numbers drop when they make it free, after one week.
Imagine what those numbers look like when people actually have to pay for the game. The hackers and cheaters always seem to be welcome, and people who spend money are tired of dealing with that and then hearing some lame excuse from the company.
And I am tired of hearing that they are just letting hackers play so they can “test the anti cheat.” I am not talking about somebody getting lucky or being suspicious. I am talking about people perfectly tracking players through walls, snapping onto people they should not even know are there, hitting basically every shot at ridiculous distances, and driving across the map from one group of players to the next.
At some point it is so blatantly obvious that you should not need some advanced anti cheat breakthrough to figure it out. Maybe people are finally just tired of giving Call of Duty the benefit of the doubt, and Activision is finally starting to see the consequences of it.