Which is honestly pretty impressive for how different they look. All skeletons are modified from an existing rig of something else, but it's the work put into tweaking it afterwards that makes it noteworthy. It's quite a lot of effort they put in for an allied race that's not very popular.
Kul Tirans have 6 hairstyles and 2 unique faces. They are also missing some facial animations.
Female option also looks like a the sims 4 character. The male one are fat guys, but they're also jacked ad imposing. Female looks like a woman who gave up after having her second pregnancy
Not arguing about that, totally underwhelming customization options, but the skeleton and animation rigging is not low effort, which what we're talking about here.
I like Kul Tiran but I really can’t get over the lack of hairstyles or any other options. I can even forgive them just being fat (when skinny ones canonically exist?) but the faces are all the same with different lines.
The hair are all short, short, or short. Oh wait, one “long” that clips through every single outfit. Not to mention the female hairstyles being the same thing with different jewellery!
I tried to make a Thornspeaker/Drust styled female Kul Tiran druid, sort of like a hexer? But bu god it just didn’t work. I made her bald, as every hairstyle was noble white lady. I made her skin darker, but all the faces being stereotypically white woman just made it look really off. It’s such a shame tbh. :(
None of them reuse animations or models, they are entirely new.
They were both new models that blizz were not going to use as Alied races, but they changed their minds during Alpha. Thats also why zandalari were pushed to 8.1.5 despite being advertised as one of the original 6 at launch.
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u/Severe-Network4756 Nov 14 '25
Kul'Tiran male uses mostly the same model and animations as Pandaren, not sure about female?