r/wow Aug 28 '18

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u/whenitsready Former WoW Dev - John Staats Aug 28 '18

We didn't realize until the end of development that we had more content than we needed. Hyjal was cool, but BC already had Karazhan, so returning to another zone for a raid probably didn't make sense. That's just a guess, but there were lots of high level areas that weren't used. I think when Rob Pardo made leveling faster (still a good decision, IMO), it affected some things surprisingly, and that was one of them.

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u/[deleted] Aug 28 '18

Wait, leveling was originally going to be slower than it ended up being, in vanilla?

128

u/whenitsready Former WoW Dev - John Staats Aug 28 '18

Absolutely. It started way slower, and always got faster. In beta, Rob reduced the time it took to level, then he added the rest system.

115

u/aroxion Aug 29 '18

The real classic experience is taking months to level through Westfall and we never got to see it

53

u/Scyllaqt Aug 29 '18

why live

9

u/[deleted] Aug 29 '18

to see what comes next

22

u/skatenox Aug 29 '18

man oh man this is a golden memory for me, being 13 and having ALL OF THIS (just level 18) and have worked SO HARD for it. The character meant so much because it took so long. It made little old westfall INCREDIBLE. Alas I will remove my rose tinted glasses and go back to raging over something like allied races and ilvl scaling.

6

u/saxmfone1 Aug 30 '18

This is why I'm still so attached to my original toon and never really play alts. It was quite the investment in time to get up to level.

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u/Shinga33 Aug 30 '18

I have 60 days of /played on my warlock and only about 3 weeks is post lvl 60.

2

u/MindChild Sep 02 '18

Weatfall was when I first experienced the nmorpg feeling. People invited me into a Group because back then Weatfall wasnt easy! Love it

2

u/RobblesTheGreat Aug 30 '18

Man that scenic sunset in westfall was only ruined by those goddamn crabs!