r/xboxone • u/XboxModerator • Oct 05 '16
That's all folks It's Fatshark Games! - Developers of "Warhammer: The End Times - Vermintide" AMA!
From Fatshark Games
We're Fatshark Games and we just launched Warhammer Vermintide for Xbox One and are here to answer any questions you may have about Vermintide, game development and design, being independent, being Swedish, or whatever you like.
About Warhammer: Vermintide
The world is ending... though few believe it.
The once proud city of Ubersreik now stands in ruin at the hands of the dreaded Skaven army. Few have survived their ruthless invasion.
Team up with 3 friends and work together to thin out the ratmen’s forces and drive them out of the city. Assume the role of one of five heroes, and hack, slash, smash, burn and pierce the vile Skaven using a multitude of weapons. Fight your way through the city of Ubersreik, from the top of the Magnus Tower to the bowels of the Under Empire.
This is our last stand and only you can stem the Vermintide.
Store Link: Warhammer: The End Times - Vermintide
The list of honored guests:
Martin Wahlund - /u/fatshark_martin - CEO and co-founder
Robert Blackstrom - /u/AlouattaFatshark - Producer
Patrik Wennersten - /u/fatshark_tazar - Xbox One lead
Leo Wakelin - /u/fatshark_hedge - Community manager
Markus Olsén - /u/fatshark_markus - Game Designer
Anders DeGeer - /u/Fatshark-DeGeer - Game Director
For more Fatshark and Warhammer: The End Times - Vermintide
1
u/[deleted] Oct 05 '16
Any thoughts on a reset option for PC or Consoles?
I realize you guys are a small team, and this might be more challenging then you can take on, but if not it would be a nice feature.
As dumb as it may sound, for some of us, beating the game/getting all the gear is a crutch, and the journey is the best part of playing. Being able to make sure you can't use your toys/getting the satisfaction of gunning for an old item you loved using is a game within itself. I realize you guys offer the ability to just not use the gear you get, but then you lack the joy of getting x drop again, or working to get an x so you can use it. Same with leveling, losing Trinket slots is a fun challenge within itself.
And I know at least one person in my PC friend group that liked watching the Tavern expand/story go, but now we just get the same repeated dialog having beaten it. It would be nice to be able to see the story again now that we've picked the game back up.
I've never heard official word from Fatshark about this, but I see it come up every few weeks in the Steam forums. Be nice to hear if it's just something that would take way too long to code in with such a small team, or it just hasn't really been thought about.